nethttp和gin 路由
net/http 路由注册
func test1() {
http.HandleFunc("/", func(w http.ResponseWriter, r *http.Request) {
fmt.Fprintf(w, "Hello world!")
})
err := http.ListenAndServe(":9001", nil)
if err != nil {
log.Fatal("ListenAndServer:", err)
}
}
在使用ListenAndServe
这个方法时,系统就会给我们指派一个路由器,DefaultServeMux
是系统默认使用的路由器,如果ListenAndServe
这个方法的第2个参数传入nil,系统就会默认使用DefaultServeMux
。当然,这里也可以传入自定义的路由器。
先看http.HandleFunc("/", ...)
,从HandleFunc
方法点进去,如下:
func HandleFunc(pattern string, handler func(ResponseWriter, *Request)) {
DefaultServeMux.HandleFunc(pattern, handler)
}
在这里调用了DefaultServeMux
的HandleFunc
方法,这个方法有两个参数,pattern
是匹配的路由规则,handler
表示这个路由规则对应的处理方法,并且这个处理方法有两个参数。
在我们书写的代码示例中,pattern
对应/
,handler
对应sayHello
,当我们在浏览器中输入http://localhost:9001
时,就会触发匿名函数。
我们再顺着DefaultServeMux
的HandleFunc
方法继续点下去,如下:
func (mux *ServeMux) HandleFunc(pattern string, handler func(ResponseWriter, *Request)) {
if handler == nil {
panic("http: nil handler")
}
mux.Handle(pattern, HandlerFunc(handler))
}
在这个方法中,路由器又调用了Handle
方法,注意这个Handle
方法的第2个参数,将之前传入的handler
这个响应方法强制转换成了HandlerFunc
类型。
这个HandlerFunc
类型到底是个什么呢?如下:
type HandlerFunc func(ResponseWriter, *Request)
看来和我们定义的"/"的匿名函数的类型都差不多。但是!!! 这个HandlerFunc
默认实现了ServeHTTP
接口!这样HandlerFunc
对象就有了ServeHTTP
方法!如下:
// ServeHTTP calls f(w, r).
func (f HandlerFunc) ServeHTTP(w ResponseWriter, r *Request) {
f(w, r)
}
接下来,我们返回去继续看mux
的Handle
方法,也就是这段代码mux.Handle(pattern, HandlerFunc(handler))
。这段代码做了哪些事呢?源码如下
// Handle registers the handler for the given pattern.
// If a handler already exists for pattern, Handle panics.
func (mux *ServeMux) Handle(pattern string, handler Handler) {
mux.mu.Lock()
defer mux.mu.Unlock()
if pattern == "" {
panic("http: invalid pattern")
}
if handler == nil {
panic("http: nil handler")
}
if _, exist := mux.m[pattern]; exist {
panic("http: multiple registrations for " + pattern)
}
if mux.m == nil {
mux.m = make(map[string]muxEntry)
}
e := muxEntry{h: handler, pattern: pattern}
mux.m[pattern] = e
if pattern[len(pattern)-1] == '/' {
mux.es = appendSorted(mux.es, e)
}
if pattern[0] != '/' {
mux.hosts = true
}
}
主要就做了一件事,向DefaultServeMux
的map[string]muxEntry
中增加对应的路由规则和handler
。
map[string]muxEntry
是个什么鬼?
map
是一个字典对象,它保存的是key-value
。[string]
表示这个字典的key
是string
类型的,这个key
值会保存我们的路由规则。muxEntry
是一个实例对象,这个对象内保存了路由规则对应的处理方法。mux.es
为模糊匹配 有长倒短排序 比如有路由/hello/
访问/hello/world
时没有路由 会落到/hello/
上
找到相应代码,如下:
// 路由器
type ServeMux struct {
mu sync.RWMutex
m map[string]muxEntry
es []muxEntry // slice of entries sorted from longest to shortest.
