Android实时直播,一千行java搞定不依赖jni,延迟0.8至3秒,强悍移动端来袭
项目首页:https://github.com/ossrs/srs-sea
SRS服务器项目:https://github.com/ossrs/srs
一个支持RTMP推流的版本:https://github.com/begeekmyfriend/yasea
在Android高版本中,特别是4.1引入了MediaCodec可以对摄像头的图像进行硬件编码,实现直播。
一般Android推流到服务器,使用ffmpeg居多,也就是软编码,实际上使用Android的硬件编码会有更好的体验。
看了下网上的文章也不少,但是都缺乏一个整体跑通的方案,特别是如何推送的服务器。本文把Android推直播流的过程梳理一遍。
AndroidPublisher提出了Android直播的新思路,主要配合SRS服务器完成,优势如下:
- 使用系统的类,不引入jni和c的库,简单可靠,一千行左右java代码就可以完成。
- 硬件编码而非软件编码,系统负载低,800kbps编码cpu使用率13%左右。
- 低延迟和RTMP一样,0.8秒到3秒,使用的协议是HTTP FLV流,原理和RTMP一样。
- 安装包小无复杂依赖,编译出来的apk都只有1405KB左右。
- 方便集成,只需要引入一个SrsHttpFlv类,进行转封装和打包发送,可以用在任何app中。
Android直播有几个大的环节:
- 打开Camera,进行Preview获取YUV图像数据,也就是未压缩的图像。
设置picture和preview大小后,计算YUV的buffer的尺寸,不能简单乘以1.5而应该按照文档计算。
获取YUV的同时,还可以进行预览,只要绑定到SurfaceHolder就可以。 - 使用MediaCodec和MediaFormat对YUV进行编码,其中MediaCodec是编码,MediaFormat是打包成annexb封装。
设置MediaCodec的colorFormat需要判断是否MediaCodec支持,也就是从MediaCodec获取colorFormat。 - 将YUV图像,送入MediaCodec的inputBuffer,并获取outputBuffer中已经编码的数据,格式是annexb。
其中queueInputBuffer时,需要指定pts,否则没有编码数据输出,会被丢弃。 - 将编码的annexb数据,发送到服务器。
一般使用rtmp(librtmp/srslibrtmp/ffmpeg),因为流媒体服务器的输入一般是rtmp。
若服务器支持http-flv流POST,那么可以直接发送给服务器。
秀一个运行起来的图:
下面是各个重要环节的分解。
YUV图像
第一个环节,打开Camera并预览:
camera = Camera.open(); Camera.Parameters parameters = camera.getParameters(); parameters.setFlashMode(Camera.Parameters.FLASH_MODE_OFF); parameters.setWhiteBalance(Camera.Parameters.WHITE_BALANCE_AUTO); parameters.setSceneMode(Camera.Parameters.SCENE_MODE_AUTO); parameters.setFocusMode(Camera.Parameters.FOCUS_MODE_AUTO); parameters.setPreviewFormat(ImageFormat.YV12); Camera.Size size = null; List<Camera.Size> sizes = parameters.getSupportedPictureSizes(); for (int i = 0; i < sizes.size(); i++) { //Log.i(TAG, String.format("camera supported picture size %dx%d", sizes.get(i).width, sizes.get(i).height)); if (sizes.get(i).width == 640) { size = sizes.get(i); } } parameters.setPictureSize(size.width, size.height); Log.i(TAG, String.format("set the picture size in %dx%d", size.width, size.height)); sizes = parameters.getSupportedPreviewSizes(); for (int i = 0; i < sizes.size(); i++) { //Log.i(TAG, String.format("camera supported preview size %dx%d", sizes.get(i).width, sizes.get(i).height)); if (sizes.get(i).width == 640) { vsize = size = sizes.get(i); } } parameters.setPreviewSize(size.width, size.height); Log.i(TAG, String.format("set the preview size in %dx%d", size.width, size.height)); camera.setParameters(parameters); // set the callback and start the preview. buffer = new byte[getYuvBuffer(size.width, size.height)]; camera.addCallbackBuffer(buffer); camera.setPreviewCallbackWithBuffer(onYuvFrame); try { camera.setPreviewDisplay(preview.getHolder()); } catch (IOException e) { Log.e(TAG, "preview video failed."); e.printStackTrace(); return; } Log.i(TAG, String.format("start to preview video in %dx%d, buffer %dB", size.width, size.height, buffer.length)); camera.startPreview();
计算YUV的buffer的函数,需要根据文档计算,而不是简单“*3/2”:
