沧桑不尽
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HRGN CreateRgnFromFile( HBITMAP hBmp, COLORREF color )
{
// get image properties
BITMAP bmp = { 0 };
GetObject( hBmp,
sizeof(BITMAP), &bmp );
// allocate memory for extended image information
LPBITMAPINFO bi = (LPBITMAPINFO) new BYTE[ sizeof(BITMAPINFO) + 8 ];
memset( bi,
0, sizeof(BITMAPINFO) + 8 );
bi
->bmiHeader.biSize = sizeof(BITMAPINFOHEADER);
// set window size
m_dwWidth = bmp.bmWidth; // bitmap width
m_dwHeight = bmp.bmHeight; // bitmap height
// create temporary dc
HDC dc = CreateIC( "DISPLAY",NULL,NULL,NULL );
// get extended information about image (length, compression, length of color table if exist, ...)
DWORD res = GetDIBits( dc, hBmp, 0, bmp.bmHeight, 0, bi, DIB_RGB_COLORS );
// allocate memory for image data (colors)
LPBYTE pBits = new BYTE[ bi->bmiHeader.biSizeImage + 4 ];
// allocate memory for color table
if ( bi->bmiHeader.biBitCount == 8 )
{
// actually color table should be appended to this header(BITMAPINFO),
// so we have to reallocate and copy it
LPBITMAPINFO old_bi = bi;
// 255 - because there is one in BITMAPINFOHEADER
bi = (LPBITMAPINFO)new char[ sizeof(BITMAPINFO) + 255 * sizeof(RGBQUAD) ];
memcpy( bi, old_bi,
sizeof(BITMAPINFO) );
// release old header
delete old_bi;
}
// get bitmap info header
BITMAPINFOHEADER& bih = bi->bmiHeader;
// get color table (for 256 color mode contains 256 entries of RGBQUAD(=DWORD))
LPDWORD clr_tbl = (LPDWORD)&bi->bmiColors;
// fill bits buffer
res = GetDIBits( dc, hBmp, 0, bih.biHeight, pBits, bi, DIB_RGB_COLORS );
DeleteDC( dc );

BITMAP bm;
GetObject( hBmp,
sizeof(BITMAP), &bm );
// shift bits and byte per pixel (for comparing colors)
LPBYTE pClr = (LPBYTE)&color;
// swap red and blue components
BYTE tmp = pClr[0]; pClr[0] = pClr[2]; pClr[2] = tmp;
// convert color if curent DC is 16-bit (5:6:5) or 15-bit (5:5:5)
if ( bih.biBitCount == 16 )
{
// for 16 bit
color = ((DWORD)(pClr[0] & 0xf8) >> 3) |
((DWORD)(pClr[
1] & 0xfc) << 3) |
((DWORD)(pClr[
2] & 0xf8) << 8);
// for 15 bit
// color = ((DWORD)(pClr[0] & 0xf8) >> 3) |
// ((DWORD)(pClr[1] & 0xf8) << 2) |
// ((DWORD)(pClr[2] & 0xf8) << 7);
}

const DWORD RGNDATAHEADER_SIZE = sizeof(RGNDATAHEADER);
const DWORD ADD_RECTS_COUNT = 40; // number of rects to be appended
// to region data buffer

// BitPerPixel
BYTE Bpp = bih.biBitCount >> 3; // bytes per pixel
// bytes per line in pBits is DWORD aligned and bmp.bmWidthBytes is WORD aligned
// so, both of them not
DWORD m_dwAlignedWidthBytes = (bmp.bmWidthBytes & ~0x3) + (!!(bmp.bmWidthBytes & 0x3) << 2);
// DIB image is flipped that's why we scan it from the last line
LPBYTE pColor = pBits + (bih.biHeight - 1) * m_dwAlignedWidthBytes;
DWORD dwLineBackLen
= m_dwAlignedWidthBytes + bih.biWidth * Bpp; // offset of previous scan line
// (after processing of current)
DWORD dwRectsCount = bih.biHeight; // number of rects in allocated buffer
INT i, j; // current position in mask image
INT first = 0; // left position of current scan line
// where mask was found
bool wasfirst = false; // set when mask has been found in current scan line
bool ismask; // set when current color is mask color

