在C++中实现回调机制的几种方式一文中,我们提到了实现回调的三种方式(C风格的回调函数, Sink方式和Delegate方式)。在面向对象开发中,delegate的方式是最灵活和方便的,因此很早就有人用复杂的模板去模拟(有兴趣的话可以看这里和这里),总之是实现起来很复杂。但是现在借助C++11的function和bind, 我们可以很方便的去实现。下面是我自己的一种实现方式:
大概实现思想是我们通过一个内置的CEventHandler 类来封装处理函数,我们可以通过AddHandler来添加事件处理函数,添加时会返回一个Cookie,我们可以通过该Cookie来RemoveHandler, 下面是测试代码:
以下是测试结果:
可以看到, 我们在普通C函数, 类成员函数和仿函数(functor)中都测试通过。
另外对于事件函数返回值为void的情况,会编译出错,我们需要偏特化一下:
最后谈一下在写这个代码中遇到的问题:
(1)不知道你能不能发现下面代码的问题, 我在写代码时就栽在这里了:
vector<int*> v;
(2)我们想把cookei_type放到类里面去, 类似这样:
可发现要这样使用:
注:上面的代码还没有经过真正商业使用,如果有问题欢迎指出。
namespace Common
{
typedef void* cookie_type;
template<typename TR, typename T1, typename T2>
class CEvent
{
public:
typedef TR return_type;
typedef T1 first_type;
typedef T2 second_type;
typedef std::function<return_type (first_type, second_type)> handler_type;
~CEvent()
{
Clear();
}
return_type operator()(first_type p1, second_type p2)
{
return_type ret = return_type();
size_t size = _handlers.size();
for(size_t i=0; i<size; ++i)
{
ret = _handlers[i]->operator()(p1, p2);
}
return ret;
}
cookie_type AddHandler(std::function<return_type (first_type, second_type)> h)
{
CEventHandler*p = new(nothrow) CEventHandler(h);
if(p != nullptr) _handlers.push_back(p);
return (cookie_type)p;
}
template<typename class_type, typename class_fun>
cookie_type AddHandler(class_type* pThis, class_fun f)
{
CEventHandler* p = new(nothrow) CEventHandler(pThis, f);
if(p != nullptr) _handlers.push_back(p);
return (cookie_type)p;
}
void RemoveHandler(cookie_type cookie)
{
CEventHandler* p = (CEventHandler*)cookie;
auto itr = std::find(_handlers.begin(), _handlers.end(), p);
if(itr != _handlers.end())
{
_handlers.erase(itr);
delete p;
}
else
{
assert(false);
}
}
void Clear()
{
if(!_handlers.empty())
{
int n = _handlers.size();
std::for_each(_handlers.begin(), _handlers.end(), [](CEventHandler* p)
{
assert(p != nullptr);
delete p;
});
_handlers.clear();
}
}
private:
class CEventHandler
{
public:
CEventHandler(handler_type h)
{
_handler = h;
assert(_handler != nullptr);
}
template<typename class_type, typename class_fun>
CEventHandler(class_type* pThis, class_fun object_function)
{
using namespace std::placeholders;
_handler = std::bind(object_function, pThis, _1, _2);
assert(_handler != nullptr);
}
return_type operator()(first_type p1, second_type p2)
{
return_type ret = return_type();
assert(_handler != nullptr);
if(_handler != nullptr) ret = _handler(p1, p2);
return ret;
}
handler_type _handler;
};
private:
std::vector<CEventHandler*> _handlers;
};
}
typedef void* cookie_type;
template<typename TR, typename T1, typename T2>
class CEvent
{
public:
typedef TR return_type;
typedef T1 first_type;
typedef T2 second_type;
typedef std::function<return_type (first_type, second_type)> handler_type;
~CEvent()
{
Clear();
}
return_type operator()(first_type p1, second_type p2)
{
return_type ret = return_type();
size_t size = _handlers.size();
for(size_t i=0; i<size; ++i)
{
ret = _handlers[i]->operator()(p1, p2);
}
return ret;
}
cookie_type AddHandler(std::function<return_type (first_type, second_type)> h)
{
CEventHandler*p = new(nothrow) CEventHandler(h);
if(p != nullptr) _handlers.push_back(p);
return (cookie_type)p;
}
template<typename class_type, typename class_fun>
cookie_type AddHandler(class_type* pThis, class_fun f)
{
CEventHandler* p = new(nothrow) CEventHandler(pThis, f);
if(p != nullptr) _handlers.push_back(p);
return (cookie_type)p;
}
void RemoveHandler(cookie_type cookie)
{
CEventHandler* p = (CEventHandler*)cookie;
auto itr = std::find(_handlers.begin(), _handlers.end(), p);
if(itr != _handlers.end())
{
_handlers.erase(itr);
delete p;
}
else
{
assert(false);
}
}
void Clear()
{
if(!_handlers.empty())
{
int n = _handlers.size();
std::for_each(_handlers.begin(), _handlers.end(), [](CEventHandler* p)
{
assert(p != nullptr);
delete p;
});
_handlers.clear();
}
}
private:
class CEventHandler
{
public:
CEventHandler(handler_type h)
{
_handler = h;
assert(_handler != nullptr);
