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using System;
using System.Collections.Generic;
using System.Drawing;
using System.Drawing.Drawing2D;
using System.Drawing.Imaging;
namespace Steam.Core
{
public static class ImageDeal
{
/// <summary>
/// 缩略图,按高度和宽度来缩略
///http://www.cnblogs.com/pooeo/
/// </summary>
/// <param name="image"></param>
/// <param name="size"></param>
/// <returns></returns>

public static Image Scale(Image image, Size size)
{
return image.GetThumbnailImage(size.Width, size.Height, nullnew IntPtr());
}

/// <summary>
/// 缩略图,按倍数来缩略
///http://www.cnblogs.com/pooeo/
/// </summary>
/// <param name="image">原图</param>
/// <param name="multiple">放大或缩小的倍数,负数表示缩小,正数表示放大</param>
/// <returns></returns>

public static Image Scale(Image image, Int32 multiple)
{
Int32 newWidth;
Int32 newHeight;
Int32 absMultiple 
= Math.Abs(multiple);
if (multiple == 0)
{
return image.Clone() as Image;
}

if (multiple < 0)
{
newWidth 
= image.Width / absMultiple;
newHeight 
= image.Height / absMultiple;
}

else
{
newWidth 
= image.Width * absMultiple;
newHeight 
= image.Height * absMultiple;
}

return image.GetThumbnailImage(newWidth, newHeight, nullnew IntPtr());
}

/// <summary>
/// 固定宽度缩略
///http://www.cnblogs.com/pooeo/
/// </summary>
/// <param name="image"></param>
/// <param name="width"></param>
/// <returns></returns>

public static Image ScaleFixWidth(Image image, Int32 width)
{
Int32 newWidth 
= width;
Int32 newHeight;
Double tempMultiple 
= (Double)newWidth / (Double)image.Width;
newHeight 
= (Int32)(((Double)image.Height) * tempMultiple);
Image newImage 
= new Bitmap(newWidth, newHeight);
using (Graphics newGp = Graphics.FromImage(newImage))
{
newGp.CompositingQuality 
= CompositingQuality.HighQuality;
//设置高质量插值法
newGp.InterpolationMode = System.Drawing.Drawing2D.InterpolationMode.HighQualityBicubic;
//设置高质量,低速度呈现平滑程度
newGp.SmoothingMode = System.Drawing.Drawing2D.SmoothingMode.HighQuality;
//清空画布并以透明背景色填充
newGp.Clear(Color.Transparent);
newGp.DrawImage(image, 
new Rectangle(00, newWidth, newHeight));
}

return newImage;
}

/// <summary>
/// 固定高度缩略
///http://www.cnblogs.com/pooeo/
/// </summary>
/// <param name="image"></param>
/// <param name="height"></param>
/// <returns></returns>

public static Image ScaleFixHeight(Image image, Int32 height)
{
Int32 newWidth;
Int32 newHeight 
= height;
Double tempMultiple 
= (Double)newHeight / (Double)image.Height;
newWidth 
= (Int32)(((Double)image.Width) * tempMultiple);
Image newImage 
= new Bitmap(newWidth, newHeight);
using (Graphics newGp = Graphics.FromImage(newImage))
{
newGp.CompositingQuality 
= CompositingQuality.HighQuality;
//设置高质量插值法
newGp.InterpolationMode = System.Drawing.Drawing2D.InterpolationMode.HighQualityBicubic;
//设置高质量,低速度呈现平滑程度
newGp.SmoothingMode = System.Drawing.Drawing2D.SmoothingMode.HighQuality;
//清空画布并以透明背景色填充
newGp.Clear(Color.Transparent);
newGp.DrawImage(image, 
new Rectangle(00, newWidth, newHeight));
}

return newImage;
}

/// <summary>
/// 裁减缩略,根据固定的高度和宽度
///http://www.cnblogs.com/pooeo/
/// </summary>
/// <param name="image"></param>
/// <param name="width"></param>
/// <param name="heigth"></param>
/// <returns></returns>

public static Image ScaleCut(Image image, Int32 width, Int32 height)
{
int x = 0;
int y = 0;
int ow = image.Width;
int oh = image.Height;
if (width >= ow && height >= oh)
{
return image;
}

//如果结果要比原来的宽
if (width > ow)
{
width 
= ow;
}

if (height > oh)
{
height 
= oh;
}

if ((double)image.Width / (double)image.Height > (double)width / (double)height)
{
oh 
= image.Height;
ow 
= image.Height * width / height;
= 0;
= (image.Width - ow) / 2;
}

else
{
ow 
= image.Width;
oh 
= image.Width * height / width;
= 0;
= (image.Height - oh) / 2;
}

Image newImage 
= new Bitmap(width, height);
using (Graphics newGp = Graphics.FromImage(newImage))
{
newGp.CompositingQuality 
= CompositingQuality.HighQuality;
//设置高质量插值法
newGp.InterpolationMode = System.Drawing.Drawing2D.InterpolationMode.HighQualityBicubic;
//设置高质量,低速度呈现平滑程度
newGp.SmoothingMode = System.Drawing.Drawing2D.SmoothingMode.HighQuality;
//清空画布并以透明背景色填充
newGp.Clear(Color.Transparent);
newGp.DrawImage(image, 
new Rectangle(00, width, height),
new Rectangle(x, y, ow, oh),
GraphicsUnit.Pixel);
}

return newImage;
}

/// <summary>
/// 生成缩略图
///http://www.cnblogs.com/pooeo/
/// </summary>
/// <param name="originalImagePath">源图路径(物理路径)</param>
/// <param name="thumbnailPath">缩略图路径(物理路径)</param>
/// <param name="width">缩略图宽度</param>
/// <param name="height">缩略图高度</param>
/// <param name="mode">生成缩略图的方式</param>

public static void MakeThumbnail(string originalImagePath, string thumbnailPath, int width, int height, string mode)
{
Image originalImage 
= Image.FromFile(originalImagePath);
int towidth = width;
int toheight = height;
int x = 0;
int y = 0;
int ow = originalImage.Width;
int oh = originalImage.Height;
switch (mode)
{
case "HW"://指定高宽缩放(可能变形)
break;
case "W"://指定宽,高按比例
toheight = originalImage.Height * width / originalImage.Width;
break;
case "H"://指定高,宽按比例
towidth = originalImage.Width * height / originalImage.Height;
break;
case "Cut"://指定高宽裁减(不变形)
if ((double)originalImage.Width / (double)originalImage.Height > (double)towidth / (double)toheight)
{
oh 
= originalImage.Height;
ow 
= originalImage.Height * towidth / toheight;
= 0;
= (originalImage.Width - ow) / 2;
}

else
{
ow 
= originalImage.Width;
oh 
= originalImage.Width * height / towidth;
= 0;
= (originalImage.Height - oh) / 2;
}

break;
default:
break;
}

//新建一个bmp图片
Image bitmap = new System.Drawing.Bitmap(towidth, toheight);
//新建一个画板
Graphics g = System.Drawing.Graphics.FromImage(bitmap);
//设置高质量插值法
g.InterpolationMode = System.Drawing.Drawing2D.InterpolationMode.HighQualityBicubic;
//设置高质量,低速度呈现平滑程度
g.SmoothingMode = System.Drawing.Drawing2D.SmoothingMode.HighQuality;
//清空画布并以透明背景色填充
g.Clear(Color.Transparent);
//在指定位置并且按指定大小绘制原图片的指定部分
g.DrawImage(originalImage, new Rectangle(00, towidth, toheight),
new Rectangle(x, y, ow, oh),
GraphicsUnit.Pixel);
try
{
//以jpg格式保存缩略图
bitmap.Save(thumbnailPath, System.Drawing.Imaging.ImageFormat.Jpeg);
}

catch (System.Exception e)
{
throw e;
}

finally
{
originalImage.Dispose();
bitmap.Dispose();
g.Dispose();
}

}

/// <summary>
/// 打水印,在某一点
///http://www.cnblogs.com/pooeo/
/// </summary>
/// <param name="image"></param>
/// <param name="waterImagePath"></param>
/// <param name="p"></param>

public static void Makewater(Image image, String waterImagePath, Point p)
{
ImageDeal.Makewater(image, waterImagePath, p, ImagePosition.TopLeft);
}

public static void Makewater(Image image, String waterImagePath, Point p, ImagePosition imagePosition)
{
using (Image warterImage = Image.FromFile(waterImagePath))
{
using (Graphics newGp = Graphics.FromImage(image))
{
newGp.CompositingQuality 
= CompositingQuality.HighQuality;
//设置高质量插值法
newGp.InterpolationMode = System.Drawing.Drawing2D.InterpolationMode.HighQualityBicubic;
//设置高质量,低速度呈现平滑程度
newGp.SmoothingMode = System.Drawing.Drawing2D.SmoothingMode.HighQuality;
switch (imagePosition)
{
case ImagePosition.BottomLeft:
p.Y 
= image.Height - warterImage.Height - p.Y;
break;
case ImagePosition.TopRigth:
p.X 
= image.Width - warterImage.Width - p.X;
break;
case ImagePosition.BottomRight:
p.Y 
= image.Height - warterImage.Height - p.Y;
p.X 
= image.Width - warterImage.Width - p.X;
break;
}

newGp.DrawImage(warterImage, 
new Rectangle(p, new Size(warterImage.Width, warterImage.Height)));
}

}

}

public static void Makewater(Image image, String waterStr, Font font, Brush brush, Point p)
{
ImageDeal.Makewater(image, waterStr, font, brush, p, ImagePosition.TopLeft);
}

public static void Makewater(Image image, String waterStr, Font font, Brush brush, Point p, ImagePosition imagePosition)
{
using (Graphics newGp = Graphics.FromImage(image))
{
Int32 stringWidth;
Int32 stringHeight;
stringHeight 
= (int)font.Size;
stringWidth 
= (int)(((float)StringDeal.GetBitLength(waterStr) / (float)2* (font.Size + 1));
newGp.CompositingQuality 
= CompositingQuality.HighQuality;
//设置高质量插值法
newGp.InterpolationMode = System.Drawing.Drawing2D.InterpolationMode.HighQualityBicubic;
//设置高质量,低速度呈现平滑程度
newGp.SmoothingMode = System.Drawing.Drawing2D.SmoothingMode.HighQuality;
//文字抗锯齿
newGp.TextRenderingHint = System.Drawing.Text.TextRenderingHint.AntiAlias;
switch (imagePosition)
{
case ImagePosition.BottomLeft:
p.Y 
= image.Height - stringHeight - p.Y;
break;
case ImagePosition.TopRigth:
p.X 
= image.Width - stringWidth - p.X;
break;
case ImagePosition.BottomRight:
p.Y 
= image.Height - stringHeight - p.Y;
p.X 
= image.Width - stringWidth - p.X;
break;
}

newGp.DrawString(waterStr, font, brush, p);
}

}

/// <summary>
/// 高质量保存
///http://www.cnblogs.com/pooeo/
/// </summary>
/// <param name="image"></param>
/// <param name="path"></param>

public static void SaveQuality(Image image, String path)
{
ImageCodecInfo myImageCodecInfo;
Encoder myEncoder;
EncoderParameter myEncoderParameter;
EncoderParameters myEncoderParameters;
myImageCodecInfo 
= ImageCodecInfo.GetImageEncoders()[0];
myEncoder 
= Encoder.Quality;
myEncoderParameters 
= new EncoderParameters(1);
myEncoderParameter 
= new EncoderParameter(myEncoder, 100L); // 0-100
myEncoderParameters.Param[0= myEncoderParameter;
try
{
image.Save(path, myImageCodecInfo, myEncoderParameters);
}

finally
{
myEncoderParameter.Dispose();
myEncoderParameters.Dispose();
}

}

}

public enum StringPosition
{
TopLeft,
BottomLeft
}

public enum ImagePosition
{
TopLeft,
BottomLeft,
BottomRight,
TopRigth
}

}