gesture Recognizer
- (void)viewDidLoad
{
[super viewDidLoad];
// Do any additional setup after loading the view, typically from a nib.
UITapGestureRecognizer *doubleTap = [[UITapGestureRecognizer alloc] initWithTarget:self action:@selector(tapDetected:)];
doubleTap.numberOfTapsRequired = 2;
[self.view addGestureRecognizer:doubleTap];
UIPinchGestureRecognizer *pinchRecognizer = [[UIPinchGestureRecognizer alloc] initWithTarget:self action:@selector(pinchDetected:)];
[self.view addGestureRecognizer:pinchRecognizer];
UIRotationGestureRecognizer *rotationRecognizer = [[UIRotationGestureRecognizer alloc] initWithTarget:self action:@selector(rotationDetected:)];
[self.view addGestureRecognizer:rotationRecognizer];
UISwipeGestureRecognizer *swipeRecognizer = [[UISwipeGestureRecognizer alloc] initWithTarget:self action:@selector(swipeDetected:)];
swipeRecognizer.direction = UISwipeGestureRecognizerDirectionRight;
[self.view addGestureRecognizer:swipeRecognizer]; UILongPressGestureRecognizer *longPressRecognizer = [[UILongPressGestureRecognizer alloc] initWithTarget:self action:@selector(longPressDetected:)];
longPressRecognizer.minimumPressDuration = 3; longPressRecognizer.numberOfTouchesRequired = 1;
[self.view addGestureRecognizer:longPressRecognizer];
}
- (IBAction)pinchDetected:(UIGestureRecognizer *)sender
{
CGFloat scale = [(UIPinchGestureRecognizer *)sender scale];
CGFloat velocity = [(UIPinchGestureRecognizer *)sender velocity];
NSString *resultString = [[NSString alloc] initWithFormat: @"Pinch - scale = %f, velocity = %f", scale, velocity];
self.statusLabel.text = resultString;
}
- (IBAction)rotationDetected:(UIGestureRecognizer *)sender
{
CGFloat radians = [(UIRotationGestureRecognizer *)sender rotation];
CGFloat velocity = [(UIRotationGestureRecognizer *)sender velocity];
NSString *resultString = [[NSString alloc] initWithFormat: @"Rotation - Radians = %f, velocity = %f", radians, velocity];
self.statusLabel.text = resultString;
}
{
[super viewDidLoad];
// Do any additional setup after loading the view, typically from a nib.
UITapGestureRecognizer *doubleTap = [[UITapGestureRecognizer alloc] initWithTarget:self action:@selector(tapDetected:)];
doubleTap.numberOfTapsRequired = 2;
[self.view addGestureRecognizer:doubleTap];
UIPinchGestureRecognizer *pinchRecognizer = [[UIPinchGestureRecognizer alloc] initWithTarget:self action:@selector(pinchDetected:)];
[self.view addGestureRecognizer:pinchRecognizer];
UIRotationGestureRecognizer *rotationRecognizer = [[UIRotationGestureRecognizer alloc] initWithTarget:self action:@selector(rotationDetected:)];
[self.view addGestureRecognizer:rotationRecognizer];
UISwipeGestureRecognizer *swipeRecognizer = [[UISwipeGestureRecognizer alloc] initWithTarget:self action:@selector(swipeDetected:)];
swipeRecognizer.direction = UISwipeGestureRecognizerDirectionRight;
[self.view addGestureRecognizer:swipeRecognizer]; UILongPressGestureRecognizer *longPressRecognizer = [[UILongPressGestureRecognizer alloc] initWithTarget:self action:@selector(longPressDetected:)];
longPressRecognizer.minimumPressDuration = 3; longPressRecognizer.numberOfTouchesRequired = 1;
[self.view addGestureRecognizer:longPressRecognizer];
}
- (IBAction)pinchDetected:(UIGestureRecognizer *)sender
{
CGFloat scale = [(UIPinchGestureRecognizer *)sender scale];
CGFloat velocity = [(UIPinchGestureRecognizer *)sender velocity];
NSString *resultString = [[NSString alloc] initWithFormat: @"Pinch - scale = %f, velocity = %f", scale, velocity];
self.statusLabel.text = resultString;
}
- (IBAction)rotationDetected:(UIGestureRecognizer *)sender
{
CGFloat radians = [(UIRotationGestureRecognizer *)sender rotation];
CGFloat velocity = [(UIRotationGestureRecognizer *)sender velocity];
NSString *resultString = [[NSString alloc] initWithFormat: @"Rotation - Radians = %f, velocity = %f", radians, velocity];
self.statusLabel.text = resultString;
}