服务器和客户端简单的使用select网络模型(三)

在二的基础上收发数据进行了改进(数据接收增加了二次缓存),提供吞吐量。

Server部分:一共4个文件(server.cpp,EasyTcpServer.hpp,MessageHeader.hpp和CELLTimestamp.hpp)

server.cpp:

#include"EasyTcpServer.hpp"
#include<thread>

bool g_bRun = true;
void CmdThread()
{
    while (true)
    {
        char cmdBuf[256] = {};
        scanf("%s", cmdBuf);

        if (0 == strcmp(cmdBuf, "exit")) {

            g_bRun = false;
            printf("退出cmdThread线程\n");
            break;
        }
        else
            printf("不支持的命令。 \n");
    }
}

int main()
{
    EsayTcpServer server;
    server.initSocket();
    server.Bind(nullptr, 10000);
    server.Listen(100);
    std::thread t1(CmdThread);
    t1.detach();
    while (g_bRun)
    {
        server.OnRun();
    }
    server.Close();
    printf("已退出\n");

    return 0;
}
View Code

EasyTcpServer.hpp:

#ifndef _EASY_TCP_SERVER_HPP_
#define _EASY_TCP_SERVER_HPP_
#define _AFXDLL
#ifdef _WIN32
    #define FD_SETSIZE      5000
    #include"afx.h"
    #include<windows.h>
    #include "WinSock2.h"
#else
    #include<unistd.h>
    #include<arpa/inet.h>
    #include<string.h>

#define SOCKET int
#define INVALID_SOCKET  (SOCKET)(~0)
#define SOCKET_ERROR            (-1)
#endif
#include<iostream>
#include<vector>
#include<stdlib.h>


#include"MessageHeader.hpp"
#include "CELLTimestamp.hpp"

#define RECV_BUFF_SIZE   10240


class ClientSocket
{
public:
    ClientSocket(SOCKET sockfd = INVALID_SOCKET)
    {
        _sockfd = sockfd;
        ZeroMemory(_szMsgBuf, sizeof(_szMsgBuf));
        _lastPos = 0;
    }
    ~ClientSocket()
    {
    }


    SOCKET sockfd()
    {
        return _sockfd;
    }

    char * msgBuf()
    {
        return _szMsgBuf;
    }

    int getLastPos()
    {
        return _lastPos;
    }

    void setLastPos(int pos)
    {
        _lastPos = pos;
    }

private:
    SOCKET _sockfd;
    char _szMsgBuf[RECV_BUFF_SIZE * 10];
    //消息缓冲区数据尾部位置
    int _lastPos;
};



class EsayTcpServer
{
public:
    SOCKET _sock;
    //消息缓冲区
    char _szRecv[RECV_BUFF_SIZE];
    std::vector<ClientSocket*> _clients;
    CELLTimestamp _tTime;
    int _recvCount;
public:
    EsayTcpServer()
    {
        _sock = INVALID_SOCKET;
        ZeroMemory(_szRecv, sizeof(_szRecv));
        _recvCount = 0;
    }
    virtual ~EsayTcpServer()
    {
        Close();
    }

    //初始化Socket
    SOCKET initSocket()
    {
        // 启动Windows socket 2.x环境
#ifdef _WIN32
        WORD ver = MAKEWORD(2, 2);
        WSADATA dat;

        WSAStartup(ver, &dat);
#endif
        //----------------
        // 建立一个socket
        if (INVALID_SOCKET != _sock)
        {
            printf("<sock=%d>关闭之前的连接...\n", _sock);
            Close();
        }
        _sock = socket(AF_INET, SOCK_STREAM, 0);

        if (INVALID_SOCKET == _sock)
            printf("错误,创建Socket失败...\n");
        else
            printf("建立Socket成功...\n");
        return _sock;
    }
    //绑定端口
    int Bind(const char *ip, unsigned short port)
    {
        sockaddr_in sin = {};
        sin.sin_family = AF_INET;
        sin.sin_port = htons(port);    //host to net unsigned short

