ffmpeg 转成MP3采样率8000
using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.Linq; using System.Text; using System.Windows.Forms; using System.Diagnostics; using System.IO; using System.Threading; namespace Win { public partial class Form1 : Form { public static string url=""; public Form1() { InitializeComponent(); } static FileSystemWatcher watcher = new FileSystemWatcher(); /// <summary> /// 初始化监听 /// </summary> /// <param name="StrWarcherPath">需要监听的目录</param> /// <param name="FilterType">需要监听的文件类型(筛选器字符串)</param> /// <param name="IsEnableRaising">是否启用监听</param> /// <param name="IsInclude">是否监听子目录</param> private static void WatcherStrat(string StrWarcherPath, string FilterType, bool IsEnableRaising, bool IsInclude) { //初始化监听 watcher.BeginInit(); //设置监听文件类型 watcher.Filter = FilterType; //设置是否监听子目录 watcher.IncludeSubdirectories = IsInclude; //设置是否启用监听? watcher.EnableRaisingEvents = IsEnableRaising; //设置需要监听的更改类型(如:文件或者文件夹的属性,文件或者文件夹的创建时间;NotifyFilters枚举的内容) watcher.NotifyFilter = NotifyFilters.Attributes | NotifyFilters.CreationTime | NotifyFilters.DirectoryName | NotifyFilters.FileName | NotifyFilters.LastAccess | NotifyFilters.LastWrite | NotifyFilters.Security | NotifyFilters.Size; //设置监听的路径 watcher.Path = StrWarcherPath; //注册创建文件或目录时的监听事件 watcher.Created += new FileSystemEventHandler(watch_created); //注册当指定目录的文件或者目录发生改变的时候的监听事件 watcher.Changed += new FileSystemEventHandler(watch_changed); //注册当删除目录的文件或者目录的时候的监听事件 watcher.Deleted += new FileSystemEventHandler(watch_deleted); //当指定目录的文件或者目录发生重命名的时候的监听事件 watcher.Renamed += new RenamedEventHandler(watch_renamed); //结束初始化 watcher.EndInit(); } /// <summary> /// 创建文件或者目录时的监听事件 /// </summary> /// <param name="sender"></param> /// <param name="e"></param> private static void watch_created(object sender, FileSystemEventArgs e) { //事件内容 string fileName = e.FullPath; string targetFileName = ""; WavConvertAmr.ConvertToMP3 toamr = new WavConvertAmr.ConvertToMP3(); try { if (!System.IO.Path.GetExtension(fileName).Equals(".mp3", StringComparison.CurrentCultureIgnoreCase)) { targetFileName = e.FullPath.Substring(0, e.FullPath.LastIndexOf(".")) + ".mp3"; toamr.ConvertToAmr(System.Windows.Forms.Application.StartupPath, fileName, targetFileName); } //转换采样率 targetFileName = e.FullPath.Substring(0, e.FullPath.LastIndexOf(".")) + ".wav"; toamr.ConvertToAmr(System.Windows.Forms.Application.StartupPath, fileName, targetFileName); } catch (Exception ex) { MessageBox.Show(ex.Message); } } /// <summary> /// 当指定目录的文件或者目录发生改变的时候的监听事件 /// </summary> /// <param name="sender"></param> /// <param name="e"></param> private static void watch_changed(object sender, FileSystemEventArgs e) { //事件内容 //MessageBox.Show("发生改变"); } /// <summary> /// 当删除目录的文件或者目录的时候的监听事件 /// </summary> /// <param name="sender"></param> /// <param name="e"></param> private static void watch_deleted(object sender, FileSystemEventArgs e) { //事件内容 } /// <summary> /// 当指定目录的文件或者目录发生重命名的时候的事件 /// </summary> /// <param name="sender"></param> /// <param name="e"></param> private static void watch_renamed(object sender, RenamedEventArgs e) { //事件内容 } /// <summary> /// 启动或者停止监听 /// </summary> /// <param name="IsEnableRaising">True:启用监听,False:关闭监听</param> private void WatchStartOrSopt(bool IsEnableRaising) { watcher.EnableRaisingEvents = IsEnableRaising; } private void button2_Click(object sender, EventArgs e) { Record re = new Record(); re.Show(); } private void button1_Click_1(object sender, EventArgs e) { //url = System.AppDomain.CurrentDomain.BaseDirectory.Replace("WavConvertAmr\\Win\\bin\\Debug\\", "") + textBox1.Text; try { url = System.AppDomain.CurrentDomain.BaseDirectory.Replace("Debug\\", "") + textBox1.Text; WatcherStrat(url, "*", true, false); } catch (Exception ex) { throw new Exception(ex.Message); } this.panel1.Visible = true; MessageBox.Show("启动成功!"); } private void button2_Click_1(object sender, EventArgs e) { OpenFileDialog open = new OpenFileDialog(); if (open.ShowDialog() == DialogResult.OK) { string fileName = open.FileName; string targetFileName = open.FileName.Substring(0, open.FileName.LastIndexOf(".")) + ".wav"; WavConvertAmr.ConvertToMP3 toamr = new WavConvertAmr.ConvertToMP3(); toamr.ConvertToAmr(System.Windows.Forms.Application.StartupPath, fileName, targetFileName); MessageBox.Show("转换成功"); } } private void panel1_Paint(object sender, PaintEventArgs e) { } } }
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.IO; namespace WavConvertAmr { public class ConvertToMP3 { /// <summary> /// 将Wav音频转成Amr手机音频 /// </summary> /// <param name="applicationPath">ffmeg.exe文件路径</param> /// <param name="fileName">WAV文件的路径(带文件名)</param> /// <param name="targetFilName">生成目前amr文件路径(带文件名)</param> public void ConvertToAmr(string applicationPath, string fileName, string targetFilName) { //string c = applicationPath + @"\ffmpeg.exe -y -i " + fileName + " -ar 8000 -ab 128 -ac 1 " + targetFilName; string c = "\"" + applicationPath + @"\ffmpeg.exe" + "\"" + " -i " + "\"" + fileName + "\"" + " -ar 8000 -y " + "\"" + targetFilName + "\""; Cmd(c); } /// <summary> /// 执行Cmd命令 /// </summary> private void Cmd(string c) { try { System.Diagnostics.Process process = new System.Diagnostics.Process(); process.StartInfo.FileName = "cmd.exe"; process.StartInfo.UseShellExecute = false; process.StartInfo.CreateNoWindow = true; process.StartInfo.RedirectStandardOutput = true; process.StartInfo.RedirectStandardInput = true; process.Start(); process.StandardInput.WriteLine(c); process.StandardInput.AutoFlush = true; process.StandardInput.WriteLine("exit"); StreamReader reader = process.StandardOutput;//截取输出流 //process.WaitForExit(); } catch { } } } }