V-LOAM源码解析(五)

转载请注明出处:本文转自zhch_pan的博客http://www.cnblogs.com/zhchp-blog/

 

本博客为本人之前做项目时做的源码阅读工作,po到网上希望帮助其他人更好的理解V-LOAM的工程实现,有些地方代码做了修改,可能和原工程有出入,但对于该工程的整体流程理解没有妨碍。

源码下载链接:https://github.com/Jinqiang/demo_lidar

 


 

节点:bundleAdjust

功能:对视觉里程计获得的odom信息进行局部BA优化,获得精度更高的odom信息

 

  1 #include <math.h>
  2 #include <stdio.h>
  3 #include <stdlib.h>
  4 #include <ros/ros.h>
  5 
  6 #include <nav_msgs/Odometry.h>
  7 
  8 #include <tf/transform_datatypes.h>
  9 #include <tf/transform_listener.h>
 10 #include <tf/transform_broadcaster.h>
 11 
 12 #include "isam/isam.h"
 13 #include "isam/slam_depthmono.h"
 14 #include "isam/robust.h"
 15 
 16 #include "cameraParameters.h"
 17 #include "pointDefinition.h"
 18 
 19 using namespace std;
 20 using namespace isam;
 21 using namespace Eigen;
 22 
 23 const double PI = 3.1415926;
 24 
 25 const int keyframeNum = 5;
 26 pcl::PointCloud<DepthPoint>::Ptr depthPoints[keyframeNum];
 27 pcl::PointCloud<DepthPoint>::Ptr depthPointsStacked(new pcl::PointCloud<DepthPoint>());
 28 
 29 double depthPointsTime;
 30 bool newKeyframe = false;
 31 
 32 double rollRec, pitchRec, yawRec;
 33 double txRec, tyRec, tzRec;
 34 
 35 double rollTest, pitchTest, yawTest;
 36 double txTest, tyTest, tzTest;
 37 
 38 double transformBefBA[6] = {0};
 39 double transformAftBA[6] = {0};
 40 
 41 void diffRotation(double cx, double cy, double cz, double lx, double ly, double lz, 
 42                   double &ox, double &oy, double &oz)
 43 {
 44     /*
 45      *计算相邻两帧的旋转角
 46      *R_wc=[ccy 0 scy;0 1 0;-scy 0 ccy]*[1 0 0;0 ccx -scx;0 scx ccx]*[ccz -scz 0;scz ccz 0;0 0 1];
 47      *R_wl=[cly 0 sly;0 1 0;-sly 0 cly]*[1 0 0;0 clx -slx;0 slx clx]*[clz -slz 0;slz clz 0;0 0 1];
 48      *R_lc=(R_wl).'*R_wc;
 49     */
 50   double srx = cos(cx)*cos(cy)*(sin(ly)*sin(lz) + cos(ly)*cos(lz)*sin(lx))
 51              - cos(cx)*sin(cy)*(cos(ly)*sin(lz) - cos(lz)*sin(lx)*sin(ly)) - cos(lx)*cos(lz)*sin(cx);
 52   ox = -asin(srx);
 53 
 54   double srycrx = cos(cx)*sin(cy)*(cos(ly)*cos(lz) + sin(lx)*sin(ly)*sin(lz)) 
 55                 - cos(cx)*cos(cy)*(cos(lz)*sin(ly) - cos(ly)*sin(lx)*sin(lz)) - cos(lx)*sin(cx)*sin(lz);
 56   double crycrx = sin(cx)*sin(lx) + cos(cx)*cos(cy)*cos(lx)*cos(ly) + cos(cx)*cos(lx)*sin(cy)*sin(ly);
 57   oy = atan2(srycrx / cos(ox), crycrx / cos(ox));
 58 
 59   double srzcrx = cos(cx)*cos(lx)*cos(lz)*sin(cz) - (cos(cz)*sin(cy) 
 60                 - cos(cy)*sin(cx)*sin(cz))*(sin(ly)*sin(lz) + cos(ly)*cos(lz)*sin(lx)) 
 61                 - (cos(cy)*cos(cz) + sin(cx)*sin(cy)*sin(cz))*(cos(ly)*sin(lz) - cos(lz)*sin(lx)*sin(ly));
 62   double crzcrx = (sin(cy)*sin(cz) + cos(cy)*cos(cz)*sin(cx))*(sin(ly)*sin(lz) 
 63                 + cos(ly)*cos(lz)*sin(lx)) + (cos(cy)*sin(cz) - cos(cz)*sin(cx)*sin(cy))*(cos(ly)*sin(lz) 
 64                 - cos(lz)*sin(lx)*sin(ly)) + cos(cx)*cos(cz)*cos(lx)*cos(lz);
 65   oz = atan2(srzcrx / cos(ox), crzcrx / cos(ox));
 66 }
 67 
 68 /*
 69 *该函数将新的特征点序列从VO线转换到BA线,其坐标转换关系参考sketch文件夹下的“3.png”
 70 *R_w_bc=[cbcy 0 sbcy;0 1 0;-sbcy 0 cbcy]*[1 0 0;0 cbcx -sbcx;0 sbcx cbcx]*[cbcz -sbcz 0;sbcz cbcz 0;0 0 1];
 71 *R_w_bl=[cbly 0 sbly;0 1 0;-sbly 0 cbly]*[1 0 0;0 cblx -sblx;0 sblx cblx]*[cblz -sblz 0;sblz cblz 0;0 0 1];
