目录:

1、选择文件夹

2、判断文件夹或文件是否存在

3、通过cmd命令行向程序中传递参数。

4、路径处理

5、文件夹以及文件的删除

6、复制文件

7、创建目录

8、从当前的应用程序中抽取资源

9、引用的别人的抽取等程序

10、压缩解压,引用别人的

11、添加资源到工程中

 

 

 

实现:

1、选择文件夹

CDirDialog dlg;    

dlg.SetWindowTitle(_T("选择待打包文件夹"));

if(dlg.DoModal() == IDOK)    

{        

  CString Path = dlg.GetPathname();      

      CString  m_selectdir = Path;      

}
View Code

 

2、判断文件夹或文件是否存在

BOOL FolderExist(CString& strPath)   //strPath 文件夹路径

{    

    CString sCheckPath = strPath;

    if(sCheckPath.Right(1) != L"/")    

   {        

           sCheckPath += L"/";  

    }    

   sCheckPath += L"*.*";

    WIN32_FIND_DATA wfd;   

    BOOL rValue = FALSE;

    HANDLE hFind = FindFirstFile(sCheckPath, &wfd);

    if ((hFind!=INVALID_HANDLE_VALUE) &&     (wfd.dwFileAttributes&FILE_ATTRIBUTE_DIRECTORY) ||(wfd.dwFileAttributes&FILE_ATTRIBUTE_ARCHIVE))         

    {       

       //如果存在并类型是文件夹       

       rValue = TRUE;    

    }

    FindClose(hFind);    

    return rValue;

}
View Code

 

3、通过cmd命令行向程序中传递参数

在命令行窗口输入: Package.exe  文件名 版本号

__argc = 3;

__argv[0]="Package.exe";__argv[1]="文件名";__argv[2]="版本号";

4、路径处理

在windows平台上获得的路径一般是这种形式:c:\Test\demo.exe,是以\来区分目录级别,linux平台上是不能识别这种形式的路径,只能识别c:/Test/demo.exe,这一种形式,windows也识别这种形式。所以在以后的路径处理上要使用c:/Test/demo.exe这种形式。

 5、文件夹以及文件的删除

CFile::Remove(LPCTSTR lpszFileName, CAtlTransactionManager* pTM) 删除单个文件,但在实际过程中需要删除当前目录以及目录下的所有文件。

bool MyDeleteFile(CString &Path)

{    

  SHFILEOPSTRUCT FileOp={0};   

  FileOp.fFlags = FOF_ALLOWUNDO | //允许放回回收站       

  FOF_NOCONFIRMATION; //不出现确认对话框    

  FileOp.pFrom = Path;    

  FileOp.pTo = NULL; //一定要是NULL    

  FileOp.wFunc = FO_DELETE; //删除操作    

  return SHFileOperation(&FileOp) == 0;

}
View Code

 

6、复制文件

CopyFile(LPCTSTR lpExistingFileName,LPCTSTR lpNewFileName,BOOL bFailIfExists) bFailIfExists=false时,如果文件已经存在则覆盖文件。

7、创建目录

bool CreateDir(CString strPath)
{
    char* temp=strPath.GetBuffer(strPath.GetLength()); 

    std::string Directoryname = temp; 

    if (Directoryname[Directoryname.length() - 1] !=  '\\') 
    { 
        Directoryname.append(1, '\\'); 
    } 
    std::vector< std::string> vpath; 
    std::string strtemp; 
    BOOL  bSuccess = FALSE; 
    for (int i = 0; i < Directoryname.length(); i++) 
    { 
        if ( Directoryname[i] != '\\') 
        { 
            strtemp.append(1,Directoryname[i]);    
        } 
        else 
        { 
            vpath.push_back(strtemp); 
            strtemp.append(1, '\\'); 
        } 
    } 
    std::vector<std::string>:: const_iterator vIter; 
    for (vIter = vpath.begin();vIter != vpath.end(); vIter++) 
    { 
        bSuccess = CreateDirectory(vIter->c_str(), NULL) ? TRUE :FALSE; 
    } 


    return true;

}
View Code

 

8、从当前的应用程序中抽取资源

bool GetResourceFromLocal(CString &DesPath)
{   

    //从本地应用获得资源文件.zip
    CString tempPathPro = DesPath + "/" + "Resource.zip"; //输出路径
    HRSRC hrSrc = FindResource(AfxGetResourceHandle(), MAKEINTRESOURCE(IDR_AFX_RESOURCE), "AFX_RESOURCE");
    if(hrSrc == NULL)
    {
        return false;
    }

    HGLOBAL hGlobal = LoadResource(AfxGetResourceHandle(), hrSrc);
    if(hGlobal == NULL)
    {
        return false;
    }
    LPVOID lpExe = LockResource(hGlobal);
    if(lpExe == NULL)
    {
        return false;
    }
    CFile file;
    if(!file.Open(tempPathPro, CFile::modeCreate | CFile::modeWrite))
    {
        return false;
    }
    else
    {
        file.Write(lpExe, (UINT)SizeofResource(AfxGetResourceHandle(), hrSrc));
        file.Close();
    }

    return true;
}
View Code

 

9、引用的别人的抽取等程序

 

/*************************************************************************************
*
*    File:        SEFileInfo.cpp
*    Version:    1.0
*
*    Author:        James Spibey
*    Date:        04/08/1999
*    E-mail:        spib@bigfoot.com
*
*    Implementation of the CSEFileInfo class
*
*    You are free to use, distribute or modify this code
*    as long as this header is not removed or modified.
*
*
*************************************************************************************/
#include "stdafx.h"
#include "SEFileInfo.h"

#ifdef _DEBUG
#undef THIS_FILE
static char THIS_FILE[]=__FILE__;
#define new DEBUG_NEW
#endif


/*******************************************************************************
* 
* Function: CSEFileInfo::CSEFileInfo
* 
* Description: 
*     Default Constructor 
* 
* Parameters: 
*    None
* 
* Return: 
*    None
*******************************************************************************/
CSEFileInfo::CSEFileInfo()
{
    Reset();
}

/*******************************************************************************
* 
* Function: CSEFileInfo::~CSEFileInfo
* 
* Description: 
*    Destructor 
* 
* Parameters: 
*    None
* 
* Return: 
*    None
*******************************************************************************/
CSEFileInfo::~CSEFileInfo()
{
}

/*******************************************************************************
* 
* Function: CSEFileInfo::SetData
* 
* Description: 
*Set the data members for the class 
* 
* Parameters: 
*    CString Filename: Filename of file to gather data about 
* 
* Return: 
*    BOOL : Success or Failure
*******************************************************************************/
BOOL CSEFileInfo::SetData(CString Filename)
{
    CFile f;

    //Open the file
    if(!f.Open(Filename, CFile::modeRead))
        return FALSE;
    
    //Get the length in bytes
    m_nSize = f.GetLength();
    f.Close();

    m_strPathname = Filename;
    m_strFilename = Filename.Mid(Filename.ReverseFind('/') + 1);
    return TRUE;
}

/*******************************************************************************
* 
* Function: CSEFileInfo::Reset
* 
* Description: 
*     Reset the class data members 
* 
* Parameters: 
*    None
* 
* Return: 
*    None
*******************************************************************************/
void CSEFileInfo::Reset()
{
    m_nSize = 0;
    m_strPathname = "";
    m_strFilename = "";
}
View Code