// for the buffer for YV12(android YUV), @see below: // https://developer.android.com/reference/android/hardware/Camera.Parameters.html#setPreviewFormat(int) // https://developer.android.com/reference/android/graphics/ImageFormat.html#YV12 private int getYuvBuffer(int width, int height) { // stride = ALIGN(width, 16) int stride = (int)Math.ceil(width / 16.0) * 16; // y_size = stride * height int y_size = stride * height; // c_stride = ALIGN(stride/2, 16) int c_stride = (int)Math.ceil(width / 32.0) * 16; // c_size = c_stride * height/2 int c_size = c_stride * height / 2; // size = y_size + c_size * 2 return y_size + c_size * 2; }
图像编码
第二个环节,设置编码器参数,并启动:
// encoder yuv to 264 es stream. // requires sdk level 16+, Android 4.1, 4.1.1, the JELLY_BEAN try { encoder = MediaCodec.createEncoderByType(VCODEC); } catch (IOException e) { Log.e(TAG, "create encoder failed."); e.printStackTrace(); return; } ebi = new MediaCodec.BufferInfo(); presentationTimeUs = new Date().getTime() * 1000; // start the encoder. // @see https://developer.android.com/reference/android/media/MediaCodec.html MediaFormat format = MediaFormat.createVideoFormat(MediaFormat.MIMETYPE_VIDEO_AVC, vsize.width, vsize.height); format.setInteger(MediaFormat.KEY_BIT_RATE, 125000); format.setInteger(MediaFormat.KEY_FRAME_RATE, 15); format.setInteger(MediaFormat.KEY_COLOR_FORMAT, chooseColorFormat()); format.setInteger(MediaFormat.KEY_I_FRAME_INTERVAL, 5); encoder.configure(format, null, null, MediaCodec.CONFIGURE_FLAG_ENCODE); encoder.start(); Log.i(TAG, "encoder start");
其中,colorFormat需要从编码器支持的格式中选取,否则会有不支持的错误:
// choose the right supported color format. @see below: // https://developer.android.com/reference/android/media/MediaCodecInfo.html // https://developer.android.com/reference/android/media/MediaCodecInfo.CodecCapabilities.html private int chooseColorFormat() { MediaCodecInfo ci = null; int nbCodecs = MediaCodecList.getCodecCount(); for (int i = 0; i < nbCodecs; i++) { MediaCodecInfo mci = MediaCodecList.getCodecInfoAt(i); if (!mci.isEncoder()) { continue; } String[] types = mci.getSupportedTypes(); for (int j = 0; j < types.length; j++) { if (types[j].equalsIgnoreCase(VCODEC)) { //Log.i(TAG, String.format("encoder %s types: %s", mci.getName(), types[j])); ci = mci; break; } } } int matchedColorFormat = 0; MediaCodecInfo.CodecCapabilities cc = ci.getCapabilitiesForType(VCODEC); for (int i = 0; i < cc.colorFormats.length; i++) { int cf = cc.colorFormats[i]; //Log.i(TAG, String.format("encoder %s supports color fomart %d", ci.getName(), cf)); // choose YUV for h.264, prefer the bigger one. if (cf >= cc.COLOR_FormatYUV411Planar && cf <= cc.COLOR_FormatYUV422SemiPlanar) { if (cf > matchedColorFormat) { matchedColorFormat = cf; } } } Log.i(TAG, String.format("encoder %s choose color format %d", ci.getName(), matchedColorFormat)); return matchedColorFormat; }
第三个环节,在YUV图像回调中,送给编码器,并获取输出:
// when got YUV frame from camera. // @see https://developer.android.com/reference/android/media/MediaCodec.html final Camera.PreviewCallback onYuvFrame = new Camera.PreviewCallback() { @Override public void onPreviewFrame(byte[] data, Camera camera) { //Log.i(TAG, String.format("got YUV image, size=%d", data.length)); // feed the encoder with yuv frame, got the encoded 264 es stream. ByteBuffer[] inBuffers = encoder.getInputBuffers(); ByteBuffer[] outBuffers = encoder.getOutputBuffers(); if (true) { int inBufferIndex = encoder.dequeueInputBuffer(-1); //Log.i(TAG, String.format("try to dequeue input buffer, ii=%d", inBufferIndex)); if (inBufferIndex >= 0) { ByteBuffer bb = inBuffers[inBufferIndex]; bb.clear(); bb.put(data, 0, data.length); long pts = new Date().getTime() * 1000 - presentationTimeUs; //Log.i(TAG, String.format("feed YUV to encode %dB, pts=%d", data.length, pts / 1000)); encoder.queueInputBuffer(inBufferIndex, 0, data.length, pts, 0); } for (;;) { int outBufferIndex = encoder.dequeueOutputBuffer(ebi, 0); //Log.i(TAG, String.format("try to dequeue output buffer, ii=%d, oi=%d", inBufferIndex, outBufferIndex)); if (outBufferIndex >= 0) { ByteBuffer bb = outBuffers[outBufferIndex]; onEncodedAnnexbFrame(bb, ebi); encoder.releaseOutputBuffer(outBufferIndex, false); } if (outBufferIndex < 0) { break; } } } // to fetch next frame. camera.addCallbackBuffer(buffer); } };
MUX为FLV流
获取编码的annexb数据后,调用函数发送到服务器:
// when got encoded h264 es stream. private void onEncodedAnnexbFrame(ByteBuffer es, MediaCodec.BufferInfo bi) { try { muxer.writeSampleData(videoTrack, es, bi); } catch (Exception e) { Log.e(TAG, "muxer write sample failed."); e.printStackTrace(); } }
最后这个环节,一般会用librtmp或者srslibrtmp,或者ffmpeg发送。如果服务器能直接支持http post,那么就可以使用HttpURLConnection直接发送了。SRS3将会支持HTTP-FLV推流;因此只需要将编码的annexb格式的数据,转换成flv后发送给SRS服务器。
SRS2支持了HTTP FLV Stream caster,也就是支持POST一个flv流到服务器,就相当于RTMP的publish了。可以直接使用android-publisher提供的FlvMuxer,将annexb数据打包发送,参考:https://github.com/simple-rtmp-server/android-publisher
其中,annexb打包的过程如下:
public void writeVideoSample(final ByteBuffer bb, MediaCodec.BufferInfo bi) throws Exception { int pts = (int)(bi.presentationTimeUs / 1000); int dts = (int)pts; ArrayList<SrsAnnexbFrame> ibps = new ArrayList<SrsAnnexbFrame>(); int frame_type = SrsCodecVideoAVCFrame.InterFrame; //Log.i(TAG, String.format("video %d/%d bytes, offset=%d, position=%d, pts=%d", bb.remaining(), bi.size, bi.offset, bb.position(), pts)); // send each frame. while (bb.position() < bi.size) { SrsAnnexbFrame frame = avc.annexb_demux(bb, bi); // 5bits, 7.3.1 NAL unit syntax, // H.264-AVC-ISO_IEC_14496-10.pdf, page 44. // 7: SPS, 8: PPS, 5: I Frame, 1: P Frame int nal_unit_type = (int)(frame.frame.get(0) & 0x1f); if (nal_unit_type == SrsAvcNaluType.SPS || nal_unit_type == SrsAvcNaluType.PPS) { Log.i(TAG, String.format("annexb demux %dB, pts=%d, frame=%dB, nalu=%d", bi.size, pts, frame.size, nal_unit_type)); } // for IDR frame, the frame is keyframe. if (nal_unit_type == SrsAvcNaluType.IDR) { frame_type = SrsCodecVideoAVCFrame.KeyFrame; } // ignore the nalu type aud(9) if (nal_unit_type == SrsAvcNaluType.AccessUnitDelimiter) { continue; } // for sps if (avc.is_sps(frame)) { byte[] sps = new byte[frame.size]; frame.frame.get(sps); if (utils.srs_bytes_equals(h264_sps, sps)) { continue; } h264_sps_changed = true; h264_sps = sps; continue; } // for pps if (avc.is_pps(frame)) { byte[] pps = new byte[frame.size]; frame.frame.get(pps); if (utils.srs_bytes_equals(h264_pps, pps)) { continue; } h264_pps_changed = true; h264_pps = pps; continue; } // ibp frame. SrsAnnexbFrame nalu_header = avc.mux_ibp_frame(frame); ibps.add(nalu_header); ibps.add(frame); } write_h264_sps_pps(dts, pts); write_h264_ipb_frame(ibps, frame_type, dts, pts); }
