摘要:
//使用序列化保存对象状态到存储介质 //添加[Serializable] Game game = new Game(); game.Level = 2; game.Player = "Tom"; FileStream fs = new FileStream(@"game.bin",FileMode 阅读全文
摘要:
//将对象写入文件中 Game game = new Game(); game.Level = 2; game.Player = "Tom"; FileStream fs = new FileStream(@"game.bak",File... 阅读全文