摘要: 1 static osg::Matrix getScreenToWorldMatrix(osg::View *view) 2 { 3 return osg::Matrix::inverse(getWorldToScreenMatrix(view)); 4 } 5 6 static osg::Matr 阅读全文
posted @ 2023-07-27 15:27 網韻 阅读(234) 评论(0) 推荐(0) 编辑