#ifdef _WIN32
        if (ip != NULL)
        {
            sin.sin_addr.S_un.S_addr = inet_addr(ip);
        }
        else
        {
            sin.sin_addr.S_un.S_addr = INADDR_ANY;     //本机上的外网和局域网ip任意一个拿来用 
        }

#else
        if (ip != NULL)
        {
            sin.sin_addr.s_addr = inet_addr(ip);     //本机上的外网和局域网ip任意一个拿来用
        }
        else
        {
            sin.sin_addr.s_addr = INADDR_ANY;     //本机上的外网和局域网ip任意一个拿来用 
        }

#endif
        //2绑定
        if (SOCKET_ERROR == bind(_sock, (sockaddr *)&sin, sizeof(sockaddr_in)))
        {
            //TRACE(_T("ERROR:绑定socket失败\n"));
            return 0;
        }


    }
    //监听端口
    int Listen(int n)
    {
        int ret = listen(_sock, n);
        if (SOCKET_ERROR == ret)
        {
            TRACE(_T("ERROR:socket监听失败"));
        }
        else
        {
            printf("监听开始\n");
        }
        return ret;
    }
    //接受客户端连接
    SOCKET Accept()
    {
        //4接收客户端连接
        SOCKET cSock = INVALID_SOCKET;
        sockaddr_in clientAddr = {};
        int nAddrLen = sizeof(sockaddr_in);
        cSock = accept(_sock, (sockaddr*)&clientAddr, &nAddrLen);
        if (INVALID_SOCKET == cSock)
        {
            printf("接收客户端无效\n");
        }
        else
        {
            //广播所有客户端,新加入一个新的客户端
            NewUserJoin newUser;
            SendDataToAll(&newUser);

            _clients.push_back(new ClientSocket(cSock));
            printf("第<%d>个客户端加入socket = %d,ip:%s\n", _clients.size(), cSock, inet_ntoa(clientAddr.sin_addr));
        }
        return cSock;
    }
    //关闭socket
    void Close()
    {
        if (_sock != INVALID_SOCKET) {
#ifdef _WIN32
            for (int n = _clients.size() - 1; n >= 0; n--)
            {
                closesocket(_clients[n]->sockfd());
                if (_clients[n] != NULL)
                {
                    delete _clients[n];
                }
            }
            WSACleanup();
#else
            for (int n = _clients.size() - 1; n >= 0; n--)
            {
                close(_clients[n]->sockfd());
                if (_clients[n] != NULL)
                {
                    delete _clients[n];
                }
            }
#endif
            _clients.clear();
            _sock = INVALID_SOCKET;

        }
    }

    int nCount = 0;
    //处理网络消息
    bool OnRun()
    {
        fd_set fdRead;
        fd_set fdWrite;
        fd_set fdExp;
        FD_ZERO(&fdRead);
        FD_ZERO(&fdWrite);
        FD_ZERO(&fdExp);

        //将要监听的socket添加到数组
        FD_SET(_sock, &fdRead);
        FD_SET(_sock, &fdWrite);
        FD_SET(_sock, &fdExp);

        SOCKET maxSock = _sock;
        //每次进来都把所有要监视的socket添加到相应的数组中
        for (std::vector<ClientSocket*>::iterator it = _clients.begin(); it != _clients.end(); it++)
        {
            FD_SET((*it)->sockfd(), &fdRead);
            if (maxSock < (*it)->sockfd())
            {
                maxSock = (*it)->sockfd();
            }
        }

        //开始查询,会清空3个数组所有的socket,然后如果哪个socket有事件发送,则会把此socket放入到数组返回
        //当有客户端连接或者客户端发送消息都会进来
        timeval time = { 1, 0 };
        /*int select(
        IN int nfds, //windows下无意义,linux有意义IN OUT fd_set* readfds,      //检查可读性
        IN OUT fd_set* writefds,    //检查可写性
        IN OUT fd_set* exceptfds,  //例外数据
        IN const struct timeval* timeout);  //函数的返回时间*/
        int ret = select(maxSock + 1, &fdRead, &fdWrite, &fdExp, &time);
        if (ret < 0)
        {
            printf("select任务结束\n");
            Close();
            return false;
        }
        if (FD_ISSET(_sock, &fdRead))
        {
            FD_CLR(_sock, &fdRead);
            //4接收客户端连接
            Accept();
        }

