摘要:
//以下在DialogInit消息中写 SetWindowLong(this->GetSafeHwnd(),GWL_EXSTYLE, GetWindowLong(this->GetSafeHwnd(),GWL_EXSTYLE)^0x80000); this->SetTimer(245,100,NULL);void CLayerWndDlg::OnTimer(UINT_PTR nIDEvent){ // TODO: 在此添加消息处理程序代码和/或调用默认值 static int i = 0; if(nIDEvent == 2... 阅读全文