 72 *R_w_al=[caly 0 saly;0 1 0;-saly 0 caly]*[1 0 0;0 calx -salx;0 salx calx]*[calz -salz 0;salz calz 0;0 0 1];
 73 *R_bl_al= (R_w_bl).' * R_w_al;
 74 *R_w_tb= R_w_bc * R_bl_al;
 75 *R_w_tb就是将新特征序列首帧变到BA线后的旋转矩阵
 76 */
 77 void transformAssociateToBA()
 78 {
 79   double txDiff = txRec - transformBefBA[3];
 80   double tyDiff = tyRec - transformBefBA[4];
 81   double tzDiff = tzRec - transformBefBA[5];
 82 
 83   //注意这里是将参考坐标系旋转到目标坐标系,所以roll,pitch,yaw都应该加一个负号
 84   double x1 = cos(yawRec) * txDiff - sin(yawRec) * tzDiff;
 85   double y1 = tyDiff;
 86   double z1 = sin(yawRec) * txDiff + cos(yawRec) * tzDiff;
 87 
 88   double x2 = x1;
 89   double y2 = cos(pitchRec) * y1 + sin(pitchRec) * z1;
 90   double z2 = -sin(pitchRec) * y1 + cos(pitchRec) * z1;
 91 
 92   txDiff = cos(rollRec) * x2 + sin(rollRec) * y2;
 93   tyDiff = -sin(rollRec) * x2 + cos(rollRec) * y2;
 94   tzDiff = z2;
 95 
 96   double sbcx = sin(pitchRec);
 97   double cbcx = cos(pitchRec);
 98   double sbcy = sin(yawRec);
 99   double cbcy = cos(yawRec);
100   double sbcz = sin(rollRec);
101   double cbcz = cos(rollRec);
102 
103   double sblx = sin(transformBefBA[0]);
104   double cblx = cos(transformBefBA[0]);
105   double sbly = sin(transformBefBA[1]);
106   double cbly = cos(transformBefBA[1]);
107   double sblz = sin(transformBefBA[2]);
108   double cblz = cos(transformBefBA[2]);
109 
110   double salx = sin(transformAftBA[0]);
111   double calx = cos(transformAftBA[0]);
112   double saly = sin(transformAftBA[1]);
113   double caly = cos(transformAftBA[1]);
114   double salz = sin(transformAftBA[2]);
115   double calz = cos(transformAftBA[2]);
116 
117   double srx = -sbcx*(salx*sblx + calx*caly*cblx*cbly + calx*cblx*saly*sbly) 
118              - cbcx*cbcz*(calx*saly*(cbly*sblz - cblz*sblx*sbly) 
119              - calx*caly*(sbly*sblz + cbly*cblz*sblx) + cblx*cblz*salx) 
120              - cbcx*sbcz*(calx*caly*(cblz*sbly - cbly*sblx*sblz) 
121              - calx*saly*(cbly*cblz + sblx*sbly*sblz) + cblx*salx*sblz);
122   pitchRec = -asin(srx);
123 
124   double srycrx = (cbcy*sbcz - cbcz*sbcx*sbcy)*(calx*saly*(cbly*sblz - cblz*sblx*sbly) 
125                 - calx*caly*(sbly*sblz + cbly*cblz*sblx) + cblx*cblz*salx) 
126                 - (cbcy*cbcz + sbcx*sbcy*sbcz)*(calx*caly*(cblz*sbly - cbly*sblx*sblz) 
127                 - calx*saly*(cbly*cblz + sblx*sbly*sblz) + cblx*salx*sblz) 
128                 + cbcx*sbcy*(salx*sblx + calx*caly*cblx*cbly + calx*cblx*saly*sbly);
129   double crycrx = (cbcz*sbcy - cbcy*sbcx*sbcz)*(calx*caly*(cblz*sbly - cbly*sblx*sblz) 
130                 - calx*saly*(cbly*cblz + sblx*sbly*sblz) + cblx*salx*sblz) 
131                 - (sbcy*sbcz + cbcy*cbcz*sbcx)*(calx*saly*(cbly*sblz - cblz*sblx*sbly) 
132                 - calx*caly*(sbly*sblz + cbly*cblz*sblx) + cblx*cblz*salx) 
133                 + cbcx*cbcy*(salx*sblx + calx*caly*cblx*cbly + calx*cblx*saly*sbly);
134   yawRec = atan2(srycrx / cos(pitchRec), crycrx / cos(pitchRec));
135   
136   double srzcrx = sbcx*(cblx*cbly*(calz*saly - caly*salx*salz) 
137                 - cblx*sbly*(caly*calz + salx*saly*salz) + calx*salz*sblx) 
