C#经典机试题(更新中)
一.程序设计:猫大叫一声,所有的老鼠都开始逃跑,主人被惊醒。
要求:一要有联动性,老鼠和主人的行为是被动的。二考虑可扩展性,猫的叫声可能引起其他联动效应。
答案:
1.使用inerface设计:
using System;
using System.Collections.Generic;
using System.Text;
using System.Collections;
class Program
{
static void Main(string[] args)
{
Cat cat = new Cat();
Mouse mouse1 = new Mouse("mouse1", cat);
Mouse mouse2 = new Mouse("mouse2", cat);
Master master = new Master(cat);
cat.Cry();
}
}
public interface Observer
{
void Response(); //观察者的响应,如果是老鼠见到猫的反应
}
public interface Subject
{
void AmiAt(Observer obs); //针对哪些观察者,这里指猫要捕捉的对象--老鼠
}
public class Mouse : Observer
{
private string name;
public Mouse(string name,Subject subj)
{
this.name = name;
subj.AmiAt(this);
}
public void Response()
{
Console.WriteLine(name + " run!");
}
}
public class Master : Observer
{
public Master(Subject subj)
{
subj.AmiAt(this);
}
public void Response()
{
Console.WriteLine("Host waken!");
}
}
public class Cat : Subject
{
private ArrayList Observers;
public Cat()
{
this.Observers = new ArrayList();
}
public void AmiAt(Observer obs)
{
this.Observers.Add(obs);
}
public void Cry()
{
Console.WriteLine("Cat cryed!");
foreach (Observer obs in this.Observers)
{
obs.Response();
}
}
}
2.使用event-delegate设计:
using System;
using System.Collections.Generic;
using System.Text;
class Program
{
static void Main(string[] args)
{
Cat cat = new Cat();
Mouse mouse1 = new Mouse("mouse1", cat);
Mouse mouse2 = new Mouse("mouse2", cat);
Master master = new Master(cat);
cat.Cry();
}
}
public delegate void SubEventHandler();
public abstract class Subject
{
public event SubEventHandler SubEvent;
protected void FireAway()
{
if (this.SubEvent != null)
{
this.SubEvent();
}
}
}
public class Cat : Subject
{
public void Cry()
{
Console.WriteLine("cat cryed.");
this.FireAway();
}
}
public abstract class Observer
{
public Observer(Subject sub)
{
sub.SubEvent+=new SubEventHandler(Response);
}
public abstract void Response();
}
public class Mouse : Observer
{
private string name;
public Mouse(string name, Subject sub)
: base(sub)
{
this.name = name;
}
public override void Response()
{
Console.WriteLine(name + " attempt to escape!");
}
}
public class Master : Observer
{
public Master(Subject sub)
: base(sub)
{ }
public override void Response()
{
Console.WriteLine("host waken");
}
}
每天学习一点点!