声音的加载,播放,暂停
package com{ import flash.display.Sprite; import flash.media.Sound; import flash.net.URLRequest; import flash.display.MovieClip; import flash.media.SoundChannel; import flash.display.SimpleButton; import flash.events.MouseEvent; import flash.display.Stage; import flash.events.Event; public class MyMusic extends Sprite { public static var urlRe:URLRequest; public static var urlSt:String; public static var sound:Sound; public static var soundChannel:SoundChannel=new SoundChannel (); public static var soundPosition:Number=0; public static var isSoundPlay:Boolean=false; public static var _stage:Stage; public static var boo:Boolean=true; public function MyMusic( ___stage:Stage) { //super(); _stage=___stage; //sound=new Sound (); //soundChannel=new SoundChannel (); } //===========初始声音也就是背景音乐=================================== public function initialSound(_urlSt:String ) { if (boo==true) { var str=_stage.loaderInfo.url; var str1:int=str.lastIndexOf("/"); var str2:String=str.slice(0,str1+1); var str3:String=str.substring(str1+1); //trace(str1) //trace(str2) //trace(str3) soundChannel.stop(); sound=new Sound (); urlRe=new URLRequest (str2+"music/"+_urlSt+".mp3"); soundChannel=new SoundChannel (); sound.load(urlRe); soundChannel=sound.play(); soundChannel.addEventListener(Event.SOUND_COMPLETE,soundCompete); boo=false; } } //==========切换声音=================================== public static function changeSound(_urlSt:String ) { var str=_stage.loaderInfo.url; var str1:int=str.lastIndexOf("/"); var str2:String=str.slice(0,str1+1); var str3:String=str.substring(str1+1); //trace(str1) //trace(str2) //trace(str3) soundChannel.stop(); sound=new Sound (); urlRe=new URLRequest (str2+"music/"+_urlSt+".mp3"); soundChannel=new SoundChannel (); sound.load(urlRe); soundChannel=sound.play(); } //===========在暂停的地方继续播放=============================================================================== //暂停 public static function pauseFuntion() { soundPosition=soundChannel.position; soundChannel.stop(); isSoundPlay=true; } //播放; public static function playFuntion() { if (isSoundPlay) { soundChannel=sound.play(soundPosition); soundChannel.addEventListener(Event.SOUND_COMPLETE,soundCompete); isSoundPlay=false; } } public static function soundCompete(e:Event) { soundChannel=sound.play(); soundChannel.addEventListener(Event.SOUND_COMPLETE,soundCompete); } } }
posted on 2018-06-12 10:21 zqiang0803 阅读(169) 评论(0) 编辑 收藏 举报