PHP execute

修改一下文章,之前没说明问题。

主要说明一下PHP的执行过程,涉及到函数执行流程,PHP 的函数让PHP强大的特点之一,暂时不讨论类。PHP 的作用域控制只有两处,函数和类,在实际中感觉函数控制作用域的概念更多一点。

函数分为用户自定义函数,和内部函数。内部函数是php用C 或者是C++编写,这里分析的时候,不会涉及到作用域的切换,在模块初始化的时候就会加载到全局的函数表中EG(function_table)。

内部函数,用户自定义函数,op_array 三者的数据结构如下所示:

struct _zend_op_array {
	/* Common elements */
	zend_uchar type;
	char *function_name;		
	zend_class_entry *scope;
	zend_uint fn_flags;
	union _zend_function *prototype;
	zend_uint num_args;
	zend_uint required_num_args;
	zend_arg_info *arg_info;
	zend_bool pass_rest_by_reference;
	unsigned char return_reference;
	/* END of common elements */

	zend_bool done_pass_two;

	zend_uint *refcount;

	zend_op *opcodes;
	zend_uint last, size;

	zend_compiled_variable *vars;
	int last_var, size_var;

	zend_uint T;

	zend_brk_cont_element *brk_cont_array;
	int last_brk_cont;
	int current_brk_cont;

	zend_try_catch_element *try_catch_array;
	int last_try_catch;

	/* static variables support */
	HashTable *static_variables;

	zend_op *start_op;
	int backpatch_count;

	zend_uint this_var;

	char *filename;
	zend_uint line_start;
	zend_uint line_end;
	char *doc_comment;
	zend_uint doc_comment_len;
	zend_uint early_binding; /* the linked list of delayed declarations */

	void *reserved[ZEND_MAX_RESERVED_RESOURCES];
};

typedef struct _zend_internal_function {
	/* Common elements */
	zend_uchar type;
	char * function_name;
	zend_class_entry *scope;
	zend_uint fn_flags;
	union _zend_function *prototype;
	zend_uint num_args;
	zend_uint required_num_args;
	zend_arg_info *arg_info;
	zend_bool pass_rest_by_reference;
	unsigned char return_reference;
	/* END of common elements */

	void (*handler)(INTERNAL_FUNCTION_PARAMETERS);
	struct _zend_module_entry *module;
} zend_internal_function;

typedef union _zend_function {
	zend_uchar type;	/* MUST be the first element of this struct! */

	struct {
		zend_uchar type;  /* never used */
		char *function_name;
		zend_class_entry *scope;
		zend_uint fn_flags;
		union _zend_function *prototype;
		zend_uint num_args;
		zend_uint required_num_args;
		zend_arg_info *arg_info;
		zend_bool pass_rest_by_reference;
		unsigned char return_reference;
	} common;

	zend_op_array op_array;
	zend_internal_function internal_function;
} zend_function;


typedef struct _zend_function_state {
	zend_function *function;
	void **arguments;
} zend_function_state

这三个数据结构之间可以相互转换,我在上面也列出了一个_zend_function_state 的数据结构,会讲op_array 中的 function 赋值给执行数据_zend_execute_data 的function_state字段的 function,从而将普通代码中切入一个函数,对于作用域的切换稍后说明。

在excute 执行过程中,有EX(function_state).function = (zend_function *) op_array;可以说明一切。

一个重要的数据结构:

struct _zend_execute_data {
	struct _zend_op *opline;
	zend_function_state function_state;
	zend_function *fbc; /* Function Being Called */
	zend_class_entry *called_scope;
	zend_op_array *op_array;
	zval *object;
	union _temp_variable *Ts;
	zval ***CVs;
	HashTable *symbol_table;
	struct _zend_execute_data *prev_execute_data;
	zval *old_error_reporting;
	zend_bool nested;
	zval **original_return_value;
	zend_class_entry *current_scope;
	zend_class_entry *current_called_scope;
	zval *current_this;
	zval *current_object;
	struct _zend_op *call_opline;
}

