Qt TCP通信
工程文件
QT += network
服务端
#ifndef WIDGET_H
#define WIDGET_H
#include <QWidget>
#include <QTcpServer>
#include <QTcpSocket>
namespace Ui {
class Widget;
}
class Widget : public QWidget
{
Q_OBJECT
public:
explicit Widget(QWidget *parent = 0);
~Widget();
private:
Ui::Widget *ui;
QTcpServer *server;
QTcpSocket *socket;
void init();
private slots:
void new_client();
void read_client_data();
void client_dis();
void show_error(QAbstractSocket::SocketError);
};
#endif // WIDGET_H
#include "widget.h"
#include "ui_widget.h"
#include <qDebug>
Widget::Widget(QWidget *parent) :
QWidget(parent),
ui(new Ui::Widget)
{
ui->setupUi(this);
init();
}
Widget::~Widget()
{
delete ui;
}
void Widget::init()
{
//初始化服务器server对象
server = new QTcpServer(this);
//关联客户端连接信号newConnection
connect(server, SIGNAL(newConnection()), this, SLOT(new_client())); //连接客户端
//启动服务器监听
server->listen(QHostAddress::Any, 8888);
}
void Widget::new_client()
{
qDebug() << "new_client here";
socket = server->nextPendingConnection();//与客户端通信的套接字
//关联接收客户端数据信号readyRead信号(客户端有数据就会发readyRead信号)
connect(socket, SIGNAL(readyRead()), this, SLOT(read_client_data()));
//检测掉线信号
connect(socket, SIGNAL(disconnected()), this, SLOT(client_dis()));
/* socket出错 -> 出错处理 */
connect(socket, SIGNAL(error(QAbstractSocket::SocketError)),
this, SLOT(show_error(QAbstractSocket::SocketError)));
}
void Widget::read_client_data()
{
qDebug() << "read_client_data here";
QTcpSocket *obj = (QTcpSocket*)sender(); //可实现多连接
QString msg = obj->readAll();
qDebug() << msg;
}
void Widget::show_error(QAbstractSocket::SocketError)
{
qDebug() << "show_error here";
qDebug() << socket->errorString();
socket->close();
}
void Widget::client_dis()
{
qDebug() << "client_dis here";
socket->close();
}
客户端
#ifndef WIDGET_H
#define WIDGET_H
#include <QWidget>
#include <QAbstractSocket>
#include <QTcpSocket>
namespace Ui {
class Widget;
}
class Widget : public QWidget
{
Q_OBJECT
public:
explicit Widget(QWidget *parent = 0);
~Widget();
private slots:
void start_transfer();
void continue_transfer(qint64);
void show_error(QAbstractSocket::SocketError);
void stop_transfer();
private:
Ui::Widget *ui;
QTcpSocket *socket;
void init();
};
#endif // WIDGET_H
#include "widget.h"
#include "ui_widget.h"
#include <QHostAddress>
Widget::Widget(QWidget *parent) :
QWidget(parent),
ui(new Ui::Widget)
{
ui->setupUi(this);
init();
}
Widget::~Widget()
{
delete ui;
}
void Widget::init()
{
socket = new QTcpSocket(this);
socket->connectToHost(QHostAddress::LocalHost, 8888);
/* 连接已建立 -> 开始发数据 */
connect(socket, SIGNAL(connected()),
this, SLOT(start_transfer()));
/* 数据已发出 -> 继续发 */
connect(socket, SIGNAL(bytesWritten(qint64)),
this, SLOT(continue_transfer(qint64)));
/* socket出错 -> 错误处理 */
connect(socket, SIGNAL(error(QAbstractSocket::SocketError)),
this, SLOT(show_error(QAbstractSocket::SocketError)));
/* 检测掉线信号 */
connect(socket, SIGNAL(disconnected()), this, SLOT(stop_transfer()));
}
void Widget::start_transfer()
{
qDebug() << "start_transfer here";
QString msg = "hello furong";
socket->write(msg.toUtf8());
}
void Widget::continue_transfer(qint64 sentSize)
{
qDebug() << "continue_transfer sentSize" << sentSize;
QString msg = "I love Y";
socket->write(msg.toUtf8());
socket->close();
}
void Widget::show_error(QAbstractSocket::SocketError)
{
qDebug() << "show_error here";
socket->close();
}
void Widget::stop_transfer()
{
qDebug() << "stop_transfer here";
}
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