        for (size_t n = 0; n < fdRead.fd_count; n++)
        {
            if (FD_ISSET(_clients[n]->sockfd(),&fdRead))
            if (-1 == RecvData(_clients[n]))
            {
                auto iter = _clients.begin() + n;
                if (iter != _clients.end())
                {
                    delete _clients[n];
                    _clients.erase(iter);
                }
            }
        }
    }
    //是否在工作中
    bool isRun()
    {
        return _sock != INVALID_SOCKET;
    }
    // 接受数据,处理粘包,拆分包
    int RecvData(ClientSocket* pClient)
    {
        //接受客户端请求数据
        int nLen = recv(pClient->sockfd(), _szRecv, RECV_BUFF_SIZE, 0);
        if (nLen <= 0)
        {
            printf("客户端<socket=%d>已退出,任务结束\n", pClient->sockfd());
            return -1;
        }
        memcpy(pClient->msgBuf() + pClient->getLastPos(), _szRecv, nLen);
        pClient->setLastPos(pClient->getLastPos() + nLen);
        //判断消息缓冲区的数据长度大于消息头
        while (pClient->getLastPos() >= sizeof(DataHeader))
        {
            DataHeader* header = (DataHeader*)pClient->msgBuf();
            //判断消息缓冲区的数据长度大于消息体
            if (pClient->getLastPos() >= header->dataLength)
            {
                //剩余未处理消息缓冲区数据的长度
                int nSize = pClient->getLastPos() - header->dataLength;
                OnNetMsg(pClient->sockfd(), header);
                //将未处理的数据前移
                memcpy(pClient->msgBuf(), pClient->msgBuf() + header->dataLength, nSize);
                pClient->setLastPos(nSize);
            }
            else
            {
                //剩余数据小于一个消息体的大小
                break;
            }
        }
        return 0;
    }
    // 响应网络消息
    virtual void OnNetMsg(SOCKET cSock, DataHeader* header)
    {
        _recvCount++;
        auto t1 = _tTime.getElapsedSecond();
        if (t1 >= 1.0)
        {
            printf("time = %lf    1秒收到数据包:%d\n", t1, _recvCount);
            _recvCount = 0;
            _tTime.update();
        }
        
        switch (header->cmd)
        {
        case CMD_LOGIN:
        {
                          Login* login = (Login*)header;
                          //printf("收到命令  用户名:%s密码%s\n", login->userName, login->PassWord);
                          LoginResult ret = {};
                          ret.result = 0;
                          SendData(cSock, &ret);
                          break;
        }
        case CMD_LOGOUT:
        {
                           Logout* loginOut = (Logout*)header;
                           //printf("收到命令: 数据长度:%d 用户名:%s密码%s\n", loginOut->dataLength, loginOut->userName);
                           LogOutResult retOut = {};
                           retOut.result = 0;
    
                           SendData(cSock, &retOut);
                           break;
        }
        case CMD_ERROR:
        {
                          printf("<socket = %d>收到服务端消息:CMD_ERROR,数据长度:%d\n", _sock, header->dataLength);
                          break;
        }
        default:
        {
                   printf("<socket = %d>收到未定义的消息,数据长度:%d\n", _sock, header->dataLength);
                   break;
        }
        }
    }
    // 发送数据给指定的socket
    int SendData(SOCKET _cSock, DataHeader* header)
    {
        if (isRun() && header)
            send(_cSock, (const char*)header, header->dataLength, 0);
        return SOCKET_ERROR;
    }
    //群发
    void SendDataToAll(DataHeader* header)
    {
        if (isRun() && header)
        {
            //广播所有客户端,新加入一个新的客户端
            for (std::vector<ClientSocket*>::iterator it = _clients.begin(); it != _clients.end(); it++)
            {
                SendData((*it)->sockfd(), header);
            }
        }
    }

private:

};



#endif
View Code

MessageHeader.hpp:

#ifndef _MessageHeader_hpp_
#define _MessageHeader_hpp_
enum CMD
{
    CMD_LOGIN,
    CMD_LOGIN_RESULT,
    CMD_LOGOUT,
    CMD_LOGOUT_RESULT,
    CMD_NEW_USER_JOIN,
    CMD_ERROR,
};
// 消息头
struct DataHeader
{
    DataHeader()
    {
        dataLength = sizeof(DataHeader);
        cmd = CMD_ERROR;
    }
    short dataLength;
    short cmd;
};
struct Login :public DataHeader
{
    Login()
    {
        dataLength = sizeof(Login);
        cmd = CMD_LOGIN;
    }
    char userName[32];
    char PassWord[32];
    char data[932];
};

struct LoginResult : public DataHeader
{
    LoginResult()
    {
        dataLength = sizeof(LoginResult);
        cmd = CMD_LOGIN_RESULT;
        result = 0;
    }
    char data[992];
    int result;
};

struct Logout :public DataHeader
{
    Logout()
    {
        dataLength = sizeof(Logout);
        cmd = CMD_LOGOUT;
    }
    char userName[32];
};

struct LogOutResult :public DataHeader
{
    LogOutResult()
    {
        dataLength = sizeof(LogOutResult);
        cmd = CMD_LOGOUT_RESULT;
        result = 0;
    }
    int result;
};

struct NewUserJoin :public DataHeader
{
    NewUserJoin()
    {
        dataLength = sizeof(NewUserJoin);
        cmd = CMD_NEW_USER_JOIN;
        sock = 0;
    }
    int sock;
};
#endif
View Code

CELLTimestamp.hpp:

#ifndef _CELL_TIMESTAMP_HPP_
#define _CELL_TIMESTAMP_HPP_

#include<chrono>
using namespace std::chrono;
class CELLTimestamp
{
public:
    CELLTimestamp()
    {
        update();
    }
    ~CELLTimestamp()
    {
    }

    void update()
    {
        _begin = high_resolution_clock::now();
    }

    //获取当前秒
    double getElapsedSecond()
    {
        return getElapsedTimeInMicroSec()*0.000001;
    }

    //获取毫秒
    double getElapsedTimeInMilliSec()
    {
        return getElapsedTimeInMicroSec()*0.001;
    }

    //获取微妙
    long long getElapsedTimeInMicroSec()
    {
        return duration_cast<microseconds>(high_resolution_clock::now() - _begin).count();
    }
private:
protected:
    time_point<high_resolution_clock> _begin;

};
#endif
View Code

 

Client部分:一共3个文件(Client.cpp,EasyTcpClient.hpp和MessageHeader.hpp)

Client.cpp:

#define _CRT_SECURE_NO_WARNINGS
#include <thread>
#include "EasyTcpClient.hpp"
#pragma comment(lib, "ws2_32.lib")

#define CONNECT_COUNT  10

bool g_bRun = true;
void cmdThread()
{
    while (true) 
    {
        char cmdBuf[256] = {};
        scanf("%s", cmdBuf);

        if (0 == strcmp(cmdBuf, "exit")) {

            g_bRun = false;
            printf("退出cmdThread线程\n");
            break;
        }
        else
            printf("不支持的命令。 \n");
    }
}

int main()
{
    const int cCount = 500;
    EasyTcpClient* client[cCount];
    for (size_t i = 0; i < cCount; i++)
    {
        if (!g_bRun)
        {
            return 0;
        }
        client[i] = new EasyTcpClient();
    }
    for (size_t i = 0; i < cCount; i++)
    {
        if (!g_bRun)
        {
            return 0;
        }
        client[i]->Connect("127.0.0.1", 10000);
    }
    
    
    std::thread t1(cmdThread);
    t1.detach();   // 线程分离

    Login login;
    strcpy(login.userName, "lyd");
    strcpy(login.PassWord, "lydmm");

    while (g_bRun)
    {
        for (size_t i = 0; i < cCount; i++)
        {
            client[i]->OnRun();
            client[i]->SendData(&login);
            
