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>_____ 100010 #pragma once11 #endif // _MSC_VER > 100012 13 #define WIN32_LEAN_AND_MEAN // Exclude rarely-used stuff from Windows headers14 15 ... 阅读全文
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>______<:MyPaint(...)1 void MyPaint(HDC hdc)2 {3 SelectObject(mdc,bg);4 BitBlt(hdc,0,0,1366,768,mdc,0,0,SRCCOPY);//在窗口位置、大小、原图剪切位5 6 Selec... 阅读全文
摘要:
>__ 100010 #pragma once11 #endif // _MSC_VER > 100012 13 #define WIN32_LEAN_AND_MEAN // Exclude rarely-used stuff from Windows headers14 15 16 ... 阅读全文
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>__ 100010 #pragma once11 #endif // _MSC_VER > 100012 13 #define WIN32_LEAN_AND_MEAN // Exclude rarely-used stuff from Windows headers14 15 16 ... 阅读全文
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>____ 100010 #pragma once11 #endif // _MSC_VER > 100012 13 #define WIN32_LEAN_AND_MEAN // Exclude rarely-used stuff from Windows headers14 15 1... 阅读全文
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>__ 1000 9 #pragma once10 #endif // _MSC_VER > 100011 12 #define WIN32_LEAN_AND_MEAN // Exclude rarely-used stuff from Windows headers13 14 15 ... 阅读全文
摘要:
>__ 100010 #pragma once11 #endif // _MSC_VER > 100012 13 #define WIN32_LEAN_AND_MEAN // Exclude rarely-used stuff from Windows headers14 15 16 ... 阅读全文
摘要:
>_ 100010 #pragma once11 #endif // _MSC_VER > 100012 13 #define WIN32_LEAN_AND_MEAN // Exclude rarely-used stuff from Windows headers14 15 16 /... 阅读全文
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>_ 2 class CMyApp:public CWinApp 3 { 4 public: 5 virtual BOOL InitInstance(); 6 }; 7 class CMainWindow:public CFrameWnd 8 { 9 public:10 CMainW... 阅读全文