ios network connect reachability
- (BOOL) connectedToNetwork
{
// Create zero addy
struct sockaddr_in zeroAddress;
bzero(&zeroAddress, sizeof(zeroAddress));
zeroAddress.sin_len = sizeof(zeroAddress);
zeroAddress.sin_family = AF_INET;
// Recover reachability flags
SCNetworkReachabilityRef defaultRouteReachability = SCNetworkReachabilityCreateWithAddress(NULL, (struct sockaddr *)&zeroAddress);
SCNetworkReachabilityFlags flags;
BOOL didRetrieveFlags = SCNetworkReachabilityGetFlags(defaultRouteReachability, &flags);
CFRelease(defaultRouteReachability);
if (!didRetrieveFlags)
{
printf("Error. Could not recover network reachability flags\n");
return NO;
}
BOOL isReachable = ((flags & kSCNetworkFlagsReachable) != 0);
BOOL needsConnection = ((flags & kSCNetworkFlagsConnectionRequired) != 0);
return (isReachable && !needsConnection) ? YES : NO;
}
- (void) viewDidLoad
{
self.navigationController.navigationBar.tintColor = COOKBOOK_PURPLE_COLOR;
self.title = [self connectedToNetwork] ? @"Connected" : @"Not Connected";
}
{
// Create zero addy
struct sockaddr_in zeroAddress;
bzero(&zeroAddress, sizeof(zeroAddress));
zeroAddress.sin_len = sizeof(zeroAddress);
zeroAddress.sin_family = AF_INET;
// Recover reachability flags
SCNetworkReachabilityRef defaultRouteReachability = SCNetworkReachabilityCreateWithAddress(NULL, (struct sockaddr *)&zeroAddress);
SCNetworkReachabilityFlags flags;
BOOL didRetrieveFlags = SCNetworkReachabilityGetFlags(defaultRouteReachability, &flags);
CFRelease(defaultRouteReachability);
if (!didRetrieveFlags)
{
printf("Error. Could not recover network reachability flags\n");
return NO;
}
BOOL isReachable = ((flags & kSCNetworkFlagsReachable) != 0);
BOOL needsConnection = ((flags & kSCNetworkFlagsConnectionRequired) != 0);
return (isReachable && !needsConnection) ? YES : NO;
}
- (void) viewDidLoad
{
self.navigationController.navigationBar.tintColor = COOKBOOK_PURPLE_COLOR;
self.title = [self connectedToNetwork] ? @"Connected" : @"Not Connected";
}