两栈共享空间【转】
本文转载自:http://blog.csdn.net/zhuyi2654715/article/details/6736082
数组有两个端点,两个栈有两个栈底,让一个栈的栈底为数组的始端,即下标为0处,另一个栈为栈的末端,即下标为数组长度
n-1处。这样,如果两个栈增加元素,就是两端点向中间延伸。当top1 + 1 == top2 的时候为栈满。
示例代码:(改编自《大话数据结构》)
C++ Code
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#include <iostream>
using namespace std; #define MAXSIZE 20 typedef int ElemType; typedef struct { ElemType data[MAXSIZE]; int top1; //栈1栈顶指针 int top2; //栈2栈顶指针 } SqStack; /* 构造一个空栈*/ bool InitStack(SqStack *Sq) { cout << "Init Stack ..." << endl; Sq->top1 = -1; //表示空栈 Sq->top2 = MAXSIZE; return true; } /* 置为空栈 */ bool ClearStack(SqStack *Sq) { cout << "Clear Stack ..." << endl; Sq->top1 = -1; Sq->top2 = MAXSIZE; return true; } bool StackEmpty(SqStack Sq) { if (Sq.top1 == -1 && Sq.top2 == MAXSIZE) return true; else return false; } int StackLength(SqStack Sq) { cout << "Stack Length : "; return Sq.top1 + 1 + MAXSIZE - Sq.top2; } /* 返回栈顶元素 */ bool GetTop(SqStack Sq, ElemType *ptr, int StackNum) { if (StackNum == 1) { if (Sq.top1 != -1) { *ptr = Sq.data[Sq.top1]; cout << "Get Top1 Item " << *ptr << endl; return true; } return false; } else if (StackNum == 2) { if (Sq.top2 != MAXSIZE) { *ptr = Sq.data[Sq.top2]; cout << "Get Top2 Item " << *ptr << endl; return true; } return false; } else { cout << "Stack Num must be 1 or 2!" << endl; return false; } } /* 压栈 */ bool Push(SqStack *Sq, ElemType Elem, int StackNum) { if (StackNum == 1) { cout << "Push Item to Stack1 : " << Elem << endl; if (Sq->top1 + 1 == Sq->top2) //栈满 return false; Sq->data[++Sq->top1] = Elem; return true; } else if (StackNum == 2) { cout << "Push Item to Stack2 : " << Elem << endl; if (Sq->top1 + 1 == Sq->top2) return false; Sq->data[--Sq->top2] = Elem; return true; } else { cout << "Stack Num must be 1 or 2!" << endl; return false; } } /* 出栈 */ bool Pop(SqStack *Sq, ElemType *ptr, int StackNum) { if (StackNum == 1) { if (Sq->top1 == -1) return false; *ptr = Sq->data[Sq->top1--]; cout << "Pop Item from Stack1 : " << *ptr << endl; return true; } else if (StackNum == 2) { if (Sq->top2 == MAXSIZE) return false; *ptr = Sq->data[Sq->top2++]; cout << "Pop Item from Stack2 : " << *ptr << endl; return true; } else { cout << "Stack Num must be 1 or 2!" << endl; return false; } } bool StackTraverse(SqStack Sq) { cout << "Traverse Stack ..." << endl; if (StackEmpty(Sq)) return false; cout << "Stack1 : "; for (int i = 0; i <= Sq.top1; i++) cout << Sq.data[i] << ' '; cout << endl; cout << "Stack2 : "; for (int i = MAXSIZE - 1; i >= Sq.top2; i--) cout << Sq.data[i] << ' '; cout << endl; return true; } int main(void) { SqStack Sq; InitStack(&Sq); for (int i = 0; i < 5; i++) Push(&Sq, i, 1); for (int i = 5; i < 10; i++) Push(&Sq, i, 2); StackTraverse(Sq); int result; Pop(&Sq, &result, 1); Pop(&Sq, &result, 2); StackTraverse(Sq); GetTop(Sq, &result, 1); GetTop(Sq, &result, 2); if (!StackEmpty(Sq)) cout << StackLength(Sq) << endl; ClearStack(&Sq); return 0; } |
输出为:
事实上 ,使用这样的数据结构,通常都是当两个栈的空间需求有想法关系时,也就是当一个栈增长时另一个栈在缩短的情况。
还需要注意的一点是必须是同种数据类型的栈,否则不但不能更好地解决问题,反而会使问题更加复杂。