5.29

完成python作业

 

8-1 【Python0021】电子算盘
分数 10

【题目描述】设计一个电子算盘。要求绘制电子算盘界面,设计并实现打珠算过程(界面参考如下图示)。

界面右侧要求以图形绘制的方式绘制自画像,注意不能是图像文件显示的形式。

【练习要求】请给出源代码程序和运行测试结果,源代码程序要求添加必要的注释。

 

from tkinter import *

 

def initWindow():

   rect = canvas.create_rectangle(25, 40, 450, 400, width=3)      

   x0, y0, x1, y1 = 0, 0, 0, 0

   for i in range(5):        

       line_shu = canvas.create_line(70 + x0, 40 + y0, 70 + x1, 400 + y1, width=3)

       x0 += 80

       x1 += 80

   line_fenge = canvas.create_line(25, 100, 450, 100, width=3)    

   x0, y0, x1, y1 = 0, 0, 0, 0

   for i in range(5):  

       top_oval[i] = canvas.create_oval(40 + x0, 60 + y0, 100 + x1, 90 + y1, fill='orange', tags=f"top{i}")

       x0 += 80

       x1 += 80

   x0, y0, x1, y1 = 0, 0, 0, 0

   for i in range(4):

       for j in range(5):

           below_oval[i][j] = canvas.create_oval(40 + x0, 160 + y0, 100 + x1, 190 + y1, fill='yellow', tags=f"below{i}{j}")

           chushi[i][j] = canvas.coords(below_oval[i][j])

           x0 += 80

           x1 += 80

       x0 = 0

       x1 = 0

       y0 += 60

       y1 += 60

   print(chushi)

   num = [[0 for i in range(5)] for j in range(4)]  # 五个下珠分别对应的数值

   num2 = [0 for i in range(5)]

   canvas.create_oval(750, 370, 470, 90, fill='yellow')

   canvas.create_oval(500, 170, 560, 200, fill='black')

   canvas.create_oval(650, 170, 710, 200, fill='black')

   canvas.create_arc(500, 200, 700, 300, start=-150, extent=120, style=ARC, width=3)

def get_empty():

   empty = [[0 for j in range(5)] for i in range(4)]

   for i in range(4):

       for j in range(5):

           if canvas.coords(below_oval[i][j]) != chushi[i][j]:

               empty[i][j] = 1

   print(empty)

   return empty

def bind():

   def handler_adaptor(handler, fun, row, col):

       return lambda event, handler=handler, fun=fun, col=col, row=row: handler(event=event, fun=fun, row=row, col=col)

   def handler_adaptor2(handler2, fun, row):

       return lambda event, handler2=handler2, fun=fun, row=row: handler2(event=event, fun=fun, row=row)

   def handler(event, fun, row, col):

       content = fun      

       empty = get_empty()

       if row == 0:

           if float(canvas.coords(content)[1]) - 40 >= 100:

               canvas.move(content, 0, -40)

       else:

           if empty[row - 1][col] == 1:

               if float(canvas.coords(content)[1]) - 40 >= 110 + 10 * (row + 1):

                   canvas.move(content, 0, -40)

   def handler2(event, fun, row):

       """上珠上划"""

       content = fun      

       if float(canvas.coords(content)[1]) - 20 >= 40:

           canvas.move(content, 0, -20)

   def handler3(event, fun, row, col):

       """下珠下划"""

       content = fun      

       empty = get_empty()

       if row == 3:

           if float(canvas.coords(content)[1]) + 40 <= 350:

               canvas.move(content, 0, 40)

       else:

           if empty[row][col] == 1:

               canvas.move(content, 0, 40)

   def handler4(event, fun, row):

       """上珠下划"""

       content = fun      

       if float(canvas.coords(content)[1]) + 20 <= 60:

           canvas.move(content, 0, 20)

   for i in range(5):

       canvas.tag_bind(top_oval[i], "<Button-1>", handler_adaptor2(handler2, fun=top_oval[i], row=i))

       canvas.tag_bind(top_oval[i], "<Button-3>", handler_adaptor2(handler4, fun=top_oval[i], row=i))

   for i in range(4):

       for j in range(5):

           canvas.tag_bind(below_oval[i][j], "<Button-1>", handler_adaptor(handler, fun=below_oval[i][j], row=i, col=j))

           canvas.tag_bind(below_oval[i][j], "<Button-3>", handler_adaptor(handler3, fun=below_oval[i][j], row=i, col=j))

if _name_ == "_main_":

   window = Tk()

   window.title("电子算盘")

   window.geometry("800x500")

   canvas = Canvas(window, width="800", height="500", bg="white")

   canvas.pack()

   top_oval = [int for i in range(5)]  # 定义列表存储5个上珠

   below_oval = [[int for i in range(5)] for i in range(4)]  # 定义列表存储4*5个下珠

   chushi = [[0 for j in range(5)] for i in range(4)]  # 所有下珠的初始坐标

   initWindow()

   bind()

   window.mainloop()

posted @ 2024-06-11 09:16  不如喝点  阅读(9)  评论(0编辑  收藏  举报