读取obj文件用Mesh创建实例化
摘要:using UnityEngine; using System.Collections; using System.IO; using System.Collections.Generic; using System.Globalization; using UnityEngine.Networki
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2018-11-27 17:58
_萧朗
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unity动态加载FBX模型(Http下载到Rescources文件,场景Load直接调用):
摘要:using UnityEngine; using System.Collections; using System.IO; using System.Net; using System; using UnityEditor; public class WWWLoad : MonoBehaviour
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2018-11-20 14:11
_萧朗
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mojing手柄遥杆控制
摘要:using UnityEngine; using UnityEngine.UI; using System.Collections; using MojingSample.CrossPlatformInput; public class transforms : MonoBehaviour { pu
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2018-11-15 15:36
_萧朗
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mojing SDK根据坐标进行移动
摘要:using UnityEngine; using UnityEngine.UI; using System.Collections; public class transforms : MonoBehaviour { public Text[] texts;//屏幕显示 public Transfo
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2018-11-12 12:43
_萧朗
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btn按钮事件
摘要:1.用Delegate 和 Event 来定义一个通用类来处理事件 (观察者模式) using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; using U
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2018-11-09 08:55
_萧朗
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