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void OnGUI() { if (ifDown) { Vector3 worldToScreen = Camera.main.WorldToScreenPoint(transform.position); GUIStyle style1 = new GUIStyle(); style1.fontSize = 30; style1.normal.textColor = Color.red; Rect rec = new Rect(worldToScreen.x, Screen.height - worldToScreen.y, 400, 50); GUI.Label(rec, "123123", style1); } }
posted on 2020-06-18 17:04 zqiang0803 阅读(551) 评论(0) 编辑 收藏 举报