ReentrantLock 实现:  

 

 

我们主要看一下非公平锁的实现:

    /**
         * Performs lock.  Try immediate barge, backing up to normal
         * acquire on failure.
         */
        final void lock() {
    //cas 原子性操作,将state 状态改变为1
if (compareAndSetState(0, 1)) setExclusiveOwnerThread(Thread.currentThread());//返回true ,说明目前现在还没有线程进来,那么就将当前的线程标记为锁的线程 else
        //否则的话,执行如下逻辑
acquire(1); }

执行如下方法(包含了主要的3个方法): tryAcquire       addWaiter       acquireQueued

 public final void acquire(int arg) {
        if (!tryAcquire(arg) &&
            acquireQueued(addWaiter(Node.EXCLUSIVE), arg))
            selfInterrupt();
    }
 protected final boolean tryAcquire(int acquires) {
    //非公平锁实现
return nonfairTryAcquire(acquires); }
/**
         * Performs non-fair tryLock.  tryAcquire is implemented in
         * subclasses, but both need nonfair try for trylock method.
         */
        final boolean nonfairTryAcquire(int acquires) {
            final Thread current = Thread.currentThread();
        //获取当前state 的值这个值表示当前锁被重入的次数
int c = getState(); if (c == 0) {
          //如果=0,表示当前锁还未被占用
if (compareAndSetState(0, acquires)) { setExclusiveOwnerThread(current);//设置标记为当前线程 return true; } }
        //重入锁的判断逻辑
else if (current == getExclusiveOwnerThread()) { int nextc = c + acquires; if (nextc < 0) // overflow throw new Error("Maximum lock count exceeded");
        //标记state ,重入的次数 setState(nextc);
return true; }
      //表示线程未申请到锁
return false; }

在线程未申请到锁的时候:会执行  addWaiter       acquireQueued 这两个方法:

private Node addWaiter(Node mode) {
        Node node = new Node(Thread.currentThread(), mode);
        // Try the fast path of enq; backup to full enq on failure
        Node pred = tail;
        if (pred != null) {
            node.prev = pred;
      //预先处理下,解决性能问题
if (compareAndSetTail(pred, node)) { pred.next = node; return node; } } enq(node); return node; }

我们主要看一下如何将线程安全同步的加入到队列中: 如下典型的乐观锁的实现:cas +for 循环重试机制

 

private Node enq(final Node node) {
    for (;;) {
        Node t = tail;
        if (t == null) { // Must initialize
            if (compareAndSetHead(new Node()))
                tail = head;
        } else {
            node.prev = t;
            if (compareAndSetTail(t, node)) {
                t.next = node;
                return t;
            }
        }
    }
}

 

完成了加入队列的操作后接下来就是 acquireQueued 操作了

final boolean acquireQueued(final Node node, int arg) {
        boolean failed = true;
        try {
            boolean interrupted = false;
    //循环阻塞
for (;;) { final Node p = node.predecessor();
        //如果当前node 节点的上一个节点是head 以及state 状态=0 时候(有线程释放锁的时候)
if (p == head && tryAcquire(arg)) { setHead(node); p.next = null; // help GC failed = false;
            //唯一出口
return interrupted; }
        //线程park 阻塞
if (shouldParkAfterFailedAcquire(p, node) && parkAndCheckInterrupt()) interrupted = true; } } finally { if (failed) cancelAcquire(node); } }

 

posted on 2018-12-20 22:33  iscys  阅读(119)  评论(0编辑  收藏  举报