// allocate memory for region data
// region data here is set of regions that are rectangles with height 1 pixel (scan line)
// that's why first allocation is <bm.biHeight> RECTs - number of scan lines in image
RGNDATAHEADER* pRgnData =
(RGNDATAHEADER
*)new BYTE[ RGNDATAHEADER_SIZE + dwRectsCount * sizeof(RECT) ];
// get pointer to RECT table
LPRECT pRects = (LPRECT)((LPBYTE)pRgnData + RGNDATAHEADER_SIZE);
// zero region data header memory (header part only)
memset( pRgnData, 0, RGNDATAHEADER_SIZE + dwRectsCount * sizeof(RECT) );
// fill it by default
pRgnData->dwSize = RGNDATAHEADER_SIZE;
pRgnData
->iType = RDH_RECTANGLES;

for ( i = 0; i < bih.biHeight; i++ )
{
for ( j = 0; j < bih.biWidth; j++ )
{
// get color
switch ( bih.biBitCount )
{
case 8:
ismask
= (clr_tbl[ *pColor ] != color);
break;
case 16:
ismask
= (*(LPWORD)pColor != (WORD)color);
break;
case 24:
ismask
= ((*(LPDWORD)pColor & 0x00ffffff) != color);
break;
case 32:
ismask
= (*(LPDWORD)pColor != color);
}
// shift pointer to next color
pColor += Bpp;
// place part of scan line as RECT region if transparent color found after mask color or
// mask color found at the end of mask image
if ( wasfirst )
{
if ( !ismask )
{
// save current RECT
pRects[ pRgnData->nCount++ ] = CRect( first, i, j, i + 1 );
// if buffer full reallocate it with more room
if ( pRgnData->nCount >= dwRectsCount )
{
dwRectsCount
+= ADD_RECTS_COUNT;
// allocate new buffer
LPBYTE pRgnDataNew = new BYTE[ RGNDATAHEADER_SIZE + dwRectsCount * sizeof(RECT) ];
// copy current region data to it
memcpy( pRgnDataNew, pRgnData, RGNDATAHEADER_SIZE + pRgnData->nCount * sizeof(RECT) );
// delte old region data buffer
delete pRgnData;
// set pointer to new regiondata buffer to current
pRgnData = (RGNDATAHEADER*)pRgnDataNew;
// correct pointer to RECT table
pRects = (LPRECT)((LPBYTE)pRgnData + RGNDATAHEADER_SIZE);
}
wasfirst
= false;
}
}
else if ( ismask ) // set wasfirst when mask is found
{
first
= j;
wasfirst
= true;
}
}

if ( wasfirst && ismask )
{
// save current RECT
pRects[ pRgnData->nCount++ ] = CRect( first, i, j, i + 1 );
// if buffer full reallocate it with more room
if ( pRgnData->nCount >= dwRectsCount )
{
dwRectsCount
+= ADD_RECTS_COUNT;
// allocate new buffer
LPBYTE pRgnDataNew = new BYTE[ RGNDATAHEADER_SIZE + dwRectsCount * sizeof(RECT) ];
// copy current region data to it
memcpy( pRgnDataNew, pRgnData, RGNDATAHEADER_SIZE + pRgnData->nCount * sizeof(RECT) );
// delte old region data buffer
delete pRgnData;
// set pointer to new regiondata buffer to current
pRgnData = (RGNDATAHEADER*)pRgnDataNew;
// correct pointer to RECT table
pRects = (LPRECT)((LPBYTE)pRgnData + RGNDATAHEADER_SIZE);
}
wasfirst
= false;
}

pColor
-= dwLineBackLen;
}
// release image data
delete pBits;
delete bi;

// create region
HRGN hRgn = ExtCreateRegion( NULL, RGNDATAHEADER_SIZE + pRgnData->nCount * sizeof(RECT), (LPRGNDATA)pRgnData );
// release region data
delete pRgnData;

return hRgn;
}

 

posted on 2010-01-11 09:27  沧桑不尽  阅读(634)  评论(0编辑  收藏  举报