设计模式05_抽象工厂模式
学习设计模式笔记之_抽象模式
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace 抽象__汉堡可乐 { interface Hanbger { void buyhan(); } interface kele { void buykele(); } class buykele_M:kele { public void buykele() { Console.WriteLine("在麦当劳买可乐"); } } class buykele_K:kele { public void buykele() { Console.WriteLine("在肯德基买可乐"); } } class buyhan_M:Hanbger { public void buyhan() { Console.WriteLine("在麦当劳买汉堡包"); } } class buyhan_K:Hanbger { public void buyhan() { Console.WriteLine("在肯德基买汉堡包"); } } interface fastfood_factory { Hanbger get_hanber(); kele get_kele(); } class MDL:fastfood_factory { public Hanbger get_hanber() { return new buyhan_M(); } public kele get_kele() { return new buykele_M(); } } class KDJ : fastfood_factory { public Hanbger get_hanber() { return new buyhan_K(); } public kele get_kele() { return new buykele_K(); } } class Program { static void Main(string[] args) { fastfood_factory food_ = new KDJ(); Hanbger H = food_.get_hanber(); kele K = food_.get_kele(); H.buyhan(); K.buykele(); Console.Read(); } } }
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