借鉴:
https://blog.csdn.net/lihui061119/article/details/116714733
https://blog.csdn.net/zhangay1998/article/details/120324637
代码:
using UdonSharp;
using UnityEngine;
using VRC.SDKBase;
using VRC.Udon;
public class Switch_Sun_On_1 : UdonSharpBehaviour
{
public Material sky;
public override void Interact()
{
RenderSettings.skybox = sky;
}
}
有问题版本(看报错是udon不支持)
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class skychange : MonoBehaviour
{
public Material sky2;
void Update()
{
RenderSettings.skybox = sky2;
DynamicGI.UpdateEnvironment();
}
}