hosts bool // whether any patterns contain hostnames
}
type muxEntry struct {
h Handler
pattern string
}
// 路由响应方法
type Handler interface {
ServeHTTP(ResponseWriter, *Request)
}
net/http 运行
第二部分主要就是研究这句代码err := http.ListenAndServe(":9001",nil)
,也就是ListenAndServe
这个方法。从这个方法点进去,如下:
func ListenAndServe(addr string, handler Handler) error {
server := &Server{Addr: addr, Handler: handler}
return server.ListenAndServe()
}
在这个方法中,初始化了一个server
对象,然后调用这个server
对象的ListenAndServe
方法,在这个方法中,如下:
func (srv *Server) ListenAndServe() error {
if srv.shuttingDown() {
return ErrServerClosed
}
addr := srv.Addr
if addr == "" {
addr = ":http"
}
ln, err := net.Listen("tcp", addr)
if err != nil {
return err
}
return srv.Serve(ln)
}
在这个方法中,调用了net.Listen("tcp", addr)
,也就是底层用TCP协议搭建了一个服务,然后监控我们设置的端口。
代码的最后,调用了srv
的Serve
方法,如下:
func (srv *Server) Serve(l net.Listener) error {
if fn := testHookServerServe; fn != nil {
fn(srv, l) // call hook with unwrapped listener
}
origListener := l
l = &onceCloseListener{Listener: l}
defer l.Close()
if err := srv.setupHTTP2_Serve(); err != nil {
return err
}
if !srv.trackListener(&l, true) {
return ErrServerClosed
}
defer srv.trackListener(&l, false)
baseCtx := context.Background()
if srv.BaseContext != nil {
baseCtx = srv.BaseContext(origListener)
if baseCtx == nil {
panic("BaseContext returned a nil context")
}
}
var tempDelay time.Duration // how long to sleep on accept failure
ctx := context.WithValue(baseCtx, ServerContextKey, srv)
for {
rw, err := l.Accept()
if err != nil {
select {
case <-srv.getDoneChan():
return ErrServerClosed
default:
}
if ne, ok := err.(net.Error); ok && ne.Temporary() {
if tempDelay == 0 {
tempDelay = 5 * time.Millisecond
} else {
tempDelay *= 2
}
if max := 1 * time.Second; tempDelay > max {
tempDelay = max
}
srv.logf("http: Accept error: %v; retrying in %v", err, tempDelay)
time.Sleep(tempDelay)
continue
}
return err
}
connCtx := ctx
if cc := srv.ConnContext; cc != nil {
connCtx = cc(connCtx, rw)
if connCtx == nil {
panic("ConnContext returned nil")
}
}
tempDelay = 0
c := srv.newConn(rw)
c.setState(c.rwc, StateNew, runHooks) // before Serve can return
go c.serve(connCtx)
}
}
最后3段代码比较重要,也是Go语言支持高并发的体现,如下:
c := srv.newConn(rw)
c.setState(c.rwc, StateNew, runHooks) // before Serve can return
go c.serve(connCtx)
上面那一大坨代码,总体意思是进入方法后,首先开了一个for
循环,在for
循环内时刻Accept请求,请求来了之后,会为每个请求创建一个Conn
,然后单独开启一个goroutine
,把这个请求的数据当做参数扔给这个Conn
去服务:go c.serve()
。用户的每一次请求都是在一个新的goroutine
去服务,每个请求间相互不影响。
在conn
的serve
方法中,有一句代码很重要,如下:
serverHandler{c.server}.ServeHTTP(w, w.req)
表示serverHandler
也实现了ServeHTTP
接口,ServeHTTP
方法实现如下:
func (sh serverHandler) ServeHTTP(rw ResponseWriter, req *Request) {
handler := sh.srv.Handler
if handler == nil {
handler = DefaultServeMux
}
if req.RequestURI == "*" && req.Method == "OPTIONS" {
handler = globalOptionsHandler{}
}
if req.URL != nil && strings.Contains(req.URL.RawQuery, ";") {
var allowQuerySemicolonsInUse int32
req = req.WithContext(context.WithValue(req.Context(), silenceSemWarnContextKey, func() {
atomic.StoreInt32(&allowQuerySemicolonsInUse, 1)
}))
defer func() {
if atomic.LoadInt32(&allowQuerySemicolonsInUse) == 0 {
sh.srv.logf("http: URL query contains semicolon, which is no longer a supported separator; parts of the query may be stripped when parsed; see golang.org/issue/25192")
}
}()
}
handler.ServeHTTP(rw, req)
}
在这里如果handler
为空(这个handler
就可以理解为是我们自定义的路由器),就会使用系统默认的DefaultServeMux
,代码的最后调用了DefaultServeMux
的ServeHTTP()
func (mux *ServeMux) ServeHTTP(w ResponseWriter, r *Request) {
if r.RequestURI == "*" {
if r.ProtoAtLeast(1, 1) {
w.Header().Set("Connection", "close")
}
w.WriteHeader(StatusBadRequest)
return
}
h, _ := mux.Handler(r) //这里返回的h是Handler接口对象
h.ServeHTTP(w, r) //调用Handler接口对象的ServeHTTP方法实际上就调用了我们定义的sayHello方法
}
func (mux *ServeMux) Handler(r *Request) (h Handler, pattern string) {
// CONNECT requests are not canonicalized.
if r.Method == "CONNECT" {
// If r.URL.Path is /tree and its handler is not registered,
// the /tree -> /tree/ redirect applies to CONNECT requests
// but the path canonicalization does not.
if u, ok := mux.redirectToPathSlash(r.URL.Host, r.URL.Path, r.URL); ok {
return RedirectHandler(u.String(), StatusMovedPermanently), u.Path
}
return mux.handler(r.Host, r.URL.Path)
}
// All other requests have any port stripped and path cleaned
// before passing to mux.handler.