用于保存执行期间的数据,在作用域切换的时候起至关重要的作用。

ZEND_API void execute(zend_op_array *op_array TSRMLS_DC)
{
	zend_execute_data *execute_data;
	zend_bool nested = 0;
	zend_bool original_in_execution = EG(in_execution);


	if (EG(exception)) {
		return;
	}

	EG(in_execution) = 1;

zend_vm_enter:
	/* Initialize execute_data */
	execute_data = (zend_execute_data *)zend_vm_stack_alloc(
		ZEND_MM_ALIGNED_SIZE(sizeof(zend_execute_data)) +
		ZEND_MM_ALIGNED_SIZE(sizeof(zval**) * op_array->last_var * (EG(active_symbol_table) ? 1 : 2)) +
		ZEND_MM_ALIGNED_SIZE(sizeof(temp_variable)) * op_array->T TSRMLS_CC);

	EX(CVs) = (zval***)((char*)execute_data + ZEND_MM_ALIGNED_SIZE(sizeof(zend_execute_data)));
	memset(EX(CVs), 0, sizeof(zval**) * op_array->last_var);
	EX(Ts) = (temp_variable *)(((char*)EX(CVs)) + ZEND_MM_ALIGNED_SIZE(sizeof(zval**) * op_array->last_var * (EG(active_symbol_table) ? 1 : 2)));
	EX(fbc) = NULL;
	EX(called_scope) = NULL;
	EX(object) = NULL;
	EX(old_error_reporting) = NULL;
	EX(op_array) = op_array;
	EX(symbol_table) = EG(active_symbol_table);
	EX(prev_execute_data) = EG(current_execute_data);
	EG(current_execute_data) = execute_data;
	EX(nested) = nested;
	nested = 1;

	if (op_array->start_op) {
		ZEND_VM_SET_OPCODE(op_array->start_op);
	} else {
		ZEND_VM_SET_OPCODE(op_array->opcodes);
	}

	if (op_array->this_var != -1 && EG(This)) {
 		Z_ADDREF_P(EG(This)); /* For $this pointer */
		if (!EG(active_symbol_table)) {
			EX(CVs)[op_array->this_var] = (zval**)EX(CVs) + (op_array->last_var + op_array->this_var);
			*EX(CVs)[op_array->this_var] = EG(This);
		} else {
			if (zend_hash_add(EG(active_symbol_table), "this", sizeof("this"), &EG(This), sizeof(zval *), (void**)&EX(CVs)[op_array->this_var])==FAILURE) {
				Z_DELREF_P(EG(This));
			}
		}
	}

	EG(opline_ptr) = &EX(opline);

	EX(function_state).function = (zend_function *) op_array;
	EX(function_state).arguments = NULL;
	
	while (1) {
    	int ret;
#ifdef ZEND_WIN32
		if (EG(timed_out)) {
			zend_timeout(0);
		}
#endif

		if ((ret = EX(opline)->handler(execute_data TSRMLS_CC)) > 0) {
			switch (ret) {
				case 1:
					EG(in_execution) = original_in_execution;
					return;
				case 2:
					op_array = EG(active_op_array);
					goto zend_vm_enter;
				case 3:
					execute_data = EG(current_execute_data);
				default:
					break;
			}
		}

	}
	zend_error_noreturn(E_ERROR, "Arrived at end of main loop which shouldn't happen");
}

执行期间 有EX(prev_execute_data) = EG(current_execute_data);会保存一下现场,

然后EG(current_execute_data) = execute_data;

当执行到函数的op_array时,EG(active_op_array) = &EX(function_state).function->op_array;

会执行到

   case 2:
     op_array = EG(active_op_array);
     goto zend_vm_enter;

当函数将要执行完毕或者返回的时候,可以主动调用return 或者PHP 会自动放回一个NULL,然后是zend_do_return 生成 ZEND_RETURN的opcode ,根据类型不同会调用几个不同的函数,但总之会调用一个名为zend_leave_helper_SPEC 的函数,其中:

EG(current_execute_data) = EX(prev_execute_data);会将返回以前的场景,保证回到执行函数以前的作用域。

个人觉得关键的是以上的一些数据结构,以及相互之间的联系。

posted @ 2011-07-06 13:13  站在巨人肩上  阅读(3905)  评论(0编辑  收藏  举报