Unity doTween Text 动画滚动
void InvkoeFun() { _widthText = cueText.GetComponent<RectTransform>().rect.width; _dirtion = cueText.transform.position.x - (_widthText - _widthMask)-50; float _time = (_widthText - _widthMask) / 50; if (_widthText > _widthMask) { cueText.transform.DOMoveX(_dirtion, _time).SetLoops(-1, LoopType.Restart); } }
posted on 2024-07-15 14:34 zqiang0803 阅读(21) 评论(0) 编辑 收藏 举报