Unity3D组件手册翻译-Physics Components翻译(圣典发布留底)
摘要:
以下为本人用于圣典发布的翻译原稿。Physics Components物理组件Unity has NVIDIA PhysXphysics engine built-in. This allows for unique emergent behaviour and is generally very cool.Unity具有内置的NVIDIA PhysX物理引擎。提供独一无二的真实般的行为,一般来说很酷。Basics基础To put an object under physics control, simply add a Rigidbodyto it. When you do this, th 阅读全文
posted @ 2011-10-20 21:57 士心弘毅 阅读(1131) 评论(0) 推荐(0) 编辑