using System;
using System.Collections.Generic;
using System.Text;
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Configuration;
using System.IO;
using System.IO.Compression;
using ICSharpCode.SharpZipLib.Zip;
using Microsoft.Win32;
namespace RST_ReadSDData.APP_Code
{
public class UnPackFile
{
public UnPackFile()
{
//
//TODO: 在此处添加构造函数逻辑
//
}
#region 解压文件 包括.rar 和zip
/// <summary>
///解压文件
/// </summary>
/// <param name="fileFromUnZip">解压前的文件路径(绝对路径)</param>
/// <param name="fileToUnZip">解压后的文件目录(绝对路径)</param>
public static void UnpackFileRarOrZip(string fileFromUnZip, string fileToUnZip)
{
//获取压缩类型
string unType = fileFromUnZip.Substring(fileFromUnZip.LastIndexOf(".") + 1, 3).ToLower();
switch (unType)
{
case "rar":
UnRar(fileFromUnZip, fileToUnZip);
break;
case "zip":
UnZip(fileFromUnZip, fileToUnZip);
break;
}
}
#endregion
#region 解压文件 .rar文件
/// <summary>
/// 解压
/// </summary>
/// <param name="unRarPatch"></param>
/// <param name="rarPatch"></param>
/// <param name="rarName"></param>
/// <returns></returns>
public static void UnRar(string fileFromUnZip, string fileToUnZip)
{
string the_rar;
RegistryKey the_Reg;
object the_Obj;
string the_Info;
try
{
the_Reg = Registry.LocalMachine.OpenSubKey(
@"SOFTWARE\Microsoft\Windows\CurrentVersion\App Paths\WinRAR.exe");
the_Obj = the_Reg.GetValue("");
the_rar = the_Obj.ToString();
the_Reg.Close();
//the_rar = the_rar.Substring(1, the_rar.Length - 7);
if (Directory.Exists(fileToUnZip) == false)
{
Directory.CreateDirectory(fileToUnZip);
}
the_Info = "x " + Path.GetFileName(fileFromUnZip) + " " + fileToUnZip + " -y";
ProcessStartInfo the_StartInfo = new ProcessStartInfo();
the_StartInfo.FileName = the_rar;
the_StartInfo.Arguments = the_Info;
the_StartInfo.WindowStyle = ProcessWindowStyle.Hidden;
the_StartInfo.WorkingDirectory = Path.GetDirectoryName(fileFromUnZip);//获取压缩包路径
Process the_Process = new Process();
the_Process.StartInfo = the_StartInfo;
the_Process.Start();
the_Process.WaitForExit();
the_Process.Close();
}
catch (Exception ex)
{
throw ex;
}
//return unRarPatch;
}
#endregion
#region 解压文件 .zip文件
/// <summary>
/// 解压功能(解压压缩文件到指定目录)
/// </summary>
/// <param name="FileToUpZip">待解压的文件</param>
/// <param name="ZipedFolder">指定解压目标目录</param>
public static void UnZip(string FileToUpZip, string ZipedFolder)
{
if (!File.Exists(FileToUpZip))
{
return;
}
if (!Directory.Exists(ZipedFolder))
{
Directory.CreateDirectory(ZipedFolder);
}
ZipInputStream s = null;
ZipEntry theEntry = null;
string fileName;
FileStream streamWriter = null;
try
{
s = new ZipInputStream(File.OpenRead(FileToUpZip));
while ((theEntry = s.GetNextEntry()) != null)
{
if (theEntry.Name != String.Empty)
{
fileName = Path.Combine(ZipedFolder, theEntry.Name);
///判断文件路径是否是文件夹
if (fileName.EndsWith("/") || fileName.EndsWith("\\"))
{
Directory.CreateDirectory(fileName);
continue;
}
streamWriter = File.Create(fileName);
int size = 2048;
byte[] data = new byte[2048];
while (true)
{
size = s.Read(data, 0, data.Length);
if (size > 0)
{
streamWriter.Write(data, 0, size);
}
else
{
break;
}
}
}
}
}
finally
{
if (streamWriter != null)
{
streamWriter.Close();
streamWriter = null;
}
if (theEntry != null)
{
theEntry = null;
}
if (s != null)
{
s.Close();
s = null;
}
GC.Collect();
GC.Collect(1);
}
}
#endregion
}
}