#include<stdio.h>
#include<iostream>
#include<math.h>
using namespace std;


const double EPS = 1e-6;

int sign(double d)
{
return d < -EPS? -1 :(d > EPS? 1 : 0);
}

bool equ(double a,double b)
{
return sign(a-b) == 0;
}

class XPoint
{
public:
int x,y;
XPoint* next;
XPoint(int _x,int _y) :x(_x),y(_y),next(NULL)
{
}
};

class XLine
{
public:
float a,b,c;
float len;//st,ed 的 向量长度
XLine(XPoint* st, XPoint* ed)
{
a = ed->y - st->y;
b = st->x - ed->x;
c = st->y * ed->x - st->x * ed->y;
len = sqrt(a*a + b*b);
}
};

float dis_p2_line(XPoint* p, XLine* l)
{
return fabs(l->a * p->x + l->b * p->y + l->c) / l->len;
}

bool line_cross_grid(XLine* l, XPoint* p)
{
float dis = dis_p2_line(p,l);
return dis < 0.71;

}

bool equ(XPoint* a,XPoint* b)
{
return (a->x == b->x && a->y == b->y);
}

XPoint* GetKey(XPoint* st, XPoint* ed)
{
XPoint* p = st;

XLine* line = new XLine(st,ed);

int Asign = sign(line->a);
int Bsign = -sign(line->b);


while(true)
{
int x = p->x;
int y = p->y;
XPoint* p1 = new XPoint(x ,y + Asign);
XPoint* p2 = new XPoint(x + Bsign , y);
if(Asign)
{
if( line_cross_grid( line, p1 ))
{
p->next = p1;
p = p->next;
}
if( equ(p1, ed) )break;
}
if(Bsign)
{
if( line_cross_grid( line, p2 ))
{
p->next = p2;
p = p->next;
}
if( equ(p2, ed) )break;
}

}

p = st;
while(p)
{
cout<<p->x <<" " << p->y<<endl;
p = p->next;
}

return st;
}

int main()
{
XPoint* st = new XPoint(2,4);
XPoint* ed = new XPoint(2,10);
GetKey(st, ed);
return 0;
}

posted on 2018-03-23 20:20  朽木の半夏  阅读(124)  评论(0编辑  收藏  举报