138                 - cbcx*cbcz*((caly*calz + salx*saly*salz)*(cbly*sblz - cblz*sblx*sbly) 
139                 + (calz*saly - caly*salx*salz)*(sbly*sblz + cbly*cblz*sblx) 
140                 - calx*cblx*cblz*salz) + cbcx*sbcz*((caly*calz + salx*saly*salz)*(cbly*cblz 
141                 + sblx*sbly*sblz) + (calz*saly - caly*salx*salz)*(cblz*sbly - cbly*sblx*sblz) 
142                 + calx*cblx*salz*sblz);
143   double crzcrx = sbcx*(cblx*sbly*(caly*salz - calz*salx*saly) 
144                 - cblx*cbly*(saly*salz + caly*calz*salx) + calx*calz*sblx) 
145                 + cbcx*cbcz*((saly*salz + caly*calz*salx)*(sbly*sblz + cbly*cblz*sblx) 
146                 + (caly*salz - calz*salx*saly)*(cbly*sblz - cblz*sblx*sbly) 
147                 + calx*calz*cblx*cblz) - cbcx*sbcz*((saly*salz + caly*calz*salx)*(cblz*sbly 
148                 - cbly*sblx*sblz) + (caly*salz - calz*salx*saly)*(cbly*cblz + sblx*sbly*sblz) 
149                 - calx*calz*cblx*sblz);
150   rollRec = atan2(srzcrx / cos(pitchRec), crzcrx / cos(pitchRec));
151 
152   x1 = cos(rollRec) * txDiff - sin(rollRec) * tyDiff;
153   y1 = sin(rollRec) * txDiff + cos(rollRec) * tyDiff;
154   z1 = tzDiff;
155 
156   x2 = x1;
157   y2 = cos(pitchRec) * y1 - sin(pitchRec) * z1;
158   z2 = sin(pitchRec) * y1 + cos(pitchRec) * z1;
159 
160   txDiff = cos(yawRec) * x2 + sin(yawRec) * z2;
161   tyDiff = y2;
162   tzDiff = -sin(yawRec) * x2 + cos(yawRec) * z2;
163 
164   txRec = transformAftBA[3] + txDiff;
165   tyRec = transformAftBA[4] + tyDiff;
166   tzRec = transformAftBA[5] + tzDiff;
167 
168   rollTest=rollRec;
169   pitchTest=pitchRec;
170   yawTest=yawRec;
171   txTest=txRec;
172   tyTest=tyRec;
173   tzTest=tzRec;
174 }
175 
176 void depthPointsHandler(const sensor_msgs::PointCloud2ConstPtr& depthPoints2)
177 {
178   depthPointsTime = depthPoints2->header.stamp.toSec();
179 
180   depthPointsStacked->clear();
181   pcl::fromROSMsg(*depthPoints2, *depthPointsStacked);
182   int depthPointsStackedNum = depthPointsStacked->points.size();
183 
184   for (int i = 0; i < keyframeNum; i++) {
185     depthPoints[i]->clear();
186   }
187 
188   int keyframeCount = -1;
189   for (int i = 0; i < depthPointsStackedNum; i++) {
190     if (depthPointsStacked->points[i].ind == -2) {
191       keyframeCount++;
192     }
193 
194     if (keyframeCount >= 0 && keyframeCount < keyframeNum) {
195       depthPoints[keyframeCount]->push_back(depthPointsStacked->points[i]);
196     }
197   }
198 
199   bool enoughPoints = true;
200   for (int i = 0; i < keyframeNum; i++) {
201     if (depthPoints[i]->points.size() < 10) {
202       enoughPoints = false;
203     }
204   }
205 
206   if (enoughPoints) {
207     newKeyframe = true;
208   }
209 }
210 
211 int main(int argc, char** argv)
212 {
213   ros::init(argc, argv, "bundleAdjust");
214   ros::NodeHandle nh;
215 
216   for (int i = 0; i < keyframeNum; i++) {
217     pcl::PointCloud<DepthPoint>::Ptr depthPointsTemp(new pcl::PointCloud<DepthPoint>());
218     depthPoints[i] = depthPointsTemp;
219   }
220 
221   ros::Subscriber depthPointsSub = nh.subscribe<sensor_msgs::PointCloud2>
222                                    ("/depth_points_stacked", 1, depthPointsHandler);
223 
