blender将多个选择的顶点x值改为0,非常诡异的操作
选择顶点,然后按 S,X,0
然后按N打开侧面板选择全局,设置X值为0
In Edit mode select the vertices and Scale to 0 on the axis at issue, in this example on the X axis (SX0):
Now that all the vertices are in the same position on that axis, all their positions can be set (in this example to -0.25) in the axis' Median field (Sidebar/N-Panel > Item tab > Transform > Median > axis field) at the same time:
Tip: check your Transformation Orientation, you don't want to do this on Local when you need Global, or vice versa. Also check your Transform Pivot Point, although Median Point (the default) works in most instances you'll sometimes find others (especially 3D Cursor) more usefull.