摘要: b2BodyDef TriangleBodyDef; TriangleBodyDef.type = b2_dynamicBody; TriangleBodyDef.position.Set(0,0); b2Body *Triangle = world->CreateBody(&TriangleBod... 阅读全文
posted @ 2013-03-04 17:23 纯洁的坏蛋 阅读(1259) 评论(0) 推荐(0) 编辑