224   ros::Publisher odomBefBAPub = nh.advertise<nav_msgs::Odometry> ("/bef_ba_to_init", 1);
225 
226   ros::Publisher odomAftBAPub = nh.advertise<nav_msgs::Odometry> ("/aft_ba_to_init", 1);
227 
228   tf::TransformBroadcaster tfBroadcaster;
229 
230   Vector2d pp(0, 0);
231   DepthmonoCamera camera(1, pp);
232 
233   MatrixXd mpNoise = eye(3);
234   mpNoise(2, 2) = 0.01;
235   Noise noise0 = Information(mpNoise);
236 
237   MatrixXd dpNoise = eye(3);
238   //dpNoise(2, 2) = 1.;
239   Noise noise1 = Information(dpNoise);
240 
241   MatrixXd ssNoise = 10000. * eye(6);
242   //ssNoise(3, 3) = 100;
243   //ssNoise(4, 4) = 100;
244   //ssNoise(5, 5) = 100;
245   Noise noise2 = Information(ssNoise);
246 
247   MatrixXd psNoise = 10000. * eye(6);
248   psNoise(3, 3) = 100;
249   psNoise(4, 4) = 100;
250   psNoise(5, 5) = 100;
251   Noise noise3 = Information(psNoise);
252 
253   bool status = ros::ok();
254   while (status) {
255     ros::spinOnce();
256 
257     if (newKeyframe) {
258       newKeyframe = false;
259 
260       Slam ba;
261 
262       vector<Pose3d_Node*> poses;
263       Pose3d_Node* pose0 = new Pose3d_Node();
264       poses.push_back(pose0);
265       ba.add_node(pose0);
266 
267       rollRec = depthPoints[0]->points[0].depth;
268       pitchRec = depthPoints[0]->points[0].u;
269       yawRec = depthPoints[0]->points[0].v;
270       txRec = depthPoints[0]->points[1].u;
271       tyRec = depthPoints[0]->points[1].v;
272       tzRec = depthPoints[0]->points[1].depth;
273 
274       transformAssociateToBA();
275 
276       /*
277       *这里有个坐标系的对应关系,在Pose3d()函数中的x,y,z轴分别对应着实际坐标系的z,x,y轴,
278       *所以Pose3d()中的x,y,z值分别为tzRec,txRec,tyRec,而roll,pitch,yaw是根据实际机体
279       *的旋转关系定义的,所以yawRec, pitchRec, rollRec就对应Pose3d()中传入值的roll,pitch,yaw
280       */
281       Pose3d_Factor* poseFactors0 = new Pose3d_Factor(pose0, 
282                                     Pose3d(tzRec, txRec, tyRec, yawRec, pitchRec, rollRec), noise2);
283       ba.add_factor(poseFactors0);
284 
285       rollRec = depthPoints[0]->points[0].depth;
286       pitchRec = depthPoints[0]->points[0].u;
287       yawRec = depthPoints[0]->points[0].v;
288       txRec = depthPoints[0]->points[1].u;
289       tyRec = depthPoints[0]->points[1].v;
290       tzRec = depthPoints[0]->points[1].depth;
291 
292       vector<Pose3d_Pose3d_Factor*> posePoseFactors;
293       for (int i = 1; i < keyframeNum; i++) {
294         Pose3d_Node* posen = new Pose3d_Node();
295         poses.push_back(posen);
296         ba.add_node(posen);
297 
298         double roll = depthPoints[i]->points[0].depth;
299         double pitch = depthPoints[i]->points[0].u;
300         double yaw = depthPoints[i]->points[0].v;
301         double tx = depthPoints[i]->points[1].u;
302         double ty = depthPoints[i]->points[1].v;
303         double tz = depthPoints[i]->points[1].depth;
304 
305         double txDiff = tx - txRec;
306         double tyDiff = ty - tyRec;
307         double tzDiff = tz - tzRec;
308 
309         double x1 = cos(yawRec) * txDiff - sin(yawRec) * tzDiff;
310         double y1 = tyDiff;
311         double z1 = sin(yawRec) * txDiff + cos(yawRec) * tzDiff;
312 
313         double x2 = x1;
