在学习Cocos2d-html5游戏例子的时候,注册事件代码一直提示:TypeError: cc.Director._getInstance(...).getTouchDispatcher is not a function,百度后知道3.0后用了新的机制,但是代码都没找到javascript,后来在cocoachina中找到了例子,随手记录一下
原来注册事件代码:
cc.Director.getInstance().getTouchDispatcher().addTargetedDelegate(this, 0, true);//把当前对象加入到触摸监听行列
3.0代码:
var touchListener = cc.EventListener.create({ event: cc.EventListener.TOUCH_ONE_BY_ONE,//单点触摸 swallowTouches: true, onTouchBegan:function (touches, event) {}, onTouchMoved:function (touches, event) {}, onTouchEnded:function (touches, event) {} }); cc.eventManager.addListener(touchListener, this);
event有几个选项,不同选项后面方法参数名称会有不一样,如:
cc.eventManager.addListener({ event: cc.EventListener.TOUCH_ALL_AT_ONCE,//多点触摸 onTouchesEnded: function (touches, event) { var touch = touches[0]; var pos = touch.getLocation(); }, onTouchesBegan: function (touches, event) {}, onTouchesMoved: function (touches, event) {}, onTouchesEnded: function (touches, event) {}, onTouchesCancelled: function (touches, event) {}, }, this);