        }
    }
    for (size_t i = 0; i < cCount; i++)
    {
        client[i]->Close();
    }
    printf("已退出。 \n");
    getchar();
    return 0;
}
View Code

EasyTcpClient.hpp:

#pragma once
#ifdef _WIN32
#include <WinSock2.h>
#include <windows.h>
#include "MessageHeader.hpp"
#include <stdio.h>
#else
#include<unistd.h>
#include<arpa/inet.h>
#include<string.h>
#define SOCKET int
#define INVALID_SOCKET (SOCKET)(~0)
#define SOCKET_ERROR           (-1)
#include <stdio.h>


#endif

#define RECV_BUFF_SIZE   10240

class EasyTcpClient
{
    SOCKET _sock;
    //接受缓冲区
    char _szRecv[RECV_BUFF_SIZE];
    //第二缓冲区,消息缓冲区
    char _szMsgBuf[RECV_BUFF_SIZE * 10];
    //消息缓冲区的大小
    int _lastPos = 0;
public:
    EasyTcpClient() 
    {
        _sock = INVALID_SOCKET;
    }
    virtual ~EasyTcpClient() 
    {
        Close();
    }
    // 初始化socket

    void initSocket() 
    {
        // 启动Windows socket 2.x环境
#ifdef _WIN32
        WORD ver = MAKEWORD(2, 2);
        WSADATA dat;

        WSAStartup(ver, &dat);
#endif
        //----------------
        // 建立一个socket
        if (INVALID_SOCKET != _sock) 
        {
            printf("<sock=%d>关闭之前的连接...\n", _sock);
            Close();
        }
        _sock = socket(AF_INET, SOCK_STREAM, 0);

        if (INVALID_SOCKET == _sock)
            printf("错误,创建Socket失败...\n");
        else
            printf("建立Socket成功...\n");
    }
    // 连接服务器
    int Connect(const char* ip, unsigned short port) 
    {
        if (INVALID_SOCKET == _sock) 
        {
            initSocket();
        }
        // 连接服务器 connect
        sockaddr_in _sin = {};
        _sin.sin_family = AF_INET;
        _sin.sin_port = htons(port);
#ifdef _WIN32
        _sin.sin_addr.S_un.S_addr = inet_addr(ip);
#else
        _sin.sin_addr.s_addr = inet_addr(ip);
#endif
        int ret = connect(_sock, (sockaddr*)&_sin, sizeof(sockaddr_in));
        if (SOCKET_ERROR == ret)
            printf("连接服务器错误...\n");
        else
            printf("连接服务器成功...\n");
        return ret;
    }
    void Close() 
    {
        if (_sock != INVALID_SOCKET) {
#ifdef _WIN32
            closesocket(_sock);
            WSACleanup();
#else
            close(_sock);
#endif
            _sock = INVALID_SOCKET;
        }
    }
    // 发送数据
    // 接受数据
    // 处理网络消息
    bool OnRun() 
    {
        if (isRun()) 
        {
            fd_set fdReads;
            FD_ZERO(&fdReads);
            FD_SET(_sock, &fdReads);
            timeval t = { 0, 0 };
            int ret = select(_sock + 1, &fdReads, 0, 0, &t);
            if (ret < 0) 
            {
                printf("<socket=%d>select任务结束\n", _sock);
                return false;
            }
            if (FD_ISSET(_sock, &fdReads))
            {
                FD_CLR(_sock, &fdReads);
                if (-1 == RecvData(_sock)) 
                {
                    printf("<socket=%d>select任务结束2\n", _sock);
                    return false;
                }
            }
            return true;
        }
        return false;
    }