314         double y2 = cos(pitchRec) * y1 + sin(pitchRec) * z1;
315         double z2 = -sin(pitchRec) * y1 + cos(pitchRec) * z1;
316 
317         txDiff = cos(rollRec) * x2 + sin(rollRec) * y2;
318         tyDiff = -sin(rollRec) * x2 + cos(rollRec) * y2;
319         tzDiff = z2;
320 
321         //rollDiff, pitchDiff, yawDiff存储的是后一帧到前一帧的旋转角度,参考系是前一帧
322         double rollDiff, pitchDiff, yawDiff;
323         diffRotation(pitch, yaw, roll, pitchRec, yawRec, rollRec, pitchDiff, yawDiff, rollDiff);
324 
325         Pose3d_Pose3d_Factor* poseposeFactorn = new Pose3d_Pose3d_Factor
326                                                 (poses[i - 1], posen, Pose3d(tzDiff, txDiff, tyDiff, 
327                                                 yawDiff, pitchDiff, rollDiff), noise3);
328         posePoseFactors.push_back(poseposeFactorn);
329         ba.add_factor(poseposeFactorn);
330 
331         rollRec = roll; pitchRec = pitch; yawRec = yaw;
332         txRec = tx; tyRec = ty; tzRec = tz;
333       }
334 
335       vector<Point3d_Node*> points;
336       std::vector<int> pointsInd;
337       vector<Depthmono_Factor*> depthmonoFactors;
338       for (int i = 0; i < keyframeNum; i++) {
339         pcl::PointCloud<DepthPoint>::Ptr dpPointer = depthPoints[i];
340         int kfptNum = dpPointer->points.size();
341         int ptRecNum = points.size();
342 
343         if (i == 0) {
344           pcl::PointCloud<DepthPoint>::Ptr dpPointerNext = depthPoints[i + 1];
345           int kfptNumNext = dpPointerNext->points.size();
346 
347           int ptCountNext = 2;
348           for (int j = 2; j < kfptNum; j++) {
349             bool ptFound = false;
350             for (; ptCountNext < kfptNumNext; ptCountNext++) {
351               if (dpPointerNext->points[ptCountNext].ind == dpPointer->points[j].ind) {
352                 ptFound = true;
353               }
354 
355               if (dpPointerNext->points[ptCountNext].ind >= dpPointer->points[j].ind) {
356                 break;
357               }
358             }
359 
360             if (ptFound && dpPointer->points[j].label == 1) {
361               Point3d_Node* pointn = new Point3d_Node();
362               points.push_back(pointn);
363               pointsInd.push_back(dpPointer->points[j].ind);
364               ba.add_node(pointn);
365 
366               Depthmono_Factor* depthmonoFactorn = new Depthmono_Factor(poses[i], pointn, &camera,
367                                                    DepthmonoMeasurement(dpPointer->points[j].u,
368                                                    dpPointer->points[j].v, dpPointer->points[j].depth),
369                                                    noise1);
370               depthmonoFactors.push_back(depthmonoFactorn);
371               ba.add_factor(depthmonoFactorn);
372             }
373           }
374         } else if (i == keyframeNum - 1) {
375           pcl::PointCloud<DepthPoint>::Ptr dpPointerLast = depthPoints[i - 1];
376           int kfptNumLast = dpPointerLast->points.size();
377 
378           int ptCountLast = 2;
379           int ptRecCount = 0;
380           for (int j = 2; j < kfptNum; j++) {
381             bool ptFound = false;