 

/*************************************************************************************
*
*    File:        SelfExtracter.cpp
*    Version:    1.0
*
*    Author:        James Spibey
*    Date:        04/08/1999
*    E-mail:        spib@bigfoot.com
*
*    Implementation of the CSelfExtracter class
*
*    You are free to use, distribute or modify this code
*    as long as this header is not removed or modified.
*
*
*************************************************************************************/

#include "stdafx.h"
#include "SelfExtractor.h"

#ifdef _DEBUG
#undef THIS_FILE
static char THIS_FILE[]=__FILE__;
#define new DEBUG_NEW
#endif

/*******************************************************************************
* 
* Function: CSelfExtractor::CSelfExtractor
* 
* Description: 
*    Default Constructor 
* 
* Parameters: 
*    None
* 
* Return: 
*    None
*******************************************************************************/
CSelfExtractor::CSelfExtractor()
{
    m_nFiles        = 0;
    m_nTOCSize        = 0;
}

/*******************************************************************************
* 
* Function: CSelfExtractor::~CSelfExtractor
* 
* Description: 
*     Destructor 
* 
* Parameters: 
*    None
* 
* Return: 
*    None
*******************************************************************************/
CSelfExtractor::~CSelfExtractor()
{

}
bool CSelfExtractor::GetResource(UINT resource, CString &Filename )
{
    if(m_nFiles < 1)
        return false;

    //Load the extractor from resources
    HRSRC hrSrc = FindResource(AfxGetResourceHandle(), MAKEINTRESOURCE(resource), "AFX_EXE");
    if(hrSrc == NULL)
        return false;

    HGLOBAL hGlobal = LoadResource(AfxGetResourceHandle(), hrSrc);
    if(hGlobal == NULL)
        return false;

    LPVOID lpExe = LockResource(hGlobal);
    if(lpExe == NULL)
        return false;

    //Create the new archive from the extractor in the resources
    CFile file;
    if(!file.Open(Filename, CFile::modeCreate | CFile::modeWrite))
        return false;
    else
    {
        //Write the extractor exe
        file.Write(lpExe, (UINT)SizeofResource(AfxGetResourceHandle(), hrSrc));
        file.Close();
    }
}
/*******************************************************************************
* 
* Function: CSelfExtractor::Create
* 
* Description: 
*    Creates the Self-extracting executable 
* 
* Parameters: 
*    CString ExtractorPath: Path to the Extractor Executable 
*    CString Filename:        Filename of the Self Extracting Archive to create 
*     funcPtr pFn:            Pointer to a user defined callback function
*     void*   UserData:        User defined data to pass to the callback function
* 
* Return: 
*    int: Error Code
*        NOTHING_TO_DO        - No files have been selected to be archived
*        COPY_FAILED            - Failed to copy the extractor
*        OUTPUT_FILE_ERROR    - Failed to open the copied file for appending
*        INPUT_FILE_ERROR    - Failed to open an input file
*******************************************************************************/
int CSelfExtractor::Create(CString ExtractorPath, CString Filename, funcPtr pFn /* = NULL */, void* userData /*=NULL*/)
{
    //Make sure we have some files to add
    if(m_nFiles < 1)
        return NOTHING_TO_DO;

    //Copy the extractor to the new archive
    CShellFileOp shOp;
    shOp.SetFlags(FOF_FILESONLY | FOF_NOCONFIRMATION | FOF_SILENT);
    shOp.AddFile(SH_SRC_FILE, ExtractorPath);
    shOp.AddFile(SH_DEST_FILE, Filename);
    if(shOp.CopyFiles() != 0)
        return COPY_FAILED;

    //Open the archive
    CFile file;
    if(!file.Open(Filename, CFile::modeWrite))
        return OUTPUT_FILE_ERROR;
    else
    {
        //Start at the end of the archive
        file.SeekToEnd();
        CreateArchive(&file, pFn, userData);

        //Close the archive
        file.Close();
    }
    return SUCCESS;
}

/*******************************************************************************
* 
* Function: CSelfExtractor::Create
* 
* Description: 
*    Creates the Self-extracting executable from an extractor in resources.
*     Simply import the exe into your resources, making sure you specify the type
*     as "SFX_EXE". Then just past the resource ID as the first parameter
* 
* Parameters: 
*    UINT     resource:        Resource ID (eg IDR_SFX_EXE)
*    CString Filename:        Filename of the Self Extracting Archive to create 
*     funcPtr pFn:            Pointer to a user defined callback function
*     void*   UserData:        User defined data to pass to the callback function
* 
* Return: 
*    int: Error Code
*        NOTHING_TO_DO        - No files have been selected to be archived
*        COPY_FAILED            - Failed to copy the extractor
*        OUTPUT_FILE_ERROR    - Failed to open the copied file for appending
*        INPUT_FILE_ERROR    - Failed to open an input file
*******************************************************************************/
int CSelfExtractor::Create(UINT resource, CString Filename, funcPtr pFn /* = NULL */, void* userData /*=NULL*/)
{
    //Make sure we have some files to add
    /*if(m_nFiles < 1)
        return NOTHING_TO_DO;

    //Load the extractor from resources
    HRSRC hrSrc = FindResource(AfxGetResourceHandle(), MAKEINTRESOURCE(resource), "AFX_EXE");
    if(hrSrc == NULL)
        return RESOURCE_ERROR;

    HGLOBAL hGlobal = LoadResource(AfxGetResourceHandle(), hrSrc);
    if(hGlobal == NULL)
        return RESOURCE_ERROR;

    LPVOID lpExe = LockResource(hGlobal);
    if(lpExe == NULL)
        return RESOURCE_ERROR;
        */
    //Create the new archive from the extractor in the resources
    CFile file;
    if(!file.Open(Filename, CFile::modeWrite))
        return OUTPUT_FILE_ERROR;
    else
    {
        //Write the extractor exe
        //file.Write(lpExe, (UINT)SizeofResource(AfxGetResourceHandle(), hrSrc));
        
        //Do the rest
        CreateArchive(&file, pFn, userData);

        //Close the archive
        file.Close();


    }
    return SUCCESS;
}

int CSelfExtractor::CreateArchive(CFile* pFile, funcPtr pFn, void* userData)
{
    DWORD dwRead = 0;    //Total Data read from input file
    DWORD dw = 0;        //Last amount read from input file
    char buffer[1000];    //Buffer for data
    CFile data;            //Input file
        
    try        
    {
                 pFile->SeekToEnd();
        //Copy all the inout files into the archive
        for(int i = 0; i < m_nFiles; i++)
        {
            //Open the input file
            if(data.Open(m_InfoArray[i].GetPathname(), CFile::modeRead))
            {
                dwRead = 0;
                               
                m_InfoArray[i].SetOffset(pFile->GetPosition());

                //Read data in and write it out until the end of file
                while(static_cast<int>(dwRead) < m_InfoArray[i].GetFileSize())
                {
                    dw = data.Read(buffer, 1000);
                    pFile->Write(buffer, dw);
                    dwRead += dw;
                }

                //Close this input file
                data.Close();
                //Call the user defined CallBack
                if(pFn != NULL)
                    pFn(static_cast<void*>(&m_InfoArray[i]), userData);
            }
            else
                return INPUT_FILE_ERROR;
        }