host := stripHostPort(r.Host)
path := cleanPath(r.URL.Path)
// If the given path is /tree and its handler is not registered,
// redirect for /tree/.
if u, ok := mux.redirectToPathSlash(host, path, r.URL); ok {
return RedirectHandler(u.String(), StatusMovedPermanently), u.Path
}
if path != r.URL.Path {
_, pattern = mux.handler(host, path)
u := &url.URL{Path: path, RawQuery: r.URL.RawQuery}
return RedirectHandler(u.String(), StatusMovedPermanently), pattern
}
return mux.handler(host, r.URL.Path)
}
func (mux *ServeMux) handler(host, path string) (h Handler, pattern string) {
mux.mu.RLock()
defer mux.mu.RUnlock()
// Host-specific pattern takes precedence over generic ones
if mux.hosts {
h, pattern = mux.match(host + path)
}
if h == nil {
h, pattern = mux.match(path)
}
if h == nil {
h, pattern = NotFoundHandler(), ""
}
return
}
func (mux *ServeMux) match(path string) (h Handler, pattern string) {
// Check for exact match first.
v, ok := mux.m[path]
if ok {
return v.h, v.pattern
}
// Check for longest valid match. mux.es contains all patterns
// that end in / sorted from longest to shortest.
for _, e := range mux.es {
if strings.HasPrefix(path, e.pattern) {
return e.h, e.pattern
}
}
return nil, ""
}
它会根据用户请求的URL
到路由器里面存储的map
中匹配,匹配成功就会返回存储的handler
,调用这个handler
的ServeHTTP()
就可以执行到相应的处理方法了,这个处理方法实际上就是我们刚开始定义的sayHello()
,只不过这个sayHello()
被HandlerFunc
又包了一层,因为HandlerFunc
实现了ServeHTTP
接口,所以在调用HandlerFunc
对象的ServeHTTP()
时,实际上在ServeHTTP ()
的内部调用了我们的sayHello()
。
总结
- 调用
http.ListenAndServe(":9090",nil)
- 实例化
server
- 调用
server
的ListenAndServe()
- 调用
server
的Serve
方法,开启for
循环,在循环中Accept请求 - 对每一个请求实例化一个
Conn
,并且开启一个goroutine
为这个请求进行服务go c.serve()
- 读取每个请求的内容
c.readRequest()
- 调用
serverHandler
的ServeHTTP()
,如果handler
为空,就把handler
设置为系统默认的路由器DefaultServeMux
- 调用
handler
的ServeHTTP()
=>实际上是调用了DefaultServeMux
的ServeHTTP()
- 在
ServeHTTP()
中会调用路由对应处理handler
- 在路由对应处理
handler
中会执行sayHello()
有一个需要注意的点: DefaultServeMux
和路由对应的处理方法handler
都实现了ServeHTTP
接口,他们俩都有ServeHTTP
方法,但是方法要达到的目的不同,在DefaultServeMux
的ServeHttp()
里会执行路由对应的处理handler
的ServeHttp()
。
自定义个简单的路由
package mux
import (
"net/http"
"strings"
)
type muxEntry struct {
h TesthandleFunc
}
type TesthandleFunc func(http.ResponseWriter, *http.Request)
type TestHandler struct {
routes map[string]map[string]muxEntry
}
func (h *TestHandler) ServeHTTP(w http.ResponseWriter, r *http.Request) {
method := strings.ToUpper(r.Method)
path := r.URL.Path
if route, ok := h.routes[method]; ok {
if entry, ok := route[path]; ok {
entry.h(w, r)
return
}
}
w.WriteHeader(http.StatusNotFound)
}
func Newhandler() *TestHandler {
return &TestHandler{routes: make(map[string]map[string]muxEntry)}
}
func (h *TestHandler) Handle(method, path string, handler TesthandleFunc) {
method = strings.ToUpper(method)
if _, ok := h.routes[method]; !ok {
h.routes[method] = make(map[string]muxEntry)
}
h.routes[method][path] = muxEntry{handler}
}
package main
import (
"fmt"
"net/http"
"study/mux"
)
func main() {
handler := mux.Newhandler()
handler.Handle("GET", "/hello", func(rw http.ResponseWriter, r *http.Request) {
rw.Write([]byte("Hello World"))
})
handler.Handle("Post", "/hello/world", func(rw http.ResponseWriter, r *http.Request) {
fmt.Fprintln(rw, "你好")
})
http.ListenAndServe(":9002", handler)
}
自定义context
package router
import (
"encoding/json"
"net/http"
"strings"
)
type Context struct {
w http.ResponseWriter
r *http.Request
}
func (c *Context) Json(code int, v interface{}) {
c.w.Header().Set("Content-Type", "application/json")
c.w.WriteHeader(code)
s, _ := json.Marshal(v)
c.w.Write(s)
}
type Routerfunc func(c *Context)
type RouterHandler struct {
routes map[string]map[string]Routerfunc
}
func NewRouterHandler() *RouterHandler {
return &RouterHandler{routes: make(map[string]map[string]Routerfunc)}
}
