Xamarin.Form 蓝牙ble
本文介绍Xamarin.Form的蓝牙使用方法,开始之前说说题外话,就Xamarin.Form来说,在国内是没多少人在弄的,但对于我自己来说,是吃了这碗饭,也希望在这行做的人越来越多,越来越好,本人2016年开始入使用Xamarin.Form开发App,那时候刚微软刚收购Xamarin,也正式开源免费给开发者使用,但那时候的本说实话是有多不完善的,直到现在微软依然有很多不完善的功能,所以在国内学这个,一般是由公司高层推这个技术,直接至底向上的非常少。微软的东西在国内环境来说,多不太好,很多大的互联网公司都比较少用,但是我要强调的是,Xamarin.Form本身其实并不太适合做界面变化太多,变化太大的东西,如果你的项目需要优秀的界面,炫酷的特效,那原生是比较好的选择,而这个特性是互联网公司的特性,所以互联网公司不太适合使用Xamarin.Form。Xamarin适合界面少,但是业务比较复杂的项目,如IOT项目。也比较适合传统企业而不是互联网公司。所以在前面一篇文章中,我介绍了MQTT协议,现在介绍底功耗蓝牙协议。
这里使用ble.net库,直接使用nuget查找相应的包就可以了,ble.net库是一个混合平台的低功耗蓝牙库,可用于开发Android、iOS、UWP平台的BLE客户端。支持的平台和版本如下
Platform | Version |
Xamarin.iOS | iOS 8.3+ |
Xamarin.Android | API 18+ |
Windows 10(UWP) | 1709+ |
在引用包的时候注意:在Xamarin.Form层引用ble.net包,在xamarin.Android层引用ble.net 和ble.net-android包,在Xamarin.Form层引用ble.net和ble.net-ios包。
Android 平台
添加权限,在Android 6.0或更高版本中需要获取危险的位置权限,所以在AndroidManifesst.xml文件中添加
1 <uses-permission android:name="android.permission.BLUETOOTH" /> 2 <uses-permission android:name="android.permission.BLUETOOTH_ADMIN" /> 3 <uses-permission android:name="android.permission.BLUETOOTH_PRIVILEGED" /> 4 <uses-permission android:name="android.permission.ACCESS_COARSE_LOCATION" /> 5 <uses-permission android:name="android.permission.ACCESS_FINE_LOCATION" /> 6 <uses-permission android:name="android.permission.ACCESS_NETWORK_STATE" />
初始化BluetoothLowEnergyAdapter(只有Android平台需要,iOS和UWP平台不需要)。如果你想让IBluetoothLowEnergyAdapter.DisableAdapter()
和 IBluetoothLowEnergyAdapter.EnableAdapter()起作用,你需要在你的Main Activity中添加:
protected override void OnCreate( Bundle bundle ) { // ... BluetoothLowEnergyAdapter.Init( this ); // ... }
如果你要IBluetoothLowEnergyAdapter.CurrentState.Subscribe()方法起作用,你还需要在Activity中添加:
protected sealed override void OnActivityResult( Int32 requestCode, Result resultCode, Intent data ) { BluetoothLowEnergyAdapter.OnActivityResult( requestCode, resultCode, data ); }
iOS 平台
必须添加使用蓝牙的提示,并且苹果公司上架App会审核,需正确填写Info.plist文件
1 <key>UIBackgroundModes</key> 2 <array> 3 <string>bluetooth-central</string> 4 </array> 5 <key>NSBluetoothPeripheralUsageDescription</key> 6 <string>[MyAppNameHere] would like to use bluetooth.</string>
所有平台都需要初始化一个
IBluetoothLowEnergyAdapter ble =
BluetoothLowEnergyAdapter.ObtainDefaultAdapter()
同时传到Xamarin.Form层。
App内开启蓝牙:使用如下方法检查和启用手机蓝牙适配器
if(ble.AdapterCanBeEnabled && ble.CurrentState.IsDisabledOrDisabling()) { await ble.EnableAdapter(); }
开始扫描附近的蓝牙设备,可以扫描到各种设备,注意:超时时间不宜设置过长,通过测试,蓝牙设备不能一直扫描,需停一会在扫描一会这样使用。扫描能扫描出附近的蓝牙设备和特性。
var cts = new CancellationTokenSource(TimeSpan.FromSeconds( 30 )); await ble.ScanForBroadcasts( // providing ScanSettings is optional new ScanSettings() { // Setting the scan mode is currently only applicable to Android and has no effect on other platforms. // If not provided, defaults to ScanMode.Balanced Mode = ScanMode.LowPower, // Optional scan filter to ensure that the observer will only receive peripherals // that pass the filter. If you want to scan for everything around, omit the filter. Filter = new ScanFilter() { AdvertisedDeviceName = "foobar", AdvertisedManufacturerCompanyId = 76, // peripherals must advertise at-least-one of any GUIDs in this list AdvertisedServiceIsInList = new List<Guid>(){ someGuid }, }, // ignore repeated advertisements from the same device during this scan IgnoreRepeatBroadcasts = false }, // Your IObserver<IBlePeripheral> or Action<IBlePeripheral> will