1.多线程的程序很多不是为了提高效率,充分利用多 CPU,而是为了逻辑描述方便。

2.纤程往往可以提供更加便捷的描述,因为它只能通过 SwitchToFiber 显式切换,这样可以少许多加解锁的过程。而且切换的效率也比真正的线程来的高

刚接触到fiber这个名词,很不错的东西,将异步化为同步,减少逻辑复杂度

 

实现代码

#include <ucontext.h>

#define FIBER_STACK 1024*64
ucontext_t child, parent;

void threadFunction()
{
  printf("333 Child fiber yielding to parent\n");
  swapcontext(&child, &parent);
  printf("555 Child thread exiting\n");
  swapcontext(&child, &parent);
}

int main()
{
  getcontext(&child);

  child.uc_link = 0;
  child.uc_stack.ss_sp = malloc(FIBER_STACK);
  child.uc_stack.ss_size = FIBER_STACK;
  child.uc_stack.ss_flags = 0;
  if (child.uc_stack.ss_sp == 0)
  {
    perror("malloc: Could not allocate stack");
    exit(1);
  }

  printf("111 Creating child fiber\n");
  makecontext(&child, &threadFunction, 0);

  printf("222 Switching to child fiber\n");
  swapcontext(&parent, &child);
  printf("444 Switching to child fiber again\n");
  swapcontext(&parent, &child);

  free(child.uc_stack.ss_sp);
  printf("666 Child fiber returned and stack freed\n");
  return 0;
}

参考

http://blog.csdn.net/cyberlabs/article/details/6920138

http://timyang.net/category/lua/

http://blog.codingnow.com/2005/10/fiber.html

posted on 2012-03-15 17:46  brucexu  阅读(423)  评论(0编辑  收藏  举报