        //Now Write the TOC
        for(int j = 0; j < m_nFiles; j++)
        {    
            //Write the File Size
            int Offset = m_InfoArray[j].GetFileOffset();
            pFile->Write(&Offset, sizeof(int));

            //Write the File Size
            int len = m_InfoArray[j].GetFileSize();
            pFile->Write(&len, sizeof(int));
                
            //Write the filename
            len = m_InfoArray[j].GetFilename().GetLength();
            strncpy(buffer, m_InfoArray[j].GetFilename(), len);
            pFile->Write(buffer, len);
        
            //Write the length of the filename
            pFile->Write(&len, sizeof(int));

        }
        
        //Write the total number of files
        pFile->Write((void*)&m_nFiles, sizeof(int));
        
        //Write the SIG
        strcpy(buffer, SIGNATURE);
        pFile->Write(buffer, strlen(SIGNATURE));
    }
    catch(CFileException* e)
    {
        //Got sick of seeing 'unreferenced local variable'
        e->m_cause;
        return OUTPUT_FILE_ERROR;
    }
}
/*******************************************************************************
* 
* Function: CSelfExtractor::ExtractAll
* 
* Description: 
*     Extract the current archive to the specified directory 
* 
* Parameters: 
*    CString Dir: Destination Directory 
*     funcPtr pFn:            Pointer to a user defined callback function
*     void*   UserData:        User defined data to pass to the callback function
* 
* Return: 
*    int: Error Code
*            INPUT_FILE_ERROR    - Failed to open the input file
*            OUTPUT_FILE_ERROR    - Failed to create an output file
*******************************************************************************/
int CSelfExtractor::ExtractAll(CString Dir, funcPtr pFn /*= NULL*/, void * userData /*= NULL*/)
{
    //Make sure the directory name has a trailing backslash
    EnsureTrailingBackSlash(Dir);

    CFile Thisfile;        //Archive (Usually itself)

    //Read the Table of Contents
    int res = ReadTOC(GetThisFileName());
    if(res != SUCCESS)
        return res;
    
    //Open the archive
    if(!Thisfile.Open(GetThisFileName(), CFile::modeRead))
        return INPUT_FILE_ERROR;
    else
    {

        //Get the files out in reverse order so we can work out the offsets
        //Subtract 1 from the filecount as we are zero-based
        for(int i = (m_nFiles - 1); i >= 0 ; i--)
        {
            ExtractOne(&Thisfile, i, Dir);
            
            //Do the callback
            if(pFn != NULL)
                pFn(static_cast<void*>(&m_InfoArray[i]), userData);
        }

        //Close the archive
        Thisfile.Close();
    }
    return SUCCESS;
}

/*******************************************************************************
* 
* Function: CSelfExtractor::Extract
* 
* Description: 
*     Extract a single file from the current archive to the specified directory 
* 
* Parameters: 
*     int index:        index in array of file
*    CString Dir:    Destination Directory 
* 
* Return: 
*    int: Error Code
*            INPUT_FILE_ERROR    - Failed to open the input file
*            OUTPUT_FILE_ERROR    - Failed to create an output file
*******************************************************************************/
int CSelfExtractor::Extract(int index, CString Dir)
{
    //Make sure the directory name has a trailing backslash
    EnsureTrailingBackSlash(Dir);

    CFile Thisfile;        //Archive (Usually itself)

    //Read the Table of Contents
    int res = ReadTOC(GetThisFileName());
    if(res != SUCCESS)
        return res;
    
    //Open the archive
    if(!Thisfile.Open(GetThisFileName(), CFile::modeRead))
        return INPUT_FILE_ERROR;
    else
    {
        ExtractOne(&Thisfile, index, Dir);

        //Close the archive
        Thisfile.Close();
    }
    return SUCCESS;
}

/*******************************************************************************
* 
* Function: CSelfExtractor::ExtractOne
* 
* Description: 
*    Actual Data Extraction. Seeks to required offset in archive 
*    and writes new file 
* 
* Parameters: 
*    CFile* file:    Pointer to the archive 
*    int index:        Index of file in array 
*    CString Dir:    Destination Dir 
* 
* Return: 
*    int: Error Code
*******************************************************************************/
int CSelfExtractor::ExtractOne(CFile* file, int index, CString Dir)
{
    char buffer[1000];    //Buffer to read and write with
    CFile NewFile;        //Extracted File
    
    //Get the file size (in bytes)
    int FileSize = m_InfoArray[index].GetFileSize();

    //Create the new file
    if(!NewFile.Open(Dir + m_InfoArray[index].GetFilename() , CFile::modeCreate | CFile::modeWrite))
        return OUTPUT_FILE_ERROR;
    
    //Seek to the correct Offset
    file->Seek(m_InfoArray[index].GetFileOffset(), CFile::begin);
        
    //Loop the data out from the archive
    DWORD dwWritten = 0;
    DWORD dwRead = 0;
    int AmountToRead = 0;

    while(TRUE)
    {
        //Read out 1000 bytes at a time or the remainder if
        //there is less than 1000 left. Exit if there is none left
        AmountToRead = FileSize - dwWritten;
        if(AmountToRead > 1000)
            AmountToRead = 1000;
        else if(AmountToRead == 0)
        break;

        dwRead = file->Read(buffer, AmountToRead);
        NewFile.Write(buffer, dwRead);
        dwWritten += dwRead;
    }
    //Close the output file
    NewFile.Close();

    return SUCCESS;
}

/*******************************************************************************
* 
* Function: CSelfExtractor::ReadTOC
* 
* Description: 
*     Read the archive's Table of Contents 
* 
* Parameters: 
*    CString Filename: Filename of the archive (full path) 
* 
* Return: 
*    int: Error Code
*******************************************************************************/
int CSelfExtractor::ReadTOC(CString Filename)
{
    CFile Thisfile;        //Archive file
    char buffer[1000];    //Buffer to read and write with

    //Clear the CSEFileInfo class array
    Reset();
    
    //Open the archive
    if(!Thisfile.Open(Filename, CFile::modeRead))
        return NO_SOURCE;
    else
    {
        //Read in the signature
        Thisfile.Seek(- static_cast<int>(strlen(SIGNATURE)), CFile::end);
        Thisfile.Read(buffer, strlen(SIGNATURE));

        //Check that it matches
        if(strncmp(buffer, SIGNATURE, strlen(SIGNATURE)) != 0)
            return INVALID_SIG;
        else
        {
            //Read Number of files
            int LastOffset = strlen(SIGNATURE) + static_cast<int>(sizeof(int));
            Thisfile.Seek(-LastOffset, CFile::end);
            Thisfile.Read(&m_nFiles, sizeof(int));

            //If there are no files in the archive, there is nothing to extract
            if(m_nFiles == 0)
                return NOTHING_TO_DO;

            //Read the TOC in. The array is filled in reverse to ensure that it 
            //corresponds to the data segment
            for(int i = (m_nFiles - 1); i >= 0 ; i--)
            {
                int nSize    = 0;
                int nOffset = 0;
                int len        = 0;
                LastOffset += sizeof(int);
                
                //Get Length of Pathname
                Thisfile.Seek(-LastOffset, CFile::end);
                Thisfile.Read(&len, sizeof(int));
                LastOffset += len;
                
