Sockt-TCP-UDP-BOARDCAST-MULI-CAST

1.TCP

 选择要接听的网口和ip

#ifndef CHOOSEINTERFACE_H
#define CHOOSEINTERFACE_H

#include <QDialog>
#include <QComboBox>

class ChooseInterface : public QDialog
{
    Q_OBJECT
public:
    explicit ChooseInterface(QWidget *parent = 0);
    QComboBox* _comboBox;
    QString _strSelect;
signals:

public slots:

    void slotComboBoxChange(QString);

};

#endif // CHOOSEINTERFACE_H
#include "ChooseInterface.h"
#include <QNetworkInterface>
#include <QVBoxLayout>

ChooseInterface::ChooseInterface(QWidget *parent) :
    QDialog(parent)
{
    /* get all interface */
    QList<QHostAddress> addrList = QNetworkInterface::allAddresses();
#if 0
    QList<QNetworkInterface> infList = QNetworkInterface::allInterfaces();

     QList<QNetworkAddressEntry> entryList = infList.at(0).addressEntries();
     entryList.at(0).broadcast()
#endif

    _comboBox = new QComboBox;
    QVBoxLayout* lay = new QVBoxLayout(this);
    lay->addWidget(_comboBox);

    foreach(QHostAddress addr, addrList)
    {
        quint32 ipaddr = addr.toIPv4Address();
        if(ipaddr == 0)
            continue;
        _comboBox->addItem(QHostAddress(ipaddr).toString());
    }

    connect(_comboBox, SIGNAL(currentIndexChanged(QString)),
            this, SLOT(slotComboBoxChange(QString)));
}

void ChooseInterface::slotComboBoxChange(QString str)
{
    this->_strSelect = str;
}

服务端

#ifndef TCPSERVER_H
#define TCPSERVER_H

#include <QWidget>
#include <QTcpServer>
#include <QTcpSocket>
#include <QTextBrowser>

class TcpServer : public QWidget
{
    Q_OBJECT
public:
    explicit TcpServer(QWidget *parent = 0);

    QTcpServer* _server;
    QTcpSocket* _socket;

    QTextBrowser* _show;

signals:

public slots:
    void slotNetConnection();
    void slotReadyRead();

};

#endif // TCPSERVER_H
#include "TcpServer.h"
#include <QHBoxLayout>
#include <QNetworkInterface>
#include <QMessageBox>
#include "ChooseInterface.h"
TcpServer::TcpServer(QWidget *parent) :
    QWidget(parent)
{
    // 创建服务器并监听
    _server = new QTcpServer;

    ChooseInterface dlg;
    dlg.exec();

    QMessageBox::information(NULL,"you select the ip:", dlg._strSelect);

    _server->listen(QHostAddress(dlg._strSelect), 9988);

    // 当有客户端来连接时,调用slotNetConnection方法
    connect(_server, SIGNAL(newConnection()),
            this, SLOT(slotNetConnection()));

    _show = new QTextBrowser;
    QHBoxLayout* lay = new QHBoxLayout(this);
    lay->addWidget(_show);
}

void TcpServer::slotNetConnection()
{
    // 判断是否有未处理的连接
    while(_server->hasPendingConnections())
    {
        // 调用nextPeddingConnection去获得连接的socket
        _socket = _server->nextPendingConnection();

        _show->append("New connection ....");

        // 为新的socket提供槽函数,来接收数据
        connect(_socket, SIGNAL(readyRead()),
                this, SLOT(slotReadyRead()));
    }
}

void TcpServer::slotReadyRead()
{
    // 接收数据,判断是否有数据,如果有,通过readAll函数获取所有数据
    while(_socket->bytesAvailable() > 0)
    {
        _show->append("Data arrived ..... ");
        QByteArray buf = _socket->readAll();
        _show->append(buf);
    }
}

客户端

#ifndef TCPCLIENT_H
#define TCPCLIENT_H

#include <QWidget>
#include <QTcpSocket>
#include <QLineEdit>

class TcpClient : public QWidget
{
    Q_OBJECT
public:
    explicit TcpClient(QWidget *parent = 0);

    QTcpSocket* _socket;

    QLineEdit* _lineEdit;

signals:

public slots:
    void slotButtonClick();

};

#endif // TCPCLIENT_H
#include "TcpClient.h"
#include <QHBoxLayout>
#include <QPushButton>
TcpClient::TcpClient(QWidget *parent) :
    QWidget(parent)
{
    _socket = new QTcpSocket(this);
    _socket->connectToHost("127.0.0.1", 9988);

    _lineEdit = new QLineEdit;
    QHBoxLayout* lay = new QHBoxLayout(this);
    lay->addWidget(_lineEdit);
    QPushButton* button = new QPushButton("Send");

    lay->addWidget(button);
    connect(button, SIGNAL(clicked()), this, SLOT(slotButtonClick()));

    connect(_lineEdit, SIGNAL(returnPressed()), this, SLOT(slotButtonClick()));
}

void TcpClient::slotButtonClick()
{
    QString strText = _lineEdit->text();
    if(strText.isEmpty())
        return;

    _socket->write(strText.toUtf8());
    _lineEdit->clear();
}

主窗口

int main(int argc, char** argv)
{
    QApplication app(argc, argv);


  //  MyWidget w;
  //  w.show();
    TcpServer s; s.show();
    TcpClient c; c.show();
    s.setWindowTitle("server");
    c.setWindowTitle("client");

    return app.exec();
}

2.UDP

 

udp1:

#ifndef UDP1_H
#define UDP1_H

#include <QWidget>
#include<QUdpSocket>
class udp1 : public QWidget
{
    Q_OBJECT
public:
    explicit udp1(QWidget *parent = nullptr);
    QUdpSocket *_udp;

signals:

public slots:
    void slotReadyRead();
};

#endif // UDP1_H
#include "udp1.h"
#include<QTimer>
#include<QDateTime>
udp1::udp1(QWidget *parent) : QWidget(parent)
{
   _udp=new QUdpSocket;
   _udp->bind(10001);
   connect(_udp,SIGNAL(readyRead()),this,SLOT(slotReadyRead()));

   //每隔一秒钟发送一个时间戳
   QTimer *timer=new QTimer;
   timer->setInterval(1000);
   timer->start();
   connect(timer,&QTimer::timeout,[&](){
       quint64 timestamp=QDateTime::currentMSecsSinceEpoch();
       QString str=QString::number(timestamp);
#if 0 //普通发送
       _udp->writeDatagram(str.toUtf8(),QHostAddress("127.0.0.1"),10002);
#else //广播和多播
//       _udp->writeDatagram(str.toUtf8(),QHostAddress::Broadcast,10002);
       _udp->writeDatagram(str.toUtf8(),QHostAddress("224.0.0.131"),10002);

#endif
   });
}

void udp1::slotReadyRead()
{
    while(_udp->hasPendingDatagrams())
    {
        quint32 datagramSize=_udp->pendingDatagramSize();//获取数据报的大小

        QByteArray buf(datagramSize,0);//通过一个QByteArray申请到一块内存
        _udp->readDatagram(buf.data(),buf.size());//接收数据报文
        qDebug()<<"udp1"<<buf;
    }

}

udp2

#ifndef UDP2_H
#define UDP2_H

#include <QWidget>
#include<QUdpSocket>

class udp2 : public QWidget
{
    Q_OBJECT
public:
    explicit udp2(QWidget *parent = nullptr);
    QUdpSocket *_udp;

signals:

public slots:

    void slotReadyRead();
};

#endif // UDP2_H
#include "udp2.h"
#include<QTimer>
#include<QDateTime>
udp2::udp2(QWidget *parent) : QWidget(parent)
{
    _udp=new QUdpSocket;
    _udp->bind(QHostAddress::AnyIPv4,10002);
    connect(_udp,SIGNAL(readyRead()),this,SLOT(slotReadyRead()));

    _udp->joinMulticastGroup(QHostAddress("224.0.0.131"));//加入多播地址


    //每隔一秒钟发送一个时间戳
    QTimer *timer=new QTimer;
    timer->setInterval(1000);
    timer->start();
    connect(timer,&QTimer::timeout,[&](){
        quint64 timestamp=QDateTime::currentMSecsSinceEpoch();
        QString str=QString::number(timestamp);
        _udp->writeDatagram(str.toUtf8(),QHostAddress("127.0.0.1"),10001);
    });
}
void udp2::slotReadyRead()
{
    while(_udp->hasPendingDatagrams())
    {
        quint32 datagramSize=_udp->pendingDatagramSize();//获取数据报的大小

        QByteArray buf(datagramSize,0);//通过一个QByteArray申请到一块内存
        _udp->readDatagram(buf.data(),buf.size());//接收数据报文
        qDebug()<<"udp2"<<buf;
    }

}

udp支持广播和多播。 

posted on 2018-01-03 09:50  rainbow1122  阅读(334)  评论(0编辑  收藏  举报