c++做的供其他程序使用的动态链接库(袁振德)
// pb.cpp : Defines the initialization routines for the DLL.
//
#include "stdafx.h"
#include <string.h>
#include "pb.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
//
// Note!
//
// If this DLL is dynamically linked against the MFC
// DLLs, any functions exported from this DLL which
// call into MFC must have the AFX_MANAGE_STATE macro
// added at the very beginning of the function.
//
// For example:
//
// extern "C" BOOL PASCAL EXPORT ExportedFunction()
// {
// AFX_MANAGE_STATE(AfxGetStaticModuleState());
// // normal function body here
// }
//
// It is very important that this macro appear in each
// function, prior to any calls into MFC. This means that
// it must appear as the first statement within the
// function, even before any object variable declarations
// as their constructors may generate calls into the MFC
// DLL.
//
// Please see MFC Technical Notes 33 and 58 for additional
// details.
//
/////////////////////////////////////////////////////////////////////////////
// CPbApp
BEGIN_MESSAGE_MAP(CPbApp, CWinApp)
//{{AFX_MSG_MAP(CPbApp)
// NOTE - the ClassWizard will add and remove mapping macros here.
// DO NOT EDIT what you see in these blocks of generated code!
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CPbApp construction
CPbApp::CPbApp()
{
// TODO: add construction code here,
// Place all significant initialization in InitInstance
}
/////////////////////////////////////////////////////////////////////////////
// The one and only CPbApp object
CPbApp theApp;
char* p = NULL;
extern "C" _declspec(dllexport)
char* _stdcall output_number(char* aa)
{
CString s = aa;
s += "abcd";
int nlen = s.GetLength();
if(p != NULL)
{
delete[] p;
p = NULL;
}
p = new char[nlen + 1];
p[nlen] = 0;
memcpy(p,s.GetBuffer(0),s.GetLength());
return p;
}
extern "C" _declspec(dllexport)
char* _stdcall deleteaa()
{
if(p != NULL)
{
delete[] p;
p = NULL;
}
char* a = "0";
return a;
}
//CString s = a;
//s += "abcd";
//
//int nlen = s.GetLength();
//char* p = new char[nlen + 1];
//
//p[nlen] = 0;
//
//memcpy(p,s.GetBuffer(0),s.GetLength());
//
//
//
//return p;