USACO 3.4.1 fence4
题目:
http://ace.delos.com/usacoprob2?a=hgHbW0wyBLd&S=fence4
http://www.nocow.cn/index.php/Translate:USACO/fence4
A closed fence in the plane is a set of non-crossing, connected line segments with N corners (3 < N < 200). The corners or vertices are each distinct and are listed in counter-clockwise order in an array {xi, yi}, i in (1..N).
Every pair of adjacent vertices defines a side of the fence. Thus {xi yi xi+1 yi+1} is a side of the fence for all i in (1..N). For our purposes, N+1 = 1, so that the first and last vertices making the fence closed.
Here is a typical closed fence and a point x,y:
* x3,y3 x5,y5 / \ x,y * * / \ / \ / \ / * \ x6,y6* x4,y4 \ | \ | \ x1,y1*----------------* x2,y2
Write a program which will do the following:
- Test an ordered list of vertices {xi,yi}, i in (1..N) to see if the array is a valid fence.
- Find the set of fence sides that a person (with no height) who is standing in the plane at position (x,y) can "see" when looking at the fence. The location x,y may fall anywhere not on the fence.
A fence side can be seen if there exists a ray that connects (x,y) and any point on the side, and the ray does not intersect any other side of the fence. A side that is parallel to the line of sight is not considered visible. In the figure, above the segments x3,y3-x4,y4; x5,y5-x6,y6; and x6-y6-x1,y1 are visible or partially visible from x,y.
PROGRAM NAME: fence4
INPUT FORMAT
Line 1: | N, the number of corners in the fence |
Line 2: | Two space-separated integers, x and y, that are the location of the observer. Both integers will fit into 16 bits. |
Line 3-N+2: | A pair of space-separated integers denoting the X,Y location of the corner. The pairs are given in counterclockwise order. Both integers are no larger than 1000 in magnitude. |
NOTE: I have added anNew test case #12 for this task. Let me know if you think it's wrong. Rob Be sure to include USACO in your mail subject!
SAMPLE INPUT (file fence4.in)
13
5 5
0 0
7 0
5 2
7 5
5 7
3 5
4 9
1 8
2 5
0 9
-2 7
0 3
-3 1
OUTPUT FORMAT
If the sequence is not a valid fence, the output is a single line containing the word "NOFENCE".
Otherwise, the output is a listing of visible fence segments, one per line, shown as four space-separated integers that represent the two corners. Express the points in the segment by showing first the point that is earlier in the input, then the point that is later. Sort the segments for output by examining the last point and showing first those points that are earlier in the input. Use the same rule on the first of the two points in case of ties.
SAMPLE OUTPUT (file fence4.out)
7 0 0 7 0 5 2 7 5 7 5 5 7 5 7 3 5 -2 7 0 3 0 0 -3 1 0 3 -3 1
题解:
这题是一道恶心的计算几何题,当初做USACO的时候做到这道题就不想做了,于是乎USACO的进度就这样被耽搁了下来。近来终于又重新开始做这道题,在参考了ymf大神的题解之后终于找到一种比较好的写法了。
我们考虑从所在地能否看到某一条线段,如果说该线段的左端点和右端点都被同一条线段挡住的话,那么该条线段是不可能被看见的。如果这两个点没有被任何一条线段挡住,那么也就说明这条线段是可见的。如果同时不满足上述两个条件,我们就需要将这条线段砍成两半,用同样的方法检验新的两条线段是否可见,那么这样我们便可以求出一条线段是否可见了。
其实这题思路并不复杂,也不难写,但是计算几何总让人感觉很恶心。另外由于数据中没有NOFENCE的情况,我就偷偷懒,没有判断了。
1 /*
2 ID:zhongha1
3 PROB:fence4
4 LANG:C++
5 */
6
7 #include<cstdio>
8 #include<cstdlib>
9 #include<cstring>
10 #include<cmath>
11 #include<algorithm>
12
13 using namespace std;
14
15 const double eps=1e-6;
16 const int maxn=300;
17
18 int n;
19
20 bool seg_seen[maxn];
21
22 struct point
23 {
24 double x,y;
25 point()
26 {
27 x=y=0.0;
28 }
29 point(double a,double b)
30 {
31 x=a;y=b;
32 }
33 void init()
34 {
35 scanf("%lf%lf",&x,&y);
36 }
37 }eye,tmp;
38
39 struct line
40 {
41 point sp,ep;
42 void print()
43 {
44 printf("%.0lf %.0lf %.0lf %.0lf\n",sp.x,sp.y,ep.x,ep.y);
45 }
46 }ed[maxn];
47
48 void init()
49 {
50 scanf("%d",&n);
51 eye.init();
52 tmp.init();
53 for (int a=1;a<n;a++)
54 {
55 point ep;
56 ep.init();
57 ed[a].sp=tmp;
58 ed[a].ep=ep;
59 tmp=ep;
60 }
61 ed[n].sp=ed[n-1].ep;
62 ed[n].ep=ed[1].sp;
63 swap(ed[n].sp,ed[n].ep);
64 }
65
66 point get_mid(line a)
67 {
68 point x;
69 x.x=(a.ep.x+a.sp.x)/2.0;
70 x.y=(a.ep.y+a.sp.y)/2.0;
71 return x;
72 }
73
74 bool same(point a,point b)
75 {
76 if (fabs(a.x-b.x)>=eps) return false;
77 if (fabs(a.y-b.y)>=eps) return false;
78 return true;
79 }
80
81 double det(point a,point b)
82 {
83 return a.x*b.y-a.y*b.x;
84 }
85
86 bool diff_side(line a,line b)
87 {
88 point x;
89 x=point(a.ep.x-a.sp.x,a.ep.y-a.sp.y);
90 double t1=det(x,point(b.sp.x-a.sp.x,b.sp.y-a.sp.y));
91 double t2=det(x,point(b.ep.x-a.sp.x,b.ep.y-a.sp.y));
92 if (t1*t2<=0) return true;
93 return false;
94 }
95
96 bool seg_cross(line a,line b)
97 {
98 return (diff_side(a,b) && diff_side(b,a));
99 }
100
101 bool lookat(point eye,int nowp,line now)
102 {
103 if (same(now.ep,now.sp)) return false;
104 bool able=false;
105 line lline,rline;
106 lline.sp=rline.sp=eye;
107 lline.ep=now.sp;rline.ep=now.ep;
108 for (int a=1;a<=n;a++)
109 if (a!=nowp)
110 {
111 bool able1=seg_cross(lline,ed[a]);
112 bool able2=seg_cross(rline,ed[a]);
113 if (able1 && able2) return false;
114 able|=able1 || able2;
115 }
116 if (!able) return true;
117 lline.sp=now.sp;
118 rline.sp=now.ep;
119 lline.ep=rline.ep=get_mid(now);
120 if (lookat(eye,nowp,lline)) return true;
121 if (lookat(eye,nowp,rline)) return true;
122 return false;
123 }
124
125 int main()
126 {
127 freopen("fence4.in","r",stdin);
128 freopen("fence4.out","w",stdout);
129
130 init();
131 for (int a=1;a<=n;a++)
132 seg_seen[a]=lookat(eye,a,ed[a]);
133 int sum=0;
134 for (int a=1;a<=n;a++)
135 sum+=seg_seen[a];
136 printf("%d\n",sum);
137 for (int a=1;a<=n-2;a++)
138 if (seg_seen[a]) ed[a].print();
139 if (seg_seen[n]) ed[n].print();
140 if (seg_seen[n-1]) ed[n-1].print();
141
142 return 0;
143 }