                //Get Path Name
                Thisfile.Seek(-LastOffset, CFile::end);
                Thisfile.Read(buffer, len);
                LastOffset += sizeof(int);

                //Get File Size
                Thisfile.Seek(-LastOffset, CFile::end);
                Thisfile.Read(&nSize, sizeof(int));
                LastOffset += sizeof(int);

                //Get File Offset
                Thisfile.Seek(-LastOffset, CFile::end);
                Thisfile.Read(&nOffset, sizeof(int));

                //Set the data in the array
                m_InfoArray[i].SetSize(nSize);
                CString Temp(buffer);
                m_InfoArray[i].SetFilename(Temp.Left(len));
                m_InfoArray[i].SetOffset(nOffset);
            }

            //Record the total size of the TOC for use 
            //when extracting the data segment
            m_nTOCSize = LastOffset;
        }
    }
    //Close the archive
    Thisfile.Close();

    return SUCCESS;
}

/*******************************************************************************
* 
* Function: CSelfExtractor::AddFile
* 
* Description: 
*     Add a file to the archive 
* 
* Parameters: 
*    CString File: Input File path 
* 
* Return: 
*    BOOL: Success or Failure
*******************************************************************************/
BOOL CSelfExtractor::AddFile(CString File)
{
    if(m_nFiles == MAX_FILES)
        return FALSE;

    if(m_InfoArray[m_nFiles].SetData(File))
    {
        m_nFiles++;
        return TRUE;
    }
    
    return FALSE;
}


/*******************************************************************************
* 
* Function: CSelfExtractor::Reset
* 
* Description: 
*     Reset the CSEFileInfo Array 
* 
* Parameters: 
*    None
* 
* Return: 
*    None
*******************************************************************************/
void CSelfExtractor::Reset()
{
    for(int i = 0; i < MAX_FILES; i++)
        m_InfoArray[i].Reset();

    m_nFiles    = 0;
    m_nTOCSize    = 0;
}

/*******************************************************************************
* 
* Function: CSelfExtractor::EnsureTrailingBackSlash
* 
* Description: 
*     Ensure that the string has a trailing backslash 
* 
* Parameters: 
*    CString &string: Pathname 
* 
* Return: 
*    CString: Pathname
*******************************************************************************/
CString CSelfExtractor::EnsureTrailingBackSlash(CString &string)
{
    int len = string.GetLength();
    if(string[len - 1] != '\\')
        string += "\\";
    return string;
}

/*******************************************************************************
* 
* Function: CSelfExtractor::GetThisFileName
* 
* Description: 
*     Get this executable's file path 
* 
* Parameters: 
*    None
* 
* Return: 
*    CString: Full Path for this executable
*******************************************************************************/
CString CSelfExtractor::GetThisFileName()
{
    char FullName[MAX_PATH+1];
    GetModuleFileName(NULL,FullName,MAX_PATH);
    return CString(FullName);
}
View Code
// ShellFileOp.cpp: implementation of the CShellFileOp class.
//    
//    Tim Johnson        timj@progsoc.uts.edu.au
//    Written : July 1998
//
//    Copyright 1998
//
//////////////////////////////////////////////////////////////////////

#include "stdafx.h"
#include "ShellFileOp.h"

#ifdef _DEBUG
#undef THIS_FILE
static char THIS_FILE[]=__FILE__;
#define new DEBUG_NEW
#endif

//////////////////////////////////////////////////////////////////////
// Construction/Destruction
//////////////////////////////////////////////////////////////////////

//
// CShellFileOp ()
//
// Basic constructor
//
CShellFileOp::CShellFileOp()
{
    m_lMaxSrcCount = 0;
    m_lMaxDestCount = 0;
    m_lCurSrcCount = 0;
    m_lCurDestCount = 0;
    m_pSrc = NULL;
    m_pDest = NULL;
    m_pTo = NULL;
    m_pFrom = NULL;
    m_pTitle = NULL;

    m_FileOp.hwnd = NULL; 
    m_FileOp.wFunc = 0; 
    m_FileOp.pFrom = NULL; 
    m_FileOp.pTo = NULL; 
    m_FileOp.fFlags = 0; 
    m_FileOp.fAnyOperationsAborted = FALSE; 
    m_FileOp.hNameMappings = NULL; 
    m_FileOp.lpszProgressTitle = NULL; 
}

//
// CShellFileOp
//
// Complex constructor - performs the operation straight away
//
CShellFileOp::CShellFileOp( const HWND phWnd, 
                           const UINT wFunc,
                           const CString sFrom,
                           const CString sTo,
                           const FILEOP_FLAGS fFlags,
                           const CString sProgressTitle)
{
    m_lMaxSrcCount = 0;
    m_lMaxDestCount = 0;
    m_lCurSrcCount = 0;
    m_lCurDestCount = 0;
    m_pSrc = NULL;
    m_pDest = NULL;
    m_pTo = NULL;
    m_pFrom = NULL;
    m_pTitle = NULL;

    m_FileOp.hwnd = NULL; 
    m_FileOp.wFunc = 0; 
    m_FileOp.pFrom = NULL; 
    m_FileOp.pTo = NULL; 
    m_FileOp.fFlags = 0; 
    m_FileOp.fAnyOperationsAborted = FALSE; 
    m_FileOp.hNameMappings = NULL; 
    m_FileOp.lpszProgressTitle = NULL; 

    SetParent(phWnd);
    AddFile(SH_SRC_FILE, sFrom);
    AddFile(SH_DEST_FILE, sTo);
    SetFlags(fFlags);
    SetTitle(sProgressTitle);

    switch (wFunc)
    {
    case FO_COPY:
        CopyFiles();
        break;
    case FO_DELETE:
        DeleteFiles();
        break;
    case FO_MOVE:
        MoveFiles();
        break;
    case FO_RENAME:
        RenameFiles();
        break;
    default:
        break;
    }
}

//
// ~CShellFileOp()
//
// deconstructor - kill all memory before object destruction
//
CShellFileOp::~CShellFileOp()
{
    //free all malloc'd blocks
    if (m_pTo) 
        free ((void *)m_pTo );
    if (m_pFrom) 
        free ((void *)m_pFrom);
    if (m_pTitle) 
        free ((void *)m_pTitle);
}

//
// long CopyFiles ( )
//
// Function to perform copy operation
//
long CShellFileOp::CopyFiles()
{
    m_FileOp.fAnyOperationsAborted = FALSE; 
    m_FileOp.wFunc = FO_COPY;
    return SHFileOperation(&m_FileOp);
}

//
// long DeleteFiles ( )
//
// Function to perform delete operation
//
long CShellFileOp::DeleteFiles()
{
    m_FileOp.fAnyOperationsAborted = FALSE; 
    m_FileOp.wFunc = FO_DELETE;
    return SHFileOperation(&m_FileOp);
}

//
// long MoveFiles ( )
//
// Function to perform move operation
//
long CShellFileOp::MoveFiles()
{
    m_FileOp.fAnyOperationsAborted = FALSE; 
    m_FileOp.wFunc = FO_MOVE;
    return SHFileOperation(&m_FileOp);
}

//
// long RenameFiles ( )
//
// Function to perform rename operation
//
long CShellFileOp::RenameFiles()
{
    m_FileOp.fAnyOperationsAborted = FALSE; 
    m_FileOp.wFunc = FO_RENAME;
    return SHFileOperation(&m_FileOp);
}

