UnityWebRequest 本地加载图片
string filePath = Application.streamingAssetsPath + "/证书/a4证书"+ str+".png";
print(filePath);
IEnumerator GetTexture(string url) { UnityWebRequest uwr = UnityWebRequest.Get(url); DownloadHandlerTexture downloadTexture = new DownloadHandlerTexture(true); uwr.downloadHandler = downloadTexture; yield return uwr.SendWebRequest(); if (uwr.isNetworkError || uwr.isHttpError) { print(uwr.error); } else { Texture2D t = downloadTexture.texture; showPic.sprite = Sprite.Create(t, new Rect(0, 0, t.width, t.height), Vector2.one); } }
posted on 2022-03-28 13:46 zqiang0803 阅读(776) 评论(0) 编辑 收藏 举报