func (h *RouterHandler) ServeHTTP(w http.ResponseWriter, r *http.Request) {
method := strings.ToUpper(r.Method)
path := r.URL.Path
c := &Context{w: w, r: r}
if route, ok := h.routes[method]; ok {
if h, ok := route[path]; ok {
h(c)
return
}
}
w.WriteHeader(http.StatusNotFound)
}
func (h *RouterHandler) Handle(method, path string, handler Routerfunc) {
method = strings.ToUpper(method)
if _, ok := h.routes[method]; !ok {
h.routes[method] = make(map[string]Routerfunc)
}
h.routes[method][path] = handler
}
func (r *RouterHandler) Run(addr string) error {
return http.ListenAndServe(addr, r)
}
Gin
type Engine struct {
RouterGroup
pool sync.Pool
trees methodTrees
}// trie
type RouterGroup struct {
basePath string
engine *Engine
}
func (engine *Engine) ServeHTTP(w http.ResponseWriter, req *http.Request) {
c := engine.pool.Get().(*Context) // 从pool 拿出一个context
c.writermem.reset(w) // 记录http.ResponseWriter 及 *http.Request
c.Request = req
c.reset() // 重置上一个留下的值
engine.handleHTTPRequest(c)
engine.pool.Put(c) // 把用完的context放回池子
}
// get: /bac
添加路由
func (group *RouterGroup) handle(httpMethod, relativePath string, handlers HandlersChain) IRoutes {
absolutePath := group.calculateAbsolutePath(relativePath)
handlers = group.combineHandlers(handlers)
group.engine.addRoute(httpMethod, absolutePath, handlers)
return group.returnObj()
}
Context
type Context struct {
Request *http.Request
Writer ResponseWriter
Params Params
handlers HandlersChain
index int8
fullPath string
engine *Engine
params *Params
skippedNodes *[]skippedNode
// This mutex protect Keys map
mu sync.RWMutex
// Keys is a key/value pair exclusively for the context of each request.
Keys map[string]interface{}
// Errors is a list of errors attached to all the handlers/middlewares who used this context.
Errors errorMsgs
// Accepted defines a list of manually accepted formats for content negotiation.
Accepted []string
// queryCache use url.ParseQuery cached the param query result from c.Request.URL.Query()
queryCache url.Values
// formCache use url.ParseQuery cached PostForm contains the parsed form data from POST, PATCH,
// or PUT body parameters.
formCache url.Values
// SameSite allows a server to define a cookie attribute making it impossible for
// the browser to send this cookie along with cross-site requests.
sameSite http.SameSite
}
func (c *Context) Next() {
c.index++
for c.index < int8(len(c.handlers)) {
c.handlers[c.index](c)
c.index++
}
}
func (engine *Engine) handleHTTPRequest(c *Context) {
httpMethod := c.Request.Method
rPath := c.Request.URL.Path
unescape := false
if engine.UseRawPath && len(c.Request.URL.RawPath) > 0 {
rPath = c.Request.URL.RawPath
unescape = engine.UnescapePathValues
}
if engine.RemoveExtraSlash {
rPath = cleanPath(rPath)
}
// Find root of the tree for the given HTTP method
t := engine.trees
for i, tl := 0, len(t); i < tl; i++ {
if t[i].method != httpMethod {
continue
}
root := t[i].root
// Find route in tree
value := root.getValue(rPath, c.params, c.skippedNodes, unescape)
if value.params != nil {
c.Params = *value.params
}
if value.handlers != nil {
c.handlers = value.handlers
c.fullPath = value.fullPath
c.Next()
c.writermem.WriteHeaderNow()
return
}
if httpMethod != http.MethodConnect && rPath != "/" {
if value.tsr && engine.RedirectTrailingSlash {
redirectTrailingSlash(c)
return
}
if engine.RedirectFixedPath && redirectFixedPath(c, root, engine.RedirectFixedPath) {
return
}
}
break
}
if engine.HandleMethodNotAllowed {
for _, tree := range engine.trees {
if tree.method == httpMethod {
continue
}
if value := tree.root.getValue(rPath, nil, c.skippedNodes, unescape); value.handlers != nil {
c.handlers = engine.allNoMethod
serveError(c, http.StatusMethodNotAllowed, default405Body)
return
}
}
}
c.handlers = engine.allNoRoute
serveError(c, http.StatusNotFound, default404Body)
}