Unity Book-Page Curl Pro(其一用法)

1.点击最右边红框,前两个红框里面的内容会自动增加,下面有给新增加的Page自动添加图片功能

 2.右下角的地方觉得按钮是否执行

 

 

 

using BOOKPRO;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.Networking;
using UnityEngine.UI;

public class AddPic : MonoBehaviour
{
    // Start is called before the first frame update

    private BookPro bookPro;
    private int paperLeght;
    private Image frontImage;
    private Image backIamge;
 //   private Paper paper;
    void Start()
    {
        bookPro = transform.GetComponent<BookPro>();
        paperLeght = bookPro.papers.Length;

      

        StartCoroutine(GetTexture());
    }

    IEnumerator GetTexture() {
        while (paperLeght > 0) {
            string path;
            UnityWebRequest uwr;
            DownloadHandlerTexture downloadTexture;



            backIamge = bookPro.papers[paperLeght - 1].Back.GetComponent<Image>();
            frontImage = bookPro.papers[paperLeght - 1].Front.GetComponent<Image>();


            path = Application.dataPath + "/堂阜脱囚/" + "0" + ((paperLeght-1)*2) + ".png";
            print(path);
            uwr = UnityWebRequest.Get(path);
            downloadTexture = new DownloadHandlerTexture(true);
            uwr.downloadHandler = downloadTexture;
            yield return uwr.SendWebRequest();
            if (uwr.isNetworkError || uwr.isHttpError) {
                print(uwr.error);
            } else {
                Texture2D t = downloadTexture.texture;
                frontImage.sprite = Sprite.Create(t, new Rect(0, 0, t.width, t.height), Vector2.one);
            }
            

            path = Application.dataPath + "/堂阜脱囚/" + "0" + (paperLeght * 2-1) + ".png";
            backIamge = bookPro.papers[paperLeght - 1].Back.GetComponent<Image>();
            frontImage = bookPro.papers[paperLeght - 1].Front.GetComponent<Image>();

            uwr = UnityWebRequest.Get(path);
            downloadTexture = new DownloadHandlerTexture(true);
            uwr.downloadHandler = downloadTexture;
            yield return uwr.SendWebRequest();
            if (uwr.isNetworkError || uwr.isHttpError) {
                print(uwr.error);
            } else {
                Texture2D t = downloadTexture.texture;
                backIamge.sprite = Sprite.Create(t, new Rect(0, 0, t.width, t.height), Vector2.one);
            }

            paperLeght--;
        }
    }
}

 

posted on 2022-04-02 15:21  zqiang0803  阅读(574)  评论(0编辑  收藏  举报

导航