//
// void ClearFiles ( const int iSrcDest )
//
// Clears a list of files
//
void CShellFileOp::ClearFiles(const int iSrcDest)
{
    if (iSrcDest == SH_SRC_FILE)
    {
        if (m_pFrom) 
        {
            free ((void *)m_pFrom);
            m_pFrom = NULL;
            m_FileOp.pFrom = m_pFrom;
            m_lMaxSrcCount = 0;
            m_lCurSrcCount = 0;
        }    
    }
    else
    {
        if (m_pTo) 
        {
            free ((void *)m_pTo );
            m_pTo = NULL;
            m_FileOp.pTo = m_pTo;
            m_lMaxDestCount = 0;
            m_lCurDestCount = 0;
        }
    }
}

//
// void AddFile ( const int iSrcDest, CString sFile )
//
// Adds another filename to the end of the current string
//
void CShellFileOp::AddFile(const int iSrcDest, const CString sFile)
{
    int iLength = sFile.GetLength() + 1;    //+1 for the null

    if (iSrcDest == SH_SRC_FILE)
    {
        //check enough allocated space...
        if ((m_lCurSrcCount + iLength + 1)> m_lMaxSrcCount)    //+1 for the double null termination...
        {
            //have to get more mem.
            GrabMem(iSrcDest, (m_lCurSrcCount + iLength + 1));
        }
        //now theres enough memory!  yay.
        //now copy the filename in
        strcpy(m_pSrc, (LPCTSTR)sFile);

        //go to end of this files null term.
        m_pSrc += iLength;
        m_lCurSrcCount += iLength;

        //always keep it double null terminated, but don't
        // increment past it incase we want to add more files
        m_pSrc[0] = 0;
    }
    else
    {
        //check enough allocated space...
        if ((m_lCurDestCount + iLength + 1)> m_lMaxDestCount)    //+1 for the double null termination...
        {
            //have to get more mem.
            GrabMem(iSrcDest, (m_lCurDestCount + iLength + 1));
        }
        //now theres enough memory!  yay.
        //now copy the filename in
        strcpy(m_pDest, (LPCTSTR)sFile);

        //go to end of this files null term.
        m_pDest += iLength;
        m_lCurDestCount += iLength;
        //always keep it double null terminated, but don't
        // increment past it incase we want to add more files
        m_pDest[0] = 0;
    }
}

//
// SetMaxCount( const int iSrcDest, long lMax )
//
// Function to pre-allocate string memory to prevent 
//  lots of re-allocations
//
void CShellFileOp::SetMaxCount(const int iSrcDest, const long lMax)
{
    if (iSrcDest == SH_SRC_FILE)
    {
        m_lMaxSrcCount = lMax + 1;    //+1 for double null term.
        GrabMem(iSrcDest, m_lMaxSrcCount);
    } else {
        m_lMaxDestCount = lMax + 1;    //+1 for double null term.
        GrabMem(iSrcDest, m_lMaxDestCount);
    }
}

//
// SetTitle ( CString sTitle )
//
// Function to set the dialog title from a string
//
void CShellFileOp::SetTitle(CString sTitle)
{
    int iLength;
    char * pBuf;

    //free mem of current title
    if (m_pTitle)
    {
        free ((void *)m_pTitle);
        m_pTitle = NULL;
        m_FileOp.lpszProgressTitle = NULL;
    }

    iLength = sTitle.GetLength()+1;

    if (iLength > 1)
    {
        //grab more mem
        m_pTitle = (char *)malloc(iLength);
        //copy the title
        pBuf = sTitle.GetBuffer(iLength);
        strcpy(m_pTitle, pBuf);
        //now point the struct to the title
        m_FileOp.lpszProgressTitle = m_pTitle;
    }
}

//
// SetTitle ( const int nTitle )
//
// Function to set the dialog title from a resource identifier
//
void CShellFileOp::SetTitle( const int nTitle )
{
    CString sTitle;
    sTitle.LoadString(nTitle);
    SetTitle(sTitle);
}

//
// SetParent ( const HWND phWnd )
//
// Function to set the parent dialog
//
void CShellFileOp::SetParent(const HWND phWnd)
{
    m_FileOp.hwnd = phWnd;
}

//
// BOOL AnyOperationsAborted ( ) const
//
// Function to get Abort flag
//
BOOL CShellFileOp::AnyOperationsAborted() const
{
    return m_FileOp.fAnyOperationsAborted;
}

//
// FILEOP_FLAGS GetFlags() const
//
// Function to return the operation flags
//
FILEOP_FLAGS CShellFileOp::GetFlags() const
{
    return m_FileOp.fFlags;
}

//
// SetFlags ( const FILEOP_FLAGS fNewFlags )
//
// Function to set the operation flags
//
void CShellFileOp::SetFlags(const FILEOP_FLAGS fNewFlags)
{
    m_FileOp.fFlags = fNewFlags;
}

//
// GrabMem( const int iSrcDest, const long lNum )
//
// function to grab some string space memory
//
void CShellFileOp::GrabMem(const int iSrcDest, const long lNum)
{
    char * pMem;
    long lOffset;

    //get current ptr
    if (iSrcDest == SH_SRC_FILE) {
        pMem = m_pFrom;
    } else {
        pMem = m_pTo;
    }

    if (pMem)    //some mem is already allocated!
    {
        //have to make sure our offset ptrs dont get screwed up...
        if (iSrcDest == SH_SRC_FILE) {
            lOffset = (m_pSrc - pMem);
        } else {
            lOffset = (m_pDest - pMem);
        }

        //get more!
        pMem = (char *)realloc((void *)pMem, lNum);

        //reassign offset ptr, and max counts
        if (iSrcDest == SH_SRC_FILE) {
            m_pSrc = pMem + lOffset;
            m_lMaxSrcCount = lNum;
        } else {
            m_pDest = pMem + lOffset;
            m_lMaxDestCount = lNum;
        }
    }
    else
    {
        //get first block
        pMem = (char *)malloc(lNum);

        //assign offset ptr to start of block, and max counts
        if (iSrcDest == SH_SRC_FILE) {
            m_pSrc = pMem;
            m_lMaxSrcCount = lNum;
        } else {
            m_pDest = pMem;
            m_lMaxDestCount = lNum;
        }
        pMem[0] = 0;    //ensure null terminated
    }
    //assign ptrs in sh structure.
    if (iSrcDest == SH_SRC_FILE) {
        m_pFrom = pMem;
        m_FileOp.pFrom = m_pFrom;

    } else {
        m_pTo = pMem;
        m_FileOp.pTo = m_pTo;
    }
    
}
View Code

 

/*************************************************************************************
*
*    File:        SEFileInfo.h
*    Version:    1.0
*
*    Author:        James Spibey
*    Date:        04/08/1999        
*    E-mail:        spib@bigfoot.com
*
*    Specification of the CSEFileInfo class
*
*    You are free to use, distribute or modify this code
*    as long as this header is not removed or modified.
*
*    This class holds data regarding each file in an archive
*
*************************************************************************************/

#if !defined(AFX_SEFILEINFO_H__5C3D775E_497B_11D3_A8BC_0050043A01C0__INCLUDED_)
#define AFX_SEFILEINFO_H__5C3D775E_497B_11D3_A8BC_0050043A01C0__INCLUDED_