be triggered for each discovered // peripheral based on the provided scan settings and filter (if any). ( IBlePeripheral peripheral ) => { // read the advertising data var adv = peripheral.Advertisement; Debug.WriteLine( adv.DeviceName ); Debug.WriteLine( adv.Services.Select( x => x.ToString() ).Join( "," ) ); Debug.WriteLine( adv.ManufacturerSpecificData.FirstOrDefault().CompanyName() ); Debug.WriteLine( adv.ServiceData ); // if we found what we needed, stop the scan manually cts.Cancel(); // perhaps connect to the device (see next example)... }, // Provide a CancellationToken to stop the scan, or use the overload that takes a TimeSpan. // If you omit this argument, the scan will timeout after BluetoothLowEnergyUtils.DefaultScanTimeout cts.Token ); // scanning has stopped when code reached this point since the scan was awaited
如果你要连接蓝牙设备,采用如下方法:
var connection = await ble.ConnectToDevice( // The IBlePeripheral to connect to peripheral, // TimeSpan or CancellationToken to stop the // connection attempt. // If you omit this argument, it will use // BluetoothLowEnergyUtils.DefaultConnectionTimeout TimeSpan.FromSeconds( 15 ), // Optional IProgress<ConnectionProgress> progress => Debug.WriteLine(progress) ); if(connection.IsSuccessful()) { var gattServer = connection.GattServer; // ... do things with gattServer here... (see later examples...) } else { // Do something to inform user or otherwise handle unsuccessful connection. Debug.WriteLine( "Error connecting to device. result={0:g}", connection.ConnectionResult ); // e.g., "Error connecting to device. result=ConnectionAttemptCancelled" }
断开蓝牙方法:
await gattServer.Disconnect();
下列方法用来连接指定的蓝牙设备:
var connection = await ble.FindAndConnectToDevice( new ScanFilter() .SetAdvertisedDeviceName( "foo" ) .SetAdvertisedManufacturerCompanyId( 0xffff ) .AddAdvertisedService( guid ), TimeSpan.FromSeconds( 30 ) ); if(connection.IsSuccessful()) { // ... }
调用蓝牙的读特性
try { var value = await gattServer.ReadCharacteristicValue( someServiceGuid, someCharacteristicGuid ); } catch(GattException ex) { Debug.WriteLine( ex.ToString() ); }
监听通知特性
IDisposable notifyHandler; try { // Will also stop listening when gattServer // is disconnected, so if that is acceptable, // you don't need to store this disposable. notifyHandler = gattServer.NotifyCharacteristicValue( someServiceGuid, someCharacteristicGuid, // IObserver<Tuple<Guid, Byte[]>> or IObserver<Byte[]> or // Action<Tuple<Guid, Byte[]>> or Action<Byte[]> bytes => {/* do something with notification bytes */} ); } catch(GattException ex) { Debug.WriteLine( ex.ToString() ); } // ... later, once done listening for notifications ... notifyHandler.Dispose();
调用写特性,注意:在写的时候不能一直不停的调用这个方法,不然会发送不了,需要停顿500毫秒左右在发送第二个包。这点非常重要。
try { // The resulting value of the characteristic is returned. In nearly all cases this // will be the same value that was provided to the write call (e.g. `byte[]{ 1, 2, 3 }`) var value = await gattServer.WriteCharacteristicValue( someServiceGuid, someCharacteristicGuid, new byte[]{ 1, 2, 3 } ); } catch(GattException ex) { Debug.WriteLine( ex.ToString() ); }
蓝牙有很多应用,需要自己多尝试,对于蓝牙的升级DFU功能,需要的可以找我。
鉴于有很多人求蓝牙源码,现采用了Plugin.BLE的包重新写了一个版本,本文章版本用的蓝牙包已不在维护和更新,请迁移到Plugin.BLE包,GitHub地址:https://github.com/zuimengaitianya/BleCat.git。本GitHub代码包括蓝牙扫描和连接,还有Nordic芯片的12.3版本的DFU功能,需要的可以借鉴,本人可提供有偿技术支持,后续将在出一篇文章讲解蓝牙的DFU和遇到的各种问题。