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[jQuery1.5.1]animate方法源码阅读

2011-04-03 16:36  Matin  阅读(435)  评论(0编辑  收藏  举报

jquery本身的动画较之mootools,总体上感觉稍微有点逊色,不过因为其有强大的插件,加上API易读型,易用性等备受青睐,在动画效果方面,API提供了比如一些比较实用的Effects,下面是main方法animate:

/*7536-7646*/
animate: function( prop, speed, easing, callback ) {
		if ( jQuery.isEmptyObject( prop ) ) {
			return this.each( optall.complete );
		}
//#7864行this.options.complete.call( this.elem )使得其可以不断的连续执行动画,比如$(‘selector’).animate({prop1},speed1).animate({prop2},speed2)这样的动画队列;
		return this[ optall.queue === false ? "each" : "queue" ](function() {
			// XXX 'this' does not always have a nodeName when running the
			// test suite
			var opt = jQuery.extend({}, optall), p,
				isElement = this.nodeType === 1,
				hidden = isElement && jQuery(this).is(":hidden"),
				self = this;
//要执行动画的prop,prop一般是一个plainObj,形如{key1:value1,key2:value2};
			for ( p in prop ) {
//驼峰改写,有些比如magrin-top需要变成驼峰的属性即变成marginTop;见cameCase方法;				
                        var name = jQuery.camelCase( p );
//fix属性;主要是前面camelcase的属性;
				if ( p !== name ) {
					prop[ name ] = prop[ p ];
					delete prop[ p ];
					p = name;
				}
//如果执行$(..).show||$(..).hide;如果这个元素本身是hidden,而动画里面又写hide,直接运行callbacks就可以了; 
if ( prop[p] === "hide" && hidden || prop[p] === "show" && !hidden ) {
					return opt.complete.call(this);
				}
//如果prop[key]==(height||width)并且是一个dom元素;需要有些特殊的处理;
				if ( isElement && ( p === "height" || p === "width" ) ) {
					// Make sure that nothing sneaks out
					// Record all 3 overflow attributes because IE does not
					// change the overflow attribute when overflowX and
					// overflowY are set to the same value
					opt.overflow = [ this.style.overflow, this.style.overflowX, this.style.overflowY ];

					// Set display property to inline-block for height/width
					// animations on inline elements that are having width/height
					// animated
					if ( jQuery.css( this, "display" ) === "inline" &&
							jQuery.css( this, "float" ) === "none" ) {
						if ( !jQuery.support.inlineBlockNeedsLayout ) {
							this.style.display = "inline-block";

						} else {
							var display = defaultDisplay(this.nodeName);

							// inline-level elements accept inline-block;
							// block-level elements need to be inline with layout
							if ( display === "inline" ) {
								this.style.display = "inline-block";

							} else {
								this.style.display = "inline";
								this.style.zoom = 1;
							}
						}
					}
				}
//如果prop[key]是一个数组;只用第一个值prop[p][0];
				if ( jQuery.isArray( prop[p] ) ) {
					// Create (if needed) and add to specialEasing
					(opt.specialEasing = opt.specialEasing || {})[p] = prop[p][1];
					prop[p] = prop[p][0];
				}
			}

			if ( opt.overflow != null ) {
//如果动画元素的overflow已经被设置的情况下,把它暂时为hidden;
				this.style.overflow = "hidden";
			}
//当前动画键值对,其实就是prop;
			opt.curAnim = jQuery.extend({}, prop);
//这里便是动画的核心了,对每一个prop[key]进行处理;
			jQuery.each( prop, function( name, val ) {
//获取一个Fx对象;传入的每一个参数都被设置成为这个对象的属性;其中self是指动画元素自身;opt是前面产生的对象;
				var e = new jQuery.fx( self, opt, name );
//当执行show||hide操作的时候prop==fxAttrs(参见show||hide方法)
				if ( rfxtypes.test(val) ) {
					e[ val === "toggle" ? hidden ? "show" : "hide" : val ]( prop );
				} else {
					var parts = rfxnum.exec(val),
//start保存了初始值,它可能在style,也可能在css中,如果该值==null,undefiend,auto,0等将被设置为0;
						start = e.cur();
					if ( parts ) {
//end是指变化量的大小,比如:{left:-=66px},那么end=66;						
                                       var end = parseFloat( parts[2] ),
//单元运算符,就是px,%;如果是一些不能带单位的,比如z-index,设置为空,否则就设置为px;
							unit = parts[3] || ( jQuery.cssNumber[ name ] ? "" : "px" );
						// We need to compute starting value
//如果不是px,比如%,em等等;
						if ( unit !== "px" ) {
//设置该属性值name为(end || 1) + unit,如果end=0;设置为1;开始值被设置为start = ((end || 1) / e.cur()) * start;
							jQuery.style( self, name, (end || 1) + unit);
//这里e.cur()和前面的start = e.cur();是不一样的,因为jQuery.style( self, name, (end || 1) + unit)的执行使得start被改变;用于处理end=0的情况;因为e.cur()作为除数,不能为0;
							start = ((end || 1) / e.cur()) * start;
							jQuery.style( self, name, start + unit);
						}

						// If a +=/-= token was provided, we're doing a relative animation
						if ( parts[1] ) {
//end相应的被设置为运算后的变量值;
							end = ((parts[1] === "-=" ? -1 : 1) * end) + start;
						}
						e.custom( start, end, unit );
//如果没有数字化的运算;那么没传入的只能是'';
					} else {
						e.custom( start, val, "" );
					}
				}
			});

			// For JS strict compliance
			return true;
		});
	},