#if _MSC_VER >= 1000
#pragma once
#endif // _MSC_VER >= 1000

class CSEFileInfo
{
public:
    CSEFileInfo();
    ~CSEFileInfo();
    void        Serialize(CArchive &ar);

    BOOL        SetData(CString File);
    void        SetFilename(CString file){m_strFilename = file;}
    void        SetSize(int size){m_nSize = size;}
    void        SetOffset(int offset){m_nOffset = offset;}
    
    CString        GetPathname(){return m_strPathname;}
    CString        GetFilename(){return m_strFilename;}
    int            GetFileSize(){return m_nSize;}
    int            GetFileOffset(){return m_nOffset;}

    void Reset();

protected:
    CString        m_strFilename;        //Name of file
    CString        m_strPathname;        //Path to file to add
    int            m_nSize;            //Size of file
    int            m_nOffset;            //Start Offset
};

#endif // !defined(AFX_SEFILEINFO_H__5C3D775E_497B_11D3_A8BC_0050043A01C0__INCLUDED_)
View Code

 

/*************************************************************************************
*
*    File:        SelfExtracter.h
*    Version:    1.0
*
*    Author:        James Spibey
*    E-mail:        spib@bigfoot.com
*
*    Specification of the CSelfExtracter class
*
*    This code was based on suggestions from :-
*        Levente Farkas, Roger Allen, G黱ter (surname unknown)
*
*    You are free to use, distribute or modify this code
*    as long as this header is not removed or modified.
*
*    Self Extractor (SFX) File Format
*    ---------------------------------
*    
*    Starting from the end of the archive and working backwards :-
*    
*    Header Info
*    10 bytes    Signature - Identifier for SFX archive
*    4 bytes        Number of files in archive
*    
*    Table of Contents
* 
*    Contains one record in the following format for each file
*    4 bytes        Length of filename
*    variable    Filename
*    4 bytes        Length of File    
*    4 bytes        Offset in archive to data
*
*    Data Segment
*    Each file is written (uncompressed) here in the order of the TOC
*
*    After this is the extractor executable.
*
*************************************************************************************/
#if !defined(AFX_SELFEXTRACTOR_H__849C04B2_4988_11D3_A8BC_0050043A01C0__INCLUDED_)
#define AFX_SELFEXTRACTOR_H__849C04B2_4988_11D3_A8BC_0050043A01C0__INCLUDED_

#if _MSC_VER >= 1000
#pragma once
#endif // _MSC_VER >= 1000

#include "SEFileInfo.h"
#include "ShellFileOp.h"

#define NO_SOURCE            1000
#define INVALID_SIG            1001
#define SUCCESS                1002
#define COPY_FAILED            1003
#define NOTHING_TO_DO        1004
#define OUTPUT_FILE_ERROR    1005
#define INPUT_FILE_ERROR    1006
#define RESOURCE_ERROR        1007

#define MAX_FILES            256
#define SIGNATURE            "!LYME_SFX!"

typedef void (* funcPtr)(void *, void*);

class CSelfExtractor  
{
public:
    CSelfExtractor();
    virtual ~CSelfExtractor();

    //Creation
    int Create(CString ExtractorPath, CString FilePath, funcPtr function = NULL, void * userData = NULL);
    int Create(UINT Resource, CString FilePath, funcPtr function = NULL, void * userData = NULL);
        bool GetResource(UINT Resource,CString &Filename );
    BOOL AddFile(CString Filename);

    //Extraction
    int Extract(int index, CString Dir);
    int ExtractAll(CString dir, funcPtr function = NULL, void * userData = NULL);
    int ReadTOC(CString Filename);

    //Data retrieval
    inline int GetFileSize(int index){return m_InfoArray[index].GetFileSize();}
    inline int GetFileCount(){return m_nFiles;}
    CSEFileInfo GetItem(int item){return m_InfoArray[item];}

    //Helpers
    void Reset();

protected:
    //Helpers
    CString GetThisFileName();                            
    CString EnsureTrailingBackSlash(CString &string);
    
    int CreateArchive(CFile* fp, funcPtr function, void* userData);

    int        ExtractOne(CFile* fp, int index, CString Dir);
    
    //Data
    CString                m_strWorkingDir;
    CSEFileInfo            m_InfoArray[MAX_FILES];        //Array of file information
    int                    m_nFiles;                    //No of files in archive
    int                    m_nTOCSize;                    //Size of Table of contents
};

#endif // !defined(AFX_SELFEXTRACTOR_H__849C04B2_4988_11D3_A8BC_0050043A01C0__INCLUDED_)
View Code

 

// ShellFileOp.h: interface for the CShellFileOp class.
//    
//    Tim Johnson        timj@progsoc.uts.edu.au
//    Written : July 1998
//
//    Copyright 1998
//
//////////////////////////////////////////////////////////////////////

#if !defined(AFX_SHELLFILEOP_H__DA3A3661_1EF3_11D2_9E56_444553540000__INCLUDED_)
#define AFX_SHELLFILEOP_H__DA3A3661_1EF3_11D2_9E56_444553540000__INCLUDED_

#if _MSC_VER >= 1000
#pragma once
#endif // _MSC_VER >= 1000


//constats for use in iSrcDest arguements
const int SH_SRC_FILE = 0;
const int SH_DEST_FILE = 1;

class CShellFileOp  
{
public:

    //
    //simple constructor
    //
    CShellFileOp();
    
    //
    //complex constructor - performs the operation straight away
    //
    CShellFileOp( const HWND phWnd, 
                  const UINT wFunc,
                  const CString sFrom,
                  const CString sTo,
                  const FILEOP_FLAGS fFlags,
                  const CString sProgressTitle);

    //
    //destructor
    //
    virtual ~CShellFileOp();

public: //operations

    //
    // Function to perform copy operation
    //
    long CopyFiles();
    
    //
    // Function to perform delete operation
    //
    long DeleteFiles();
    
    //
    // Function to perform move operation
    //
    long MoveFiles();
    
    //
    // Function to perform rename operation
    //
    long RenameFiles();
    
    //
    // Adds another filename to the end of the current string
    //
    void AddFile(const int iSrcDest, const CString sFile);
    
    //
    // Clears a list of files
    //
    void ClearFiles(const int iSrcDest);
    
    //
    // Function to pre-allocate string memory to prevent 
    //  lots of re-allocations
    //
    void SetMaxCount(const int iSrcDest, const long lMax);
    
    //
    // Function to set the dialog title
    //  sTitle is a string to be used
    //  nTitle is a resource ID to get the string from
    void SetTitle(CString sTitle);
    void SetTitle(const int nTitle);
    
    //
    // Function to set the parent HWND of the dialog
    //
    void SetParent(const HWND phWnd);
    
    //
    // Function to get Abort flag
    //
    BOOL AnyOperationsAborted() const;
    
