摘要: using System.Collections; using System.Collections.Generic; using UnityEngine; public class CDScripts : MonoBehaviour { public int cd_time = 2; //技能的冷却速度 public bool cd_isCan = fa... 阅读全文
posted @ 2018-03-28 00:12 Turtle_Zhang 阅读(172) 评论(0) 推荐(0) 编辑