382             for (; ptCountLast < kfptNumLast; ptCountLast++) {
383               if (dpPointerLast->points[ptCountLast].ind == dpPointer->points[j].ind) {
384                 ptFound = true;
385               }
386               if (dpPointerLast->points[ptCountLast].ind >= dpPointer->points[j].ind) {
387                 break;
388               }
389             }
390 
391             if (ptFound /*&& dpPointer->points[j].label == 1*/) {
392               bool prFound = false;
393               for (; ptRecCount < ptRecNum; ptRecCount++) {
394                 if (pointsInd[ptRecCount] == dpPointer->points[j].ind) {
395                   prFound = true;
396                 }
397                 if (pointsInd[ptRecCount] >= dpPointer->points[j].ind) {
398                   break;
399                 }
400               }
401 
402               Point3d_Node* pointn;
403               Depthmono_Factor* depthmonoFactorn;
404               if (prFound) {
405                 pointn = points[ptRecCount];
406 
407                 depthmonoFactorn = new Depthmono_Factor(poses[i], pointn, &camera,
408                                    DepthmonoMeasurement(dpPointer->points[j].u,
409                                    dpPointer->points[j].v, dpPointer->points[j].depth), noise0);
410                 //continue;
411               } else {
412                 pointn = new Point3d_Node();
413                 points.push_back(pointn);
414                 pointsInd.push_back(dpPointer->points[j].ind);
415                 ba.add_node(pointn);
416 
417                 depthmonoFactorn = new Depthmono_Factor(poses[i], pointn, &camera,
418                                    DepthmonoMeasurement(dpPointer->points[j].u,
419                                    dpPointer->points[j].v, dpPointer->points[j].depth), noise1);
420               }
421 
422               depthmonoFactors.push_back(depthmonoFactorn);
423               ba.add_factor(depthmonoFactorn);
424             }
425           }
426         } else {
427           pcl::PointCloud<DepthPoint>::Ptr dpPointerNext = depthPoints[i + 1];
428           pcl::PointCloud<DepthPoint>::Ptr dpPointerLast = depthPoints[i - 1];
429           int kfptNumNext = dpPointerNext->points.size();
430           int kfptNumLast = dpPointerLast->points.size();
431 
432           int ptCountNext = 2;
433           int ptCountLast = 2;
434           int ptRecCount = 0;
435           for (int j = 2; j < kfptNum; j++) {
436             bool ptFound = false;
437             for (; ptCountNext < kfptNumNext; ptCountNext++) {
438               if (dpPointerNext->points[ptCountNext].ind == dpPointer->points[j].ind) {
439                 ptFound = true;
440               }
441               if (dpPointerNext->points[ptCountNext].ind >= dpPointer->points[j].ind) {
442                 break;
443               }
444             }
445 
446             if (!ptFound) {
447               for (; ptCountLast < kfptNumLast; ptCountLast++) {
448                 if (dpPointerLast->points[ptCountLast].ind == dpPointer->points[j].ind) {
449                   ptFound = true;
450                 }
451                 if (dpPointerLast->points[ptCountLast].ind >= dpPointer->points[j].ind) {
