起因
一个Qt5+VS2017的工程,需要进行串口操作,在自动时发现一段时间软件崩溃了,没有保存log,在 debug 的时候发现每运行一次应用占据的内存就多一点,后来意识到是内存泄漏了。这个真是头疼,变量太多,不知道从哪里查找内存泄漏好。于是迫切的需要找到一种追查内存泄漏的工具。
一开始很自然的是vs2017 debug查看内存占用情况,采用的就是这个博文 https://blog.csdn.net/luoyu510183/article/details/84728664的思路,然而太麻烦了,放弃。后来无意中发现 Visual Leak Detector 这个工具,简直完美了。
VLD 简介
官网介绍说 VLD 时一个免费的、健壮的、开源的针对 Visual C++ 的内存泄漏检测系统。
使用方式非常简单,在安装之后,只需要告诉 Visual C++ 头文件路径和库文件。只需要在源文件中添加一行代码即可使用 #include <vld.h>
.
在 Visual Studio debugger 运行的时候, VLD 会在 debug 会话结束之后把检测报告打印到输出窗口。内存泄漏报告包括完整的调用堆栈显示内存库是如何分配的。双击调用堆栈上的行号即可以跳转到编辑器对应的文件行。
Visual Leak Detector 官网地址 https://archive.codeplex.com/?p=vld,它已经迁移到了 github 。
VS2017编译VLD
不凑巧的是官网更新到2015年,支持vs2015,所以只能从源码开始编译 vld 了。可以从官网或者 github 下载源码。
解决编译问题
前面说了源码只支持 vs2015,用 vs2017 一打开就出现了问题,源码最高支持 vs2015 编译器,如下图所示:
支持vs2017编译器
上面的这个问题,一般只需要重新定位编译器即可,鼠标右键 "dynamic" 目标在弹出的选项中选择 "Retarget Projects",虽然 输出窗口显示操作成功了,但是实际并没有。
这是因为平台工具集不对,需要手动修改每一编译目标的平台工具集,这里以 dynamic 编译目标为例,修改它的属性,如下图所示:
在 General-->Platform Toolset
中重新选择,如果有多个选择,请选择一个合适的工具集,这里选择 Visual Studio 2017 (v141)。(其他的编译目标执行一样的操作。)
变更为 x64 工程
在编译之前需要把 "win32" 改成 "x64",因为我的电脑是64位的,应用环境也是64位的。然后 Build Solution。然后就出现了 “Windows SDK 8.1” error。
按照提示,选择 Retarget Projects 然后选择最先的SDK版本,然后对其他的编译目标执行相同的操作。
定义宏 _SILENCE_TR1_NAMESPACE_DEPRECATION_WARNING
编译,又出幺蛾子了,提示 _SILENCE_TR1_NAMESPACE_DEPRECATION_WARNING
定义这个宏可以避免错误,所以需要执行如下的操作:
打开工程 libgtest 的属性设置界面,C++-->Precoessor-->Processor Definitions
中添加一个宏定义: _SILENCE_TR1_NAMESPACE_DEPRECATION_WARNING
对其他的编译目标执行相同的操作,然后编译。
Unsupported compiler
执行上面的操作之后编译提示 Unsupported compiler,双击这个提示跳转到源码 allocs.cpp
第37行,跳到 _MSC_VER
定义的地方一看,原来 vs 2017 的版本是 1916,同时搜索一下本地电脑上 Microsoft SDK 是否包含 ucrtbased.dll 或者 msvcr120d.dll,经过查找 VS2017 确实包含的是 ucrtbased.dll,新的定义如下:
#elif _MSC_VER == 1800 // VS 2013
#define CRTDLLNAME _T("msvcr120d.dll")
#elif _MSC_VER == 1900 // VS 2015
#define CRTDLLNAME _T("ucrtbased.dll")
#elif _MSC_VER == 1916 // VS 2017
#define CRTDLLNAME _T("ucrtbased.dll")
#else
#error Unsupported compiler
#endif
其他的编译目标出现相同的问题,采用相同的解决方法。
Not supported VS
上一步编译之后提示如下,跳转到对应的源文件 vld.cpp
第 976 行:
很明显这是因为 vs2017 对应的版本号是 1916,所以修改为 _MSC_VER > 1916
即可。
cannot open file vld.lib
上一步编译之后提示找不到库文件 vld.lib
例如这个工程编译产生 lib 文件夹内容如下:
需要向报错的工程中添加库文件路径和库文件,但是这么多编译目标,一个一个设置库文件路径和库文件名,烦都烦死了,所以新建一个 property sheet,然后每一个工程添加这个属性就可以了。
新建的 property sheet 内容如下
每一个找不到 vld.lib
的编译项目都添加这个属性就可以了。
编译通过
========== Rebuild All: 16 succeeded, 0 failed, 0 skipped ==========
VLD 最简单示例
一个最简单的示例,代码如下:
#include "pch.h"
#include <iostream>
#if _DEBUG
#include "vld.h"
#endif
int main()
{
int *pint100 = new int[100];
std::cout << "Hello World!\n";
short *pshort100 = new short[100];
}
在编译之前需要确保是 Debug, x64,并且把上面的 property sheet 拷贝到当前目录,并且添加到这个工程中,编译运行,弹出了“无法找到 vld_x64.dll ”的错误,简单,拷贝上面的工程产生的 vld_x64.dll到这个工程的 Debug 目录,重新启动调试,又出幺蛾子了。
无法启动, 0xc0150002
解决方法参见这篇博文 https://blog.csdn.net/u012248603/article/details/52639578,
只需要把 vld 工程生成目录中的两个文件 dbghelp.dll 和 Microsoft.DTfW.DHL.manifest 拷贝到这个工程的 debug 目录即可。当然还需要把配置文件 vld.ini 拷贝到这个目录,并做修改,最后附上这个配置文件内容。
VLD不显示行号
参见这个博文 https://blog.csdn.net/fwb330198372/article/details/84253292
需要修改设置选项, Linker-->debugging-->"Generate Debug Info" 设置为 /Debug:FULL 即可。
以下就是这个工程的VLD追踪内存泄漏的截图:
vld.ini 配置文件
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;;
;; Visual Leak Detector - Initialization/Configuration File
;; Copyright (c) 2005-2017 VLD Team
;;
;; This library is free software; you can redistribute it and/or
;; modify it under the terms of the GNU Lesser General Public
;; License as published by the Free Software Foundation; either
;; version 2.1 of the License, or (at your option) any later version.
;;
;; This library is distributed in the hope that it will be useful,
;; but WITHOUT ANY WARRANTY; without even the implied warranty of
;; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
;; Lesser General Public License for more details.
;;
;; You should have received a copy of the GNU Lesser General Public
;; License along with this library; if not, write to the Free Software
;; Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
;;
;; See COPYING.txt for the full terms of the GNU Lesser General Public License.
;;
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
; Any options left blank or not present will revert to their default values.
[Options]
; The main on/off switch. If off, Visual Leak Detector will be completely
; disabled. It will do nothing but print a message to the debugger indicating
; that it has been turned off.
;
; Valid Values: on, off
; Default: on
;
VLD = on
; If yes, duplicate leaks (those that are identical) are not shown individually.
; Only the first such leak is shown, along with a number indicating the total
; number of duplicate leaks.
;
; Valid Values: yes, no
; Default: no
;
AggregateDuplicates = yes
; Lists any additional modules to be included in memory leak detection. This can
; be useful for checking for memory leaks in debug builds of 3rd party modules
; which can not be easily rebuilt with '#include "vld.h"'. This option should be
; used only if absolutely necessary and only if you really know what you are
; doing.
;
; CAUTION: Avoid listing any modules that link with the release CRT libraries.
; Only modules that link with the debug CRT libraries should be listed here.
; Doing otherwise might result in false memory leak reports or even crashes.
;
; Valid Values: Any list containing module names (i.e. names of EXEs or DLLs)
; Default: None.
;
ForceIncludeModules =
; Maximum number of data bytes to display for each leaked block. If zero, then
; the data dump is completely suppressed and only call stacks are shown.
; Limiting this to a low number can be useful if any of the leaked blocks are
; very large and cause unnecessary clutter in the memory leak report.
;
; Value Values: 0 - 4294967295
; Default: 256
;
MaxDataDump =
; Maximum number of call stack frames to trace back during leak detection.
; Limiting this to a low number can reduce the CPU utilization overhead imposed
; by memory leak detection, especially when using the slower "safe" stack
; walking method (see StackWalkMethod below).
;
; Valid Values: 1 - 4294967295
; Default: 64
;
MaxTraceFrames =
; Sets the type of encoding to use for the generated memory leak report. This
; option is really only useful in conjuction with sending the report to a file.
; Sending a Unicode encoded report to the debugger is not useful because the
; debugger cannot display Unicode characters. Using Unicode encoding might be
; useful if the data contained in leaked blocks is likely to consist of Unicode
; text.
;
; Valid Values: ascii, unicode
; Default: ascii
;
ReportEncoding = ascii
; Sets the report file destination, if reporting to file is enabled. A relative
; path may be specified and is considered relative to the process' working
; directory.
;
; Valid Values: Any valid path and filename.
; Default: .\memory_leak_report.txt
;
ReportFile =
; Sets the report destination to either a file, the debugger, or both. If
; reporting to file is enabled, the report is sent to the file specified by the
; ReportFile option.
;
; Valid Values: debugger, file, both
; Default: debugger
;
ReportTo = both
; Turns on or off a self-test mode which is used to verify that VLD is able to
; detect memory leaks in itself. Intended to be used for debugging VLD itself,
; not for debugging other programs.
;
; Valid Values: on, off
; Default: off
;
SelfTest = off
; Selects the method to be used for walking the stack to obtain stack traces for
; allocated memory blocks. The "fast" method may not always be able to
; successfully trace completely through all call stacks. In such cases, the
; "safe" method may prove to more reliably obtain the full stack trace. The
; disadvantage is that the "safe" method is significantly slower than the "fast"
; method and will probably result in very noticeable performance degradation of
; the program being debugged.
;
; Valid Values: fast, safe
; Default: fast
;
StackWalkMethod = fast
; Determines whether memory leak detection should be initially enabled for all
; threads, or whether it should be initially disabled for all threads. If set
; to "yes", then any threads requiring memory leak detection to be enabled will
; need to call VLDEnable at some point to enable leak detection for those
; threads.
;
; Valid Values: yes, no
; Default: no
;
StartDisabled = no
; Determines whether or not all frames, including frames internal to the heap,
; are traced. There will always be a number of frames internal to Visual Leak
; Detector and C/C++ or Win32 heap APIs that aren't generally useful for
; determining the cause of a leak. Normally these frames are skipped during the
; stack trace, which somewhat reduces the time spent tracing and amount of data
; collected and stored in memory. Including all frames in the stack trace, all
; the way down into VLD's own code can, however, be useful for debugging VLD
; itself.
;
; Valid Values: yes, no
; Default: no
;
TraceInternalFrames = no
; Determines whether or not report memory leaks when missing HeapFree calls.
;
; Valid Values: yes, no
; Default: no
;
SkipHeapFreeLeaks = no
; Determines whether or not report memory leaks generated from crt startup code.
; These are not actual memory leaks as they are freed by crt after the VLD object
; has been destroyed.
;
; Valid Values: yes, no
; Default: yes
;
SkipCrtStartupLeaks = yes
声明
欢迎转载,请注明出处和作者,同时保留声明。
作者:LinTeX9527
出处:https://www.cnblogs.com/LinTeX9527/p/11127319.html
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