深夜,用canvas画一个时钟

深夜,用canvas画一个时钟

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这几天准备阿里巴巴的笔试,可以说已经是心力交瘁,自从阿里和蘑菇街的内推被刷掉之后,开始越来越怀疑起自己的能力来,虽然这点打击应该是微不足道的。毕竟校招在刚刚开始拉开帷幕,精彩的还在后头,内推不过,还有机会去秋招,这次秋招不过,还有明年的春招。但是明年的春招我可能等不起了,我迫不及待地需要一份工作,需要一份我向往的工作。

今天看书看到canvas部分,便用它来写了一个时钟,原理很简单,用context.arc(100, 100, 99, 0, Math.PI*2, false);绘制圆形作为表盘,context.fillText(i, textX, textY);绘制表盘上的数字,context.lineTo(secondsX, secondsY);绘制秒针,时针和分针的原理与此相同。接着就是正弦和余弦函数的运用。

开代码:

<!DOCTYPE html>
<html lang="en">
<head>
	<meta charset="UTF-8">
	<title>canvas时钟</title>
</head>
<body>
	<canvas id="drawing" width="400" height="400"></canvas>

	<script>
		var draw = document.getElementById('drawing');
		var time = null;
		var seconds = 0;
		var minutes = 0;
		var hours = 0;
		var secondsAngle = 0;
		var minutesAngle = 0;
		var hoursAngle = 0;
		var secondsX = 0;
		var secondsY = 0;
		var minutesX = 0;
		var minutesY = 0;
		var hoursX = 0;
		var hoursY = 0;
		if (draw.getContext) {
			var context = draw.getContext('2d');

			// 绘制外圆
			context.arc(100, 100, 99, 0, Math.PI*2, false);

			// 绘制内圆
			context.moveTo(194, 100);
			context.arc(100, 100, 94, 0, Math.PI*2, false);
			context.stroke();

			context.font = "bold 14px Arial";
			context.textAlign = 'center';
			context.textBaseline = 'middle';
			// context.fillText('12', 100, 20);
			var i = 1;
			var textAngle = 0;
			var textX = 0;
			var textY = 0;
			for (i = 1; i < 13; i++) {
				textAngle = i * (Math.PI*2/12);
				textY = 100 - 83*Math.cos(textAngle);
				textX = 100 + 83*Math.sin(textAngle);
				context.fillText(i, textX, textY);
			}
			drawClock();
			setInterval(drawClock, 1000);

		}

		function getTime() {
			var date = new Date();
			var res = {};
			res.seconds = date.getSeconds();
			res.minutes = date.getMinutes();
			res.hours = date.getHours();
			return res;
		}

		function drawClock() {
			// 开始路径
			context.beginPath();

			context.clearRect(35, 35, 130, 130);
			


			time = getTime();
			seconds = time.seconds;
			minutes = time.minutes;
			hours = time.hours > 12 ? time.hours-12: time.hours;

			// 绘制秒针
			// context.rePaint();
			context.moveTo(100, 100);
			secondsAngle = (seconds/60)*Math.PI*2;
			secondsY = 100 - 65*Math.cos(secondsAngle);
			secondsX = 100 + 65*Math.sin(secondsAngle);
			context.lineTo(secondsX, secondsY);


			// 绘制分针
			context.moveTo(100, 100);
			minutesAngle = ((minutes*60+seconds)/(60*60))*Math.PI*2;
			minutesY = 100 - 50*Math.cos(minutesAngle);
			minutesX = 100 + 50*Math.sin(minutesAngle);
			context.lineTo(minutesX, minutesY);

			// 绘制时针
			context.moveTo(100, 100);
			hoursAngle = ((hours*60*60+minutes*60+seconds)/(12*60*60))*Math.PI*2;
			hoursY = 100 - 35*Math.cos(hoursAngle);
			hoursX = 100 + 35*Math.sin(hoursAngle);
			context.lineTo(hoursX, hoursY);

			

			// 描边路径
			context.stroke();
		}
	</script>
</body>
</html>
posted @ 2015-08-18 20:54  钟山  阅读(210)  评论(0编辑  收藏  举报