unity 边移动边旋转 用程序控制模型
摘要:
Sequence mySequence = DOTween.Sequence(); mySequence.Append(transform.DOMove(new Vector3(54, 0, 0), 5)) .Insert(0,cam .transform.DORotate(new Vector3( 阅读全文
posted @ 2020-06-01 17:30 zqiang0803 阅读(646) 评论(0) 推荐(1) 编辑