摘要: //使用序列化保存对象状态到存储介质 //添加[Serializable] Game game = new Game(); game.Level = 2; game.Player = "Tom"; FileStream fs = new FileStream(@"game.bin",FileMode 阅读全文
posted @ 2016-12-05 21:48 90后1场梦 阅读(232) 评论(0) 推荐(0) 编辑
摘要: //将对象写入文件中 Game game = new Game(); game.Level = 2; game.Player = "Tom"; FileStream fs = new FileStream(@"game.bak",File... 阅读全文
posted @ 2016-12-05 21:36 90后1场梦 阅读(171) 评论(0) 推荐(0) 编辑