    //
    // Functions to get/set the operation flags
    //
    //    Flags that control the file operation. This member can be a combination of the 
    //    following values: 
    //
    //    FOF_ALLOWUNDO            Preserves undo information, if possible. 
    //
    //    FOF_CONFIRMMOUSE        Not implemented. 
    //
    //    FOF_FILESONLY            Performs the operation only on files if a wildcard 
    //                            filename (*.*) is specified. 
    //
    //    FOF_MULTIDESTFILES        Indicates that the pTo member specifies multiple destination 
    //                            files (one for each source file) rather than one directory 
    //                            where all source files are to be deposited. 
    //
    //    FOF_NOCONFIRMATION        Responds with "yes to all" for any dialog box that is 
    //                            displayed. 
    //
    //    FOF_NOCONFIRMMKDIR        Does not confirm the creation of a new directory if the 
    //                            operation requires one to be created. 
    //
    //    FOF_RENAMEONCOLLISION    Gives the file being operated on a new name (such as 
    //                            "Copy #1 of...") in a move, copy, or rename operation if a 
    //                            file of the target name already exists. 
    //
    //    FOF_SILENT                Does not display a progress dialog box. 
    //
    //    FOF_SIMPLEPROGRESS        Displays a progress dialog box, but does not show the 
    //                            filenames. 
    FILEOP_FLAGS GetFlags() const;
    void SetFlags(const FILEOP_FLAGS fNewFlags);

private:    //operations
    
    // function to grab some string space memory
    void GrabMem(const int iSrcDest, const long lNum);

private:    //attributes
    
    //max no. char in source string
    long m_lMaxSrcCount;
    
    //max no. char in dest string
    long m_lMaxDestCount;
    
    //current no. char in source string
    long m_lCurSrcCount;
    
    //current no. char in dest string
    long m_lCurDestCount;
    
    //structure for shell call
    SHFILEOPSTRUCT m_FileOp;
    
    //pointer to start of source string
    char * m_pTo;
    
    //pointer to start of dest string
    char * m_pFrom;
    
    //current pointer in source string
    char * m_pSrc;
    
    //current pointer in dest string
    char * m_pDest;    
    
    //title to be used on dialog
    char * m_pTitle;
};

#endif // !defined(AFX_SHELLFILEOP_H__DA3A3661_1EF3_11D2_9E56_444553540000__INCLUDED_)
View Code

10、压缩解压,引用别人的

///////////////////////////////////////////////////////////////////////////// 
// 文件名: <ZipImplement.h> 
// 创建者: <hwfly> 
// 创建日期: 2009-09-27 下午 04:51:46 
// 
// 说明:压缩解压缩地图文件夹 
///////////////////////////////////////////////////////////////////////////// 

#pragma once 

#include "zip.h" 
#include "unzip.h" 

class CZipImplement 
{ 
public: 
    CZipImplement(void); 
    ~CZipImplement(void); 

private: 
    HZIP hz;          //Zip文件句柄 
    ZRESULT zr;    //操作返回值 
    ZIPENTRY ze;  //Zip文件入口 

    CString m_FolderPath;     //folder路径 
    CString  m_FolderName;  //folder将要被压缩的文件夹名 

private: 
    //实现遍历文件夹 
    void BrowseFile(CString &strFile); 

    //获取相对路径 
    void GetRelativePath(CString& pFullPath, CString& pSubString); 

    //创建路径 
    BOOL CreatedMultipleDirectory(char* direct); 
    ///* 
    //*********************************************************************** 
    //* 函数: TransCStringToTCHAR 
    //* 描述:将CString 转换为 TCHAR* 
    //*********************************************************************** 
    //*/ 
    //TCHAR* CString2TCHAR(CString &str) 
    //{ 
    //    int iLen = str.GetLength(); 
    //    TCHAR* szRs = new TCHAR[iLen]; 
    //    lstrcpy(szRs, str.GetBuffer(iLen)); 
    //    str.ReleaseBuffer(); 
    //    return szRs; 
    //} 

public: 
    //压缩文件夹接口 
    BOOL Zip_PackFiles(CString& pFilePath, CString& mZipFileFullPath); 

    //解压缩文件夹接口 
    BOOL Zip_UnPackFiles(CString &mZipFileFullPath, CString& mUnPackPath); 

public: 
    //静态方法提供文件夹路径检查 
    static BOOL FolderExist(CString& strPath); 
};
View Code
///////////////////////////////////////////////////////////////////////////// 
// 文件名: <ZipImplement.cpp> 
// 创建者: <hwfly> 
// 创建日期: 2009-09-27 下午 04:51:46 
// 
// 说明:压缩解压缩地图文件夹 
///////////////////////////////////////////////////////////////////////////// 

#include "StdAfx.h" 
#include "zipimplement.h" 
#include <direct.h> 
#include <vector> 
#include <xstring> 

CZipImplement::CZipImplement(void) 
{ 
} 

CZipImplement::~CZipImplement(void) 
{ 
} 

///////////////////////////////////////////////////////////////////////////// 
// 函数说明: 实现压缩文件夹操作 
// 参数说明: [in]: pFilePath         要被压缩的文件夹 
//                         mZipFileFullPath  压缩后的文件名和路径 
// 返回值: 参数有误的情况下返回FALSE,压缩成功后返回TRUE 
// 函数作者: <hwfly> 
// 创建日期: 2009-09-27 下午 04:58:52 
///////////////////////////////////////////////////////////////////////////// 
BOOL CZipImplement::Zip_PackFiles(CString& pFilePath, CString& mZipFileFullPath) 
{ 
    //参数错误 
    if ((pFilePath == L"") || (mZipFileFullPath == L"")) 
    { 
        //路径异常返回 
        return FALSE ; 
    } 

    if(!CZipImplement::FolderExist(pFilePath)) 
    { 
        //要被压缩的文件夹不存在 
        return FALSE ; 
    } 

    CString tZipFilePath = mZipFileFullPath.Left(mZipFileFullPath.ReverseFind('/') + 1); 
    if(!CZipImplement::FolderExist(tZipFilePath)) 
    { 
        //ZIP文件存放的文件夹不存在创建它 
        char* temp=tZipFilePath.GetBuffer(tZipFilePath.GetLength()); 
        if (FALSE == CreatedMultipleDirectory(temp)) 
        { 
            //创建目录失败 
            return FALSE; 
        } 
    } 

    //获得文件夹的名字 
    if(pFilePath.Right(1) == L"/") 
    { 
        this->m_FolderPath = pFilePath.Left(pFilePath.GetLength() - 1); 
        m_FolderName = m_FolderPath.Right(m_FolderPath.GetLength() - m_FolderPath.ReverseFind('/') - 1); 
    } 
    else 
    { 
        this->m_FolderPath = pFilePath; 
        m_FolderName = pFilePath.Right(pFilePath.GetLength() - pFilePath.ReverseFind('/') - 1); 
    } 

    /************************************************************************/ 

    //创建ZIP文件 
    hz=CreateZip(mZipFileFullPath,0); 
    if(hz == 0) 
    { 
        //创建Zip文件失败 
        return FALSE; 
    } 

    //递归文件夹,将获取的问价加入ZIP文件 
    BrowseFile(pFilePath); 
    //关闭ZIP文件 
    CloseZip(hz); 

    /************************************************************************/ 

    CFileFind tFFind; 
    if (!tFFind.FindFile(mZipFileFullPath)) 
    { 
        //压缩失败(未发现压缩后的文件) 
        return FALSE; 
    } 

    return TRUE; 
} 

///////////////////////////////////////////////////////////////////////////// 
// 函数说明: 解压缩文件夹 
// 参数说明: [in]: mUnPackPath     解压后文件存放的路径 
//                         mZipFileFullPath  ZIP文件的路径 
// 返回值: 
// 函数作者: <hwfly> 
// 创建日期: 2009-09-27 上午 11:04:28 
///////////////////////////////////////////////////////////////////////////// 
BOOL CZipImplement::Zip_UnPackFiles(CString &mZipFileFullPath, CString& mUnPackPath) 
{ 
    //参数错误 
    if ((mUnPackPath == L"") || (mZipFileFullPath == L"")) 
    { 
        //路径异常返回 
        return FALSE ; 
    } 