452                   break;
453                 }
454               }
455             }
456 
457             if (ptFound /*&& dpPointer->points[j].label == 1*/) {
458               bool prFound = false;
459               for (; ptRecCount < ptRecNum; ptRecCount++) {
460                 if (pointsInd[ptRecCount] == dpPointer->points[j].ind) {
461                   prFound = true;
462           //modified at 2018/01/10
463           //if(dpPointer->points[j].label == 2)
464           //  std::cout<<"comme on baby!!"<<std::endl;
465                 }
466                 if (pointsInd[ptRecCount] >= dpPointer->points[j].ind) {
467                     break;
468                 }
469               }
470 
471               Point3d_Node* pointn;
472               Depthmono_Factor* depthmonoFactorn;
473               if (prFound) {
474                 pointn = points[ptRecCount];
475 
476                 depthmonoFactorn = new Depthmono_Factor(poses[i], pointn, &camera,
477                                    DepthmonoMeasurement(dpPointer->points[j].u,
478                                    dpPointer->points[j].v, dpPointer->points[j].depth), noise0);
479                 //continue;
480               } else {
481                 pointn = new Point3d_Node();
482                 points.push_back(pointn);
483                 pointsInd.push_back(dpPointer->points[j].ind);
484                 ba.add_node(pointn);
485 
486                 depthmonoFactorn = new Depthmono_Factor(poses[i], pointn, &camera,
487                                    DepthmonoMeasurement(dpPointer->points[j].u,
488                                    dpPointer->points[j].v, dpPointer->points[j].depth), noise1);
489               }
490 
491               depthmonoFactors.push_back(depthmonoFactorn);
492               ba.add_factor(depthmonoFactorn);
493             }
494           }
495         }
496       }
497 
498       Properties prop = ba.properties();
499       prop.method = DOG_LEG;
500       ba.set_properties(prop);
501       ba.batch_optimization();
502 
503       transformBefBA[0] = depthPoints[keyframeNum - 1]->points[0].u;
504       transformBefBA[1] = depthPoints[keyframeNum - 1]->points[0].v;
505       transformBefBA[2] = depthPoints[keyframeNum - 1]->points[0].depth;
506       transformBefBA[3] = depthPoints[keyframeNum - 1]->points[1].u;
507       transformBefBA[4] = depthPoints[keyframeNum - 1]->points[1].v;
508       transformBefBA[5] = depthPoints[keyframeNum - 1]->points[1].depth;
509 
510       transformAftBA[0] = poses[keyframeNum - 1]->value().pitch();
511       transformAftBA[1] = poses[keyframeNum - 1]->value().yaw();
512       transformAftBA[2] = poses[keyframeNum - 1]->value().roll();
513       transformAftBA[3] = poses[keyframeNum - 1]->value().y();
514       transformAftBA[4] = poses[keyframeNum - 1]->value().z();
515       transformAftBA[5] = poses[keyframeNum - 1]->value().x();
516 
517       transformAftBA[0] = (1 - 0.5) * transformAftBA[0] + 0.5 * transformBefBA[0];
518       //transformAftBA[1] = (1 - 0.1) * transformAftBA[1] + 0.1 * transformBefBA[1];
519       transformAftBA[2] = (1 - 0.5) * transformAftBA[2] + 0.5 * transformBefBA[2];
