RabbitMQ(十)——消息优先级

RabbitMQ系列

RabbitMQ(一)——简介

RabbitMQ(二)——模式类型

RabbitMQ(三)——简单模式

RabbitMQ(四)——工作队列模式

RabbitMQ(五)——发布订阅模式

RabbitMQ(六)——路由模式

RabbitMQ(七)——主题模式

RabbitMQ(八)——消息确认

RabbitMQ(九)——消息持久化

RabbitMQ(十)——消息优先级

 

前言

  通过前面的学习我们将消息写入队列中都是按顺序写的,消费时也是按顺序进行消费,即队列queue是先进先出的(FIFO),在一些场景中我们需要将某些消息提前处理,首先定义队列时先设置队列为优先队列,然后设置优先等级。

channel.QueueDeclare("Priqueue", true, false, false, new Dictionary<string, object>() { { "x-max-priority",10} });

 

生产者:

        //初始化工厂
            ConnectionFactory factory = new ConnectionFactory()
            {
                HostName = "127.0.0.1",
                UserName = "guest",
                Password = "guest"
            };
            //2.创建连接
            using (var connection = factory.CreateConnection())
            //3.创建管道
            using (var channel = connection.CreateModel())
            {
                //4.创建交换器
                channel.ExchangeDeclare("exchange", "fanout", true);
                //定义队列,设置优先级
                channel.QueueDeclare("Priqueue", true, false, false, new Dictionary<string, object>() { { "x-max-priority",10} });
                //交换器绑定队列
                channel.QueueBind("Priqueue", "exchange", "", null);

                //消息持久化
                IBasicProperties basicProperties = channel.CreateBasicProperties();
                basicProperties.Persistent = true;

                string msg = "";

                for (int i = 0; i < 10; i++)
                {
                    msg = $"发布消息{i}";
                    if (i % 2 == 0)
                    {
                        msg += "——vip用户消息(优先处理)";
                        basicProperties.Priority = 9;
                    }
                    else
                    {
                        msg += "——普通用户消息";
                        basicProperties.Priority = 1;
                    }
                    var body = Encoding.UTF8.GetBytes(msg);
                    channel.BasicPublish("exchange", "", basicProperties, body);
                    Console.WriteLine($"发布成功:{msg}");
                    Thread.Sleep(1000);
                }
                Console.ReadKey();
            }    
View Code

 

消费者:

//1.创建连接工厂
            ConnectionFactory factory = new ConnectionFactory()
            {
                HostName = "127.0.0.1",
                UserName = "guest",
                Password = "guest"
            };
            //2.创建连接
            using (var connection = factory.CreateConnection())
            {
                //3.创建通道
                using (var channel = connection.CreateModel())
                {
                    //4.定义交换器  持久化
                    channel.ExchangeDeclare("exchange", "fanout",true);
                    //5.创建匿名队列,绑定交换器  durable:true 持久化 没有被消费不会丢失
                    var queueName = channel.QueueDeclare("Priqueue", true, false, false, new Dictionary<string, object>() { { "x-max-priority", 10 } });
                    channel.QueueBind(queueName, "exchange", "",null);

                    //6.创建消费者
                    var consumer = new EventingBasicConsumer(channel);
                    consumer.Received += (model, ea) =>
                      {
                          //接收消息
                          var body = Encoding.UTF8.GetString(ea.Body.ToArray());
                          Console.WriteLine($"接收消息:{body.ToString()}");
                      };
                    //7.消费消息
                    channel.BasicConsume(queueName, true, consumer);
                    Console.ReadKey();
                }
            }
View Code

 

总结:

  开始生产消息,生产完成后启动消费者控制台,出现以下的效果,消费者会优先消费优先级别高的消息,也就是生产者中定义的vip消息,消费完优先级高的vip消息才去消费优先级低的普通用户的消息。

  

 

 

posted @ 2020-05-06 14:20  贰拾~  阅读(1688)  评论(0编辑  收藏  举报