    CFileFind tFFind; 
    if (!tFFind.FindFile(mZipFileFullPath)) 
    { 
        //压缩失败(未发现压缩文件) 
        return FALSE; 
    } 

    //如果解压缩的路径不存在 试图创建它 
    CString tZipFilePath = mUnPackPath; 
    if(!CZipImplement::FolderExist(tZipFilePath)) 
    { 
        //解压后存放的文件夹不存在 创建它 
        char* temp=tZipFilePath.GetBuffer(tZipFilePath.GetLength()); 
        if (FALSE == CreatedMultipleDirectory(temp)) 
        { 
            //创建目录失败 
            return FALSE; 
        } 
    } 
    /************************************************************************/ 
    //打开ZIP文件 
    hz=OpenZip(mZipFileFullPath,0); 
    if(hz == 0) 
    { 
        //打开Zip文件失败 
        return FALSE; 
    } 

    zr=SetUnzipBaseDir(hz,mUnPackPath); 
    if(zr != ZR_OK) 
    { 
        //打开Zip文件失败 
        CloseZip(hz); 
        return FALSE;       
    } 

    zr=GetZipItem(hz,-1,&ze); 
    if(zr != ZR_OK) 
    { 
        //获取Zip文件内容失败 
        CloseZip(hz); 
        return FALSE;       
    } 

    int numitems=ze.index; 
    for (int i=0; i<numitems; i++) 
    { 
        zr=GetZipItem(hz,i,&ze); 
        zr=UnzipItem(hz,i,ze.name); 

        if(zr != ZR_OK) 
        { 
            //获取Zip文件内容失败 
            CloseZip(hz); 
            return FALSE;       
        } 
    } 

    CloseZip(hz); 
    return TRUE; 
} 

///////////////////////////////////////////////////////////////////////////// 
// 函数说明: 检查指定的文件夹是否存在 
// 参数说明: [in]:strPath 检查的文件夹 (此方法会主动向路径末尾添加*.*) 
// 返回值:BOOL类型,存在返回TRUE,否则为FALSE 
// 函数作者: <hwfly> 
// 创建日期: 2009-09-27 下午 02:16:36 
///////////////////////////////////////////////////////////////////////////// 
BOOL CZipImplement::FolderExist(CString& strPath) 
{ 
    CString sCheckPath = strPath; 

    if(sCheckPath.Right(1) != L"\\") 
    {
        sCheckPath += L"\\"; 
    }
    sCheckPath += L"*.*"; 

    WIN32_FIND_DATA wfd; 
    BOOL rValue = FALSE; 

    HANDLE hFind = FindFirstFile(sCheckPath, &wfd); 

    if ((hFind!=INVALID_HANDLE_VALUE) && 
        (wfd.dwFileAttributes&FILE_ATTRIBUTE_DIRECTORY) || (wfd.dwFileAttributes&FILE_ATTRIBUTE_ARCHIVE)) 
    { 
        //如果存在并类型是文件夹 
        rValue = TRUE; 
    } 

    FindClose(hFind); 
    return rValue; 
} 

///////////////////////////////////////////////////////////////////////////// 
// 函数说明: 遍历文件夹 
// 参数说明: [in]:strFile 遍历的文件夹(此方法会主动向路径末尾添加*.*) 
// 返回值:BOOL类型,存在返回TRUE,否则为FALSE 
// 函数作者: <hwfly> 
// 创建日期: 2009-09-27 下午 02:16:36 
///////////////////////////////////////////////////////////////////////////// 
void CZipImplement::BrowseFile(CString &strFile) 
{ 
    CFileFind ff; 
    CString szDir = strFile; 

    if(szDir.Right(1) != L"\\") 
        szDir += L"\\"; 

    szDir += L"*.*"; 

    BOOL res = ff.FindFile(szDir); 
    while(res) 
    { 
        res = ff.FindNextFile(); 
        if(ff.IsDirectory() && !ff.IsDots()) 
        { 
            //如果是一个子目录,用递归继续往深一层找 
            CString strPath = ff.GetFilePath(); 

            CString subPath; 
            GetRelativePath(strPath,subPath); 
            //将文件添加到ZIP文件 
            ZipAddFolder(hz,subPath); 
            BrowseFile(strPath); 
        } 
        else if(!ff.IsDirectory() && !ff.IsDots()) 
        { 
            //显示当前访问的文件(完整路径) 
            CString strPath = ff.GetFilePath(); 
            CString subPath; 

            GetRelativePath(strPath,subPath); 
            //将文件添加到ZIP文件 
            ZipAdd(hz,subPath,strPath); 
        } 
    } 

    //关闭 
    ff.Close(); 
} 

///////////////////////////////////////////////////////////////////////////// 
// 函数说明: 获取相对路径 
// 参数说明: [in]:pFullPath 当前文件的完整路径 [out] : 解析后的相对路径 
// 函数作者: <hwfly> 
// 创建日期: 2009-9-28 上午 11:17:21 
///////////////////////////////////////////////////////////////////////////// 
void CZipImplement::GetRelativePath(CString& pFullPath,CString& pSubString) 
{ 
    pSubString = pFullPath.Right(pFullPath.GetLength() - this->m_FolderPath.GetLength() + this->m_FolderName.GetLength()); 
} 

///////////////////////////////////////////////////////////////////////////// 
// 函数说明: 创建多级目录 
// 参数说明: [in]: 路径字符串 
// 返回值: BOOL 成功True 失败False 
// 函数作者: <hwfly> 
// 创建日期: 2009-9-28 下午 04:53:20 
///////////////////////////////////////////////////////////////////////////// 
BOOL CZipImplement::CreatedMultipleDirectory(char* direct) 
{ 
    std::string Directoryname = direct; 

    if (Directoryname[Directoryname.length() - 1] !=  '\\') 
    { 
        Directoryname.append(1, '\\'); 
    } 
    std::vector< std::string> vpath; 
    std::string strtemp; 
    BOOL  bSuccess = FALSE; 
    for (int i = 0; i < Directoryname.length(); i++) 
    { 
        if ( Directoryname[i] != '\\') 
        { 
            strtemp.append(1,Directoryname[i]);    
        } 
        else 
        { 
            vpath.push_back(strtemp); 
            strtemp.append(1, '\\'); 
        } 
    } 
    std::vector<std::string>:: const_iterator vIter; 
    for (vIter = vpath.begin();vIter != vpath.end(); vIter++) 
    { 
        bSuccess = CreateDirectory(vIter->c_str(), NULL) ? TRUE :FALSE; 
    } 

    return bSuccess; 
}
View Code

11、添加资源到工程中
以添加Resource.zip 为例

1、把Resource.zip添加到文件夹res替换原来的压缩文件。
2、在资源视图中右键-》添加资源 -》自定义-》资源类型-》导入 资源

 

posted on 2017-02-05 16:48  卡贝天师  阅读(358)  评论(0编辑  收藏  举报