520 
521       int posesNum = poses.size();
522       for (int i = 1; i < posesNum; i++) {
523         delete poses[i];
524       }
525       poses.clear();
526 
527       delete poseFactors0;
528 
529       int posePoseFactorsNum = posePoseFactors.size();
530       for (int i = 1; i < posePoseFactorsNum; i++) {
531         delete posePoseFactors[i];
532       }
533       posePoseFactors.clear();
534 
535       int pointsNum = points.size();
536       for (int i = 1; i < pointsNum; i++) {
537         delete points[i];
538       }
539       points.clear();
540 
541       int depthmonoFactorsNum = depthmonoFactors.size();
542       for (int i = 1; i < depthmonoFactorsNum; i++) {
543         delete depthmonoFactors[i];
544       }
545       depthmonoFactors.clear();
546 
547       geometry_msgs::Quaternion geoQuat = tf::createQuaternionMsgFromRollPitchYaw
548                                 (transformBefBA[2], -transformBefBA[0], -transformBefBA[1]);
549 
550       nav_msgs::Odometry odomBefBA;
551       odomBefBA.header.frame_id = "/camera_init";
552       odomBefBA.child_frame_id = "/bef_ba";
553       odomBefBA.header.stamp = ros::Time().fromSec(depthPointsTime);
554       odomBefBA.pose.pose.orientation.x = -geoQuat.y;
555       odomBefBA.pose.pose.orientation.y = -geoQuat.z;
556       odomBefBA.pose.pose.orientation.z = geoQuat.x;
557       odomBefBA.pose.pose.orientation.w = geoQuat.w;
558       odomBefBA.pose.pose.position.x = transformBefBA[3];
559       odomBefBA.pose.pose.position.y = transformBefBA[4];
560       odomBefBA.pose.pose.position.z = transformBefBA[5];
561       odomBefBAPub.publish(odomBefBA);
562 
563       geoQuat = tf::createQuaternionMsgFromRollPitchYaw
564                 (transformAftBA[2], -transformAftBA[0], -transformAftBA[1]);
565 
566       nav_msgs::Odometry odomAftBA;
567       odomAftBA.header.frame_id = "/camera_init";
568       odomAftBA.child_frame_id = "/aft_ba";
569       odomAftBA.header.stamp = ros::Time().fromSec(depthPointsTime);
570       odomAftBA.pose.pose.orientation.x = -geoQuat.y;
571       odomAftBA.pose.pose.orientation.y = -geoQuat.z;
572       odomAftBA.pose.pose.orientation.z = geoQuat.x;
573       odomAftBA.pose.pose.orientation.w = geoQuat.w;
574       odomAftBA.pose.pose.position.x = transformAftBA[3];
575       odomAftBA.pose.pose.position.y = transformAftBA[4];
576       odomAftBA.pose.pose.position.z = transformAftBA[5];
577       odomAftBAPub.publish(odomAftBA);
578 
579       tf::StampedTransform tfAftBA;
580       tfAftBA.frame_id_ = "/camera_init";
581       tfAftBA.child_frame_id_ = "/aft_ba";
582       tfAftBA.stamp_ = ros::Time().fromSec(depthPointsTime);
583       tfAftBA.setRotation(tf::Quaternion(-geoQuat.y, -geoQuat.z, geoQuat.x, geoQuat.w));
584       tfAftBA.setOrigin(tf::Vector3(transformAftBA[3], 
585                             transformAftBA[4], transformAftBA[5]));
586       tfBroadcaster.sendTransform(tfAftBA);
587     }
588 
589     status = ros::ok();
590     cv::waitKey(10);
591   }
592 
593   return 0;
594 }

 

posted on 2018-04-07 22:27  zhch_pan  阅读(1590)  评论(0编辑  收藏  举报

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