    bool isRun() 
    {
        return _sock != INVALID_SOCKET;
    }
    // 接受数据,处理粘包,拆分包
    int RecvData(SOCKET _cSock)
    {
        // 缓冲区
        //ZeroMemory(_szRecv, sizeof(_szRecv));
        int nLen = recv(_cSock, (char*)&_szRecv, RECV_BUFF_SIZE, 0);
        memcpy(_szMsgBuf + _lastPos, _szRecv, nLen);
        _lastPos += nLen;
        //判断消息缓冲区的数据长度大于消息头
        while (_lastPos >= sizeof(DataHeader))
        {
            DataHeader* header = (DataHeader*)_szMsgBuf;
            //判断消息缓冲区的数据长度大于消息体
            if (_lastPos >= header->dataLength)
            {
                //剩余未处理消息缓冲区数据的长度
                int nSize = _lastPos - header->dataLength;
                OnNetMsg(header);
                //将未处理的数据前移
                memcpy(_szMsgBuf, _szMsgBuf + header->dataLength, nSize);
                _lastPos = nSize;
            }
            else
            {
                //剩余数据小于一个消息体的大小
                break;
            }
        }
        return 0;
    }
    // 响应网络
    void OnNetMsg(DataHeader* header) 
    {
        switch (header->cmd) 
        {
        case CMD_LOGIN_RESULT: 
        {
            LoginResult* login = (LoginResult*)header;
            //printf("收到服务端消息:CMD_LOGIN_RESULT,数据长度:%d\n", header->dataLength);
            break;
        }

        case CMD_LOGOUT_RESULT: 
        {
            LogOutResult* logout = (LogOutResult*)header;
            //printf("收到服务端消息:CMD_LOGOUT_RESULT,数据长度:%d\n", header->dataLength);
            break;
        }

        case CMD_NEW_USER_JOIN: 
        {
            NewUserJoin* userJoin = (NewUserJoin*)header;
            //printf("收到服务端消息:CMD_NEW_USER_JOIN,数据长度:%d\n", header->dataLength);
            break;
        }
        case CMD_ERROR:
        {
            printf("<socket = %d>收到服务端消息:CMD_ERROR,数据长度:%d\n", _sock, header->dataLength);
            break;
        }
        default:
        {
            printf("<socket = %d>收到未定义的消息,数据长度:%d\n", _sock, header->dataLength);
            break;
        }
        }
    }

    // 发送数据
    int SendData(DataHeader* header) 
    {
        if (isRun() && header)
            send(_sock, (const char*)header, header->dataLength, 0);
        return SOCKET_ERROR;
    }
};
View Code

MessageHeader.hpp:

 

#ifndef _MessageHeader_hpp_
#define _MessageHeader_hpp_
enum CMD
{
    CMD_LOGIN,
    CMD_LOGIN_RESULT,
    CMD_LOGOUT,
    CMD_LOGOUT_RESULT,
    CMD_NEW_USER_JOIN,
    CMD_ERROR,
};
// 消息头
struct DataHeader
{
    DataHeader()
    {
        dataLength = sizeof(DataHeader);
        cmd = CMD_ERROR;
    }
    short dataLength;
    short cmd;
};
struct Login :public DataHeader
{
    Login()
    {
        dataLength = sizeof(Login);
        cmd = CMD_LOGIN;
    }
    char userName[32];
    char PassWord[32];
    char data[932];
};

struct LoginResult : public DataHeader
{
    LoginResult()
    {
        dataLength = sizeof(LoginResult);
        cmd = CMD_LOGIN_RESULT;
        result = 0;
    }
    char data[992];
    int result;
};

struct Logout :public DataHeader
{
    Logout()
    {
        dataLength = sizeof(Logout);
        cmd = CMD_LOGOUT;
    }
    char userName[32];
};

struct LogOutResult :public DataHeader
{
    LogOutResult()
    {
        dataLength = sizeof(LogOutResult);
        cmd = CMD_LOGOUT_RESULT;
        result = 0;
    }
    int result;
};

struct NewUserJoin :public DataHeader
{
    NewUserJoin()
    {
        dataLength = sizeof(NewUserJoin);
        cmd = CMD_NEW_USER_JOIN;
        sock = 0;
    }
    int sock;
};
#endif
View Code

 

posted @ 2020-08-08 11:04  zwj鹿港小镇  阅读(141)  评论(0编辑  收藏  举报