}
template<typename class_type, typename class_fun>
CEventHandler(class_type* pThis, class_fun object_function)
{
using namespace std::placeholders;
_handler = std::bind(object_function, pThis, _1, _2);
assert(_handler != nullptr);
}
return_type operator()(first_type p1, second_type p2)
{
return_type ret = return_type();
assert(_handler != nullptr);
if(_handler != nullptr) ret = _handler(p1, p2);
return ret;
}
handler_type _handler;
};
private:
std::vector<CEventHandler*> _handlers;
};
}
大概实现思想是我们通过一个内置的CEventHandler 类来封装处理函数,我们可以通过AddHandler来添加事件处理函数,添加时会返回一个Cookie,我们可以通过该Cookie来RemoveHandler, 下面是测试代码:
#include "stdafx.h"
#include <iostream>
#include "event1.h"
using namespace std;
class CObjectX
{
};
class CClickEventArgs: public CObjectX
{
};
class CButton: public CObjectX
{
public:
void FireClick()
{
CClickEventArgs args;
OnClicked(this, args);
}
Common::CEvent<int, CObjectX*, CClickEventArgs&> OnClicked;
};
class CMyClass
{
public:
int OnBtuttonClicked(CObjectX* pButton, CClickEventArgs& args)
{
cout << "CMyClass: Receive button clicked event" << endl;
return 1;
}
};
int OnBtuttonClicked_C_fun(CObjectX* pButton, CClickEventArgs& args)
{
cout << "C Style Function: Receive button clicked event" << endl;
return 1;
}
class CMyFunObj
{
public:
int operator()(CObjectX* pButton, CClickEventArgs& args)
{
cout << "Functor: Receive button clicked event" << endl;
return 1;
}
};
int _tmain(int argc, _TCHAR* argv[])
{
using namespace std::placeholders;
CButton btn;
CMyClass obj;
Common::cookie_type c1 = btn.OnClicked.AddHandler(&obj, &CMyClass::OnBtuttonClicked);
Common::cookie_type c2 = btn.OnClicked.AddHandler(OnBtuttonClicked_C_fun);
CMyFunObj functor;
Common::cookie_type c3 = btn.OnClicked.AddHandler(functor);
btn.FireClick();
btn.OnClicked.RemoveHandler(c2);
std::cout << endl;
btn.FireClick();
system("pause");
return 0;
}
#include <iostream>
#include "event1.h"
using namespace std;
class CObjectX
{
};
class CClickEventArgs: public CObjectX
{
};
class CButton: public CObjectX
{
public:
void FireClick()
{
CClickEventArgs args;
OnClicked(this, args);
}
Common::CEvent<int, CObjectX*, CClickEventArgs&> OnClicked;
};
class CMyClass
{
public:
int OnBtuttonClicked(CObjectX* pButton, CClickEventArgs& args)
{
cout << "CMyClass: Receive button clicked event" << endl;
return 1;
}
};
int OnBtuttonClicked_C_fun(CObjectX* pButton, CClickEventArgs& args)
{
cout << "C Style Function: Receive button clicked event" << endl;
return 1;
}
class CMyFunObj
{
public:
int operator()(CObjectX* pButton, CClickEventArgs& args)
{
cout << "Functor: Receive button clicked event" << endl;
return 1;
}
};
int _tmain(int argc, _TCHAR* argv[])
{
using namespace std::placeholders;
CButton btn;
CMyClass obj;
Common::cookie_type c1 = btn.OnClicked.AddHandler(&obj, &CMyClass::OnBtuttonClicked);
Common::cookie_type c2 = btn.OnClicked.AddHandler(OnBtuttonClicked_C_fun);
CMyFunObj functor;
Common::cookie_type c3 = btn.OnClicked.AddHandler(functor);
btn.FireClick();
btn.OnClicked.RemoveHandler(c2);
std::cout << endl;
btn.FireClick();
system("pause");
return 0;
}
以下是测试结果:
可以看到, 我们在普通C函数, 类成员函数和仿函数(functor)中都测试通过。
另外对于事件函数返回值为void的情况,会编译出错,我们需要偏特化一下:
template< typename T1, typename T2>
class CEvent<void, T1, T2>
{
public:
typedef void return_type;
typedef T1 first_type;
typedef T2 second_type;
typedef std::function<return_type (first_type, second_type)> handler_type;
~CEvent()
{
Clear();
}
return_type operator()(first_type p1, second_type p2)
{
size_t size = _handlers.size();
for(size_t i=0; i<size; ++i)
{
_handlers[i]->operator()(p1, p2);
}
}
cookie_type AddHandler(std::function<return_type (first_type, second_type)> h)
{
CEventHandler*p = new(nothrow) CEventHandler(h);
if(p != nullptr) _handlers.push_back(p);
return (cookie_type)p;
}
template<typename class_type, typename class_fun>
cookie_type AddHandler(class_type* pThis, class_fun f)
{
CEventHandler* p = new(nothrow) CEventHandler(pThis, f);
