java 声音处理
import sun.audio.*; //
import java.io.*;
import java.awt.event.*;
import java.awt.*;
public class AudioApplicationDemo extends Frame implements ActionListener
{
AudioStream as;
//创建功能按钮,用于控制声音操作
Button btnStart=new Button("开发播放");
Button btnPause=new Button("暂停播放");
Button btnContinue=new Button("继续播放");
public AudioApplicationDemo()
{
try{
InputStream in = new FileInputStream ("D:\\5.au");
//打开一个声音文件流作为输入
as = new AudioStream (in);
}catch( Exception e){
e.printStackTrace();
}
//给功能按钮添加事件监听器
btnStart.addActionListener(this);
btnPause.addActionListener(this);
btnContinue.addActionListener(this);
//把功能按钮加入到Applet容器中,并显示
this.setLayout(new FlowLayout());
this.add(btnStart);
this.add(btnPause);
this.add(btnContinue);
//显示框架窗口
this.pack();
this.setVisible(true);
}
public static void main( String[] args )
{
AudioApplicationDemo fame=new AudioApplicationDemo();
fame.addWindowListener(new WindowAdapter(){
public void windowClosing(WindowEvent e)
{
System.exit(0);
}
});
}
//处理按钮事件
public void actionPerformed(ActionEvent e)
{
//如果AudioStream对象为空,则直接返回
if( as==null ){
System.out.println("AudioStream object is not created!");
return;
}
//获取用户激活的按钮
Object cmd= e.getSource();
if ( cmd == btnStart ){
//播放
AudioPlayer.player.start (as);
}else if( cmd == btnPause ){
//暂停
AudioPlayer.player.stop(as);
}else if( cmd == btnContinue ){
//继续
AudioPlayer.player.start (as);
}
}
}