至于发送到服务器,其实就是使用系统的HTTP客户端。代码如下:
private void reconnect() throws Exception { // when bos not null, already connected. if (bos != null) { return; } disconnect(); URL u = new URL(url); conn = (HttpURLConnection)u.openConnection(); Log.i(TAG, String.format("worker: connect to SRS by url=%s", url)); conn.setDoOutput(true); conn.setChunkedStreamingMode(0); conn.setRequestProperty("Content-Type", "application/octet-stream"); bos = new BufferedOutputStream(conn.getOutputStream()); Log.i(TAG, String.format("worker: muxer opened, url=%s", url)); // write 13B header // 9bytes header and 4bytes first previous-tag-size byte[] flv_header = new byte[]{ 'F', 'L', 'V', // Signatures "FLV" (byte) 0x01, // File version (for example, 0x01 for FLV version 1) (byte) 0x00, // 4, audio; 1, video; 5 audio+video. (byte) 0x00, (byte) 0x00, (byte) 0x00, (byte) 0x09, // DataOffset UI32 The length of this header in bytes (byte) 0x00, (byte) 0x00, (byte) 0x00, (byte) 0x00 }; bos.write(flv_header); bos.flush(); Log.i(TAG, String.format("worker: flv header ok.")); sendFlvTag(bos, videoSequenceHeader); } private void sendFlvTag(BufferedOutputStream bos, SrsFlvFrame frame) throws IOException { if (frame == null) { return; } if (frame.frame_type == SrsCodecVideoAVCFrame.KeyFrame) { Log.i(TAG, String.format("worker: got frame type=%d, dts=%d, size=%dB", frame.type, frame.dts, frame.tag.size)); } else { //Log.i(TAG, String.format("worker: got frame type=%d, dts=%d, size=%dB", frame.type, frame.dts, frame.tag.size)); } // cache the sequence header. if (frame.type == SrsCodecFlvTag.Video && frame.avc_aac_type == SrsCodecVideoAVCType.SequenceHeader) { videoSequenceHeader = frame; } if (bos == null || frame.tag.size <= 0) { return; } // write the 11B flv tag header ByteBuffer th = ByteBuffer.allocate(11); // Reserved UB [2] // Filter UB [1] // TagType UB [5] // DataSize UI24 int tag_size = (int)((frame.tag.size & 0x00FFFFFF) | ((frame.type & 0x1F) << 24)); th.putInt(tag_size); // Timestamp UI24 // TimestampExtended UI8 int time = (int)((frame.dts << 8) & 0xFFFFFF00) | ((frame.dts >> 24) & 0x000000FF); th.putInt(time); // StreamID UI24 Always 0. th.put((byte)0); th.put((byte)0); th.put((byte)0); bos.write(th.array()); // write the flv tag data. byte[] data = frame.tag.frame.array(); bos.write(data, 0, frame.tag.size); // write the 4B previous tag size. // @remark, we append the tag size, this is different to SRS which write RTMP packet. ByteBuffer pps = ByteBuffer.allocate(4); pps.putInt((int)(frame.tag.size + 11)); bos.write(pps.array()); bos.flush(); if (frame.frame_type == SrsCodecVideoAVCFrame.KeyFrame) { Log.i(TAG, String.format("worker: send frame type=%d, dts=%d, size=%dB, tag_size=%#x, time=%#x", frame.type, frame.dts, frame.tag.size, tag_size, time )); } }
全部使用Java代码,最后apk编译出来才1405KB,稳定性也高很多,我已经在上班路上直播过了,除了码率低不太清楚,还没有死掉过。