if(p != nullptr) _handlers.push_back(p);
return (cookie_type)p;
}
void RemoveHandler(cookie_type cookie)
{
CEventHandler* p = (CEventHandler*)cookie;
auto itr = std::find(_handlers.begin(), _handlers.end(), p);
if(itr != _handlers.end())
{
_handlers.erase(itr);
delete p;
}
else
{
assert(false);
}
}
void Clear()
{
if(!_handlers.empty())
{
int n = _handlers.size();
std::for_each(_handlers.begin(), _handlers.end(), [](CEventHandler* p)
{
assert(p != nullptr);
delete p;
});
_handlers.clear();
}
}
private:
class CEventHandler
{
public:
CEventHandler(handler_type h)
{
_handler = h;
assert(_handler != nullptr);
}
template<typename class_type, typename class_fun>
CEventHandler(class_type* pThis, class_fun object_function)
{
using namespace std::placeholders;
_handler = std::bind(object_function, pThis, _1, _2);
assert(_handler != nullptr);
}
return_type operator()(first_type p1, second_type p2)
{
assert(_handler != nullptr);
if(_handler != nullptr) _handler(p1, p2);
}
handler_type _handler;
};
private:
std::vector<CEventHandler*> _handlers;
};
class CEvent<void, T1, T2>
{
public:
typedef void return_type;
typedef T1 first_type;
typedef T2 second_type;
typedef std::function<return_type (first_type, second_type)> handler_type;
~CEvent()
{
Clear();
}
return_type operator()(first_type p1, second_type p2)
{
size_t size = _handlers.size();
for(size_t i=0; i<size; ++i)
{
_handlers[i]->operator()(p1, p2);
}
}
cookie_type AddHandler(std::function<return_type (first_type, second_type)> h)
{
CEventHandler*p = new(nothrow) CEventHandler(h);
if(p != nullptr) _handlers.push_back(p);
return (cookie_type)p;
}
template<typename class_type, typename class_fun>
cookie_type AddHandler(class_type* pThis, class_fun f)
{
CEventHandler* p = new(nothrow) CEventHandler(pThis, f);
if(p != nullptr) _handlers.push_back(p);
return (cookie_type)p;
}
void RemoveHandler(cookie_type cookie)
{
CEventHandler* p = (CEventHandler*)cookie;
auto itr = std::find(_handlers.begin(), _handlers.end(), p);
if(itr != _handlers.end())
{
_handlers.erase(itr);
delete p;
}
else
{
assert(false);
}
}
void Clear()
{
if(!_handlers.empty())
{
int n = _handlers.size();
std::for_each(_handlers.begin(), _handlers.end(), [](CEventHandler* p)
{
assert(p != nullptr);
delete p;
});
_handlers.clear();
}
}
private:
class CEventHandler
{
public:
CEventHandler(handler_type h)
{
_handler = h;
assert(_handler != nullptr);
}
template<typename class_type, typename class_fun>
CEventHandler(class_type* pThis, class_fun object_function)
{
using namespace std::placeholders;
_handler = std::bind(object_function, pThis, _1, _2);
assert(_handler != nullptr);
}
return_type operator()(first_type p1, second_type p2)
{
assert(_handler != nullptr);
if(_handler != nullptr) _handler(p1, p2);
}
handler_type _handler;
};
private:
std::vector<CEventHandler*> _handlers;
};
最后谈一下在写这个代码中遇到的问题:
(1)不知道你能不能发现下面代码的问题, 我在写代码时就栽在这里了:
vector<int*> v;
int* p1 = new int(1);
v.push_back(p1);
int* p2 = new int(2);
v.push_back(p2);
//尝试删除所有值为p1的项
//由该代码想到=>v.erase(std::remove(v.begin(), v.end(), p1), v.end());
auto itr = remove(v.begin(), v.end(), p1);
for_each(itr, v.end(), [](int* p){delete p;});
v.erase(itr, v.end());
v.push_back(p1);
int* p2 = new int(2);
v.push_back(p2);
//尝试删除所有值为p1的项
//由该代码想到=>v.erase(std::remove(v.begin(), v.end(), p1), v.end());
auto itr = remove(v.begin(), v.end(), p1);
for_each(itr, v.end(), [](int* p){delete p;});
v.erase(itr, v.end());
(2)我们想把cookei_type放到类里面去, 类似这样:
1 template<typename TR, typename T1, typename T2>
2 class CEvent
3 {
4 public:
5 typedef TR return_type;
6 typedef T1 first_type;
7 typedef T2 second_type;
8 typedef void* cookie_type;
2 class CEvent
3 {
4 public:
5 typedef TR return_type;
6 typedef T1 first_type;
7 typedef T2 second_type;
8 typedef void* cookie_type;
可发现要这样使用:
Common::CEvent<int, CObjectX*, CClickEventArgs&>::cookie_type c1 = btn.OnClicked.AddHandler(&obj, &CMyClass::OnBtuttonClicked);
太不方便了, 不知道大家有没有好的方法。注:上面的代码还没有经过真正商业使用,如果有问题欢迎指出。