摘要:
using UnityEngine; using System.Collections; public class MoveCurve : MonoBehaviour { public GameObject t1; //开始位置 public GameObject t2; //结束位置 // Update is called on...
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posted @ 2017-09-12 18:37
MichaelJoker
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摘要:
using UnityEngine; using System.Collections; public class TestSpeed : MonoBehaviour { public float time=3;//代表从A点出发到B经过的时长 public Transform pointA;//点
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posted @ 2017-09-12 14:58
MichaelJoker
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