Bitmap和byte[]的相互转换
/// <summary> /// 将Bitmap转换为字节数组 /// </summary> /// <param name="width">图像宽度</param> /// <param name="height">图像长度</param> /// <param name="channel">图像通道</param> /// <param name="img">原图像</param> /// <returns></returns> public static byte[] getByteStreamFromBitmap(int width, int height, int channel, Bitmap img) { byte[] bytes = new byte[width * height * channel]; BitmapData im = img.LockBits(new Rectangle(0, 0, width, height), ImageLockMode.WriteOnly, img.PixelFormat); int stride = im.Stride; int offset = stride - width * channel; int length = stride * height; byte[] temp = new byte[stride * height]; Marshal.Copy(im.Scan0, temp, 0, temp.Length); img.UnlockBits(im); int posreal = 0; int posscan = 0; for (int c = 0; c < height; c++) { for (int d = 0; d < width * channel; d++) { bytes[posreal++] = temp[posscan++]; } posscan += offset; } return bytes; } /// <summary> /// 将一个字节数组转换为8bit灰度位图 /// </summary> /// <param name="rawValues">显示字节数组</param> /// <param name="width">图像宽度</param> /// <param name="height">图像高度</param> /// <returns>位图</returns> public static Bitmap ToGrayBitmap(byte[] rawValues, int width, int height) { //申请目标位图的变量,并将其内存区域锁定 Bitmap bmp = new Bitmap(width, height, PixelFormat.Format8bppIndexed); BitmapData bmpData = bmp.LockBits(new Rectangle(0, 0, width, height), ImageLockMode.WriteOnly, PixelFormat.Format8bppIndexed); //获取图像参数 int stride = bmpData.Stride; // 扫描线的宽度 int offset = stride - width; // 显示宽度与扫描线宽度的间隙 IntPtr iptr = bmpData.Scan0; // 获取bmpData的内存起始位置 int scanBytes = stride * height;// 用stride宽度,表示这是内存区域的大小 //下面把原始的显示大小字节数组转换为内存中实际存放的字节数组 int posScan = 0, posReal = 0;// 分别设置两个位置指针,指向源数组和目标数组 byte[] pixelValues = new byte[scanBytes]; //为目标数组分配内存 for (int x = 0; x < height; x++) { //下面的循环节是模拟行扫描 for (int y = 0; y < width; y++) { pixelValues[posScan++] = rawValues[posReal++]; } posScan += offset; //行扫描结束,要将目标位置指针移过那段“间隙” } //用Marshal的Copy方法,将刚才得到的内存字节数组复制到BitmapData中 System.Runtime.InteropServices.Marshal.Copy(pixelValues, 0, iptr, scanBytes); bmp.UnlockBits(bmpData); // 解锁内存区域 //下面的代码是为了修改生成位图的索引表,从伪彩修改为灰度 ColorPalette tempPalette; using (Bitmap tempBmp = new Bitmap(1, 1, PixelFormat.Format8bppIndexed)) { tempPalette = tempBmp.Palette; } for (int i = 0; i < 256; i++) { tempPalette.Entries[i] = Color.FromArgb(i, i, i); } bmp.Palette = tempPalette; //算法到此结束,返回结果 return bmp; }
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