operator delete(void* )是做为静态函数来使用的,即使不将他定义为静态函数,编译器也会把它做为静态函数来处理,因此我们通常应该显式地将函数operator new()和operator delete()声明为静态函数.他们永远都不能是非静态成员函数.

 

class B{
public:
virtual ~B(){
cout
<<"destruct B"<<endl;
}
static void operator delete(void*){
cout
<<"B delete"<<endl;
}
static void operator delete[](void*){
cout
<<"B delete[]"<<endl;
}
};
class D:public B{
public:
virtual ~D(){
cout
<<"destruct D"<<endl;
}
static void operator delete(void*){
cout
<<"D delete"<<endl;
}
static void operator delete[](void*){
cout
<<"D delete[]"<<endl;
}
};
int main(){
B
* test=new D;
delete test;

}

 

例子中的结果显示:
destruct D
destruct B
D delete

当delete test时,函数会自动调用D的delete函数.从表面上看,delete,delete[]这类静态函数是具有多态的特性的.

 


posted on 2008-12-03 10:42  CUCmehp(likesmiles)  